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2013-01-23Added FRME - A solid that keeps its simple structure when pushed by pistonSimon Robertshaw2-2/+93
2013-01-23Fully functional pistons, retract+extendSimon Robertshaw1-56/+135
2013-01-23fix crash when pressing enter to open a save, and not logged in. Fix CRAY des...jacob11-1/+1
2013-01-22Clean up some unused variables from PSTN.cppSimon Robertshaw1-3/+1
2013-01-22fix tpt.set_property setting integers above 255, fix fs.isDir/File, add "Colo...jacob11-0/+1
2013-01-20PSTN.cpp - Remove unused codeSimon Robertshaw1-60/+0
2013-01-20Pistons - WIP, No retraction yetSimon Robertshaw1-0/+221
2013-01-20C-RAY: Similar to A-RAY, creates particlesSimon Robertshaw2-1/+141
2013-01-20attempt to fix random deletion bug (can't reproduce easily, so can't tell if ...jacob11-7/+8
2013-01-12Detach soap before going into STOR, fixes 1065982 (mostly)cracker641-0/+1
2013-01-07save signs in snapshotsjacob12-1/+5
2013-01-07fix many more uninitialized variablesjacob11-11/+15
2013-01-06fix element function replacement optionjacob11-11/+4
2013-01-06VOID, VACU, and BHOL eat LIGH as it movesjacob11-30/+60
2013-01-06fix GOL detection with DTECjacob11-1/+1
2013-01-04fix Ctrl+x being one pixel off, better xor_rect from tpt, delete test.cjacob11-2/+2
2012-12-23Merge remote-tracking branch 'origin/master'jacob11-1/+1
2012-12-23revert stickmen CONV fix, and do it another way that doesn't crashjacob11-8/+31
2012-12-21Fix small mistake in TSNSjacob11-1/+1
2012-12-18use kill_part when creating a new particle over an index, fixes STKM not resp...jacob11-6/+1
2012-12-18fix undo not allowing any more stickmen to be placed, save stickmen in snapshotsjacob12-3/+10
2012-12-18fix sltw + liquid rubiduim explosion, make it work like water'sjacob12-7/+8
2012-12-18make TSNS not detect METL, some other sensor and CONV fixesjacob14-22/+14
2012-12-18make water equalization use flags, not tmp2 (fixes EXOT / BUBW)jacob12-7/+11
2012-12-18initialize variables in air.cpp and simulation.cppjacob12-8/+20
2012-12-18fix '=' resetting air heat, fix uninitialized ambient heat setting, a few LOL...jacob16-32/+21
2012-12-18fix WARP being invisible, make it visible in heat display mode thoughjacob12-1/+5
2012-12-17fix TRON ignoring GOO until the last momentjacob11-1/+1
2012-12-16Copy dcolour when MERC expands, to let people make coloured mercury thermometersjacksonmj1-2/+3
2012-12-15save stamps on 1 pixel grid (works exactly like in tpt now), delete signs wit...jacob11-13/+21
2012-12-14More accurate elementCountSimon Robertshaw2-3/+6
2012-12-14Merge remote-tracking branch 'origin/master'jacob11-2/+2
2012-12-14update gravity wall zones whether or not newtonian gravity is on. Fixes #92jacob11-6/+5
2012-12-14Update WIRE name and description, fixes #101Simon Robertshaw1-2/+2
2012-12-13make it easier to create new energy particles (like for mods), they would jus...jacob11-1/+1
2012-12-07add back element descriptions in some cpp files, fix minor TRON search proble...jacob13-2/+46
2012-12-06TRON_NORANDOM flagjacob11-3/+9
2012-12-06allow TRON to plan ahead which particles will disappear by the time it gets t...jacob11-5/+15
2012-12-06Merge remote-tracking branch 'origin/master'jacob13-5/+5
2012-12-06give TRON the ability to go through activated SWCHjacob12-5/+13
2012-12-04Fix slight particle order issue with SWCHjacksonmj1-1/+1
2012-12-01Fix infinite pressure glitch with CLSTjacob11-2/+2
2012-11-24Update src/simulation/elements/VIBR.cppjacob11-2/+2
2012-11-17VINE cool/burn effects like in PLNT, less sharp burn lines, fix infinite smok...jacob14-2/+23
2012-11-17fix directly sparking metal not heating it up, fix formatting, allowing updat...jacob11-11/+20
2012-11-16save pause state in stamps, load pause state from local saves and stamps corr...jacob11-6/+0
2012-11-16fix visual studio std::max problemjacob15-6/+9
2012-11-12Element palette for automatic element ID/mod mappingSimon Robertshaw1-0/+44
2012-11-05Transfer energy between VIBR and BVBRjacksonmj1-34/+29
2012-11-05Fix INVS staying dark blue even when pressure is removedjacksonmj1-0/+2