| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2013-10-29 | Merge branch 'feature_sparksigns' into develop | Simon Robertshaw | 1 | -19/+26 | |
| 2013-10-29 | Merge branch 'master' into develop | Simon Robertshaw | 1 | -4/+3 | |
| 2013-10-26 | fix virus graphics | jacob1 | 3 | -2/+24 | |
| 2013-10-24 | fix issue with FILT PHOT scattering | jacob1 | 1 | -4/+3 | |
| 2013-10-20 | reduce / prevent PROT in fusion even more | jacob1 | 1 | -1/+1 | |
| 2013-10-19 | Minute performance improvement for Sign.getText | Simon Robertshaw | 1 | -19/+26 | |
| 2013-10-18 | revert b17ef7f93880 (couldn't figure out better fix for the new PSTN bug), ↵ | jacob1 | 1 | -4/+3 | |
| fix annoyance with clicking on save comments changing pages | |||||
| 2013-10-10 | PROT with 0 life doesn't die | jacob1 | 1 | -3/+6 | |
| 2013-09-29 | make PROT lasers easier to make, adjust velocities needed to make things ↵ | jacob1 | 2 | -12/+15 | |
| when smashing PROT together, use FIRE_BLEND for PROT graphics | |||||
| 2013-09-28 | VIRS only burns with PLSM, and has the NO_DECO graphics flag | jacob1 | 4 | -13/+29 | |
| 2013-09-24 | LCRY + PROT = LCRY + PHOT | liquidcaesium | 1 | -0/+6 | |
| Protons passing through active LCRY get turned into photons slowly, functioning as a powered converter in that manner. | |||||
| 2013-09-21 | WIFI: always delay one frame before conducting, to prevent particle order issues | jacksonmj | 1 | -1/+1 | |
| 2013-09-14 | fix BIZS melting without heat sim on (I wonder how many more elements still ↵ | jacob1 | 1 | -1/+1 | |
| do this ...) | |||||
| 2013-09-14 | make PROT more red, and VIRS burns less | jacob1 | 2 | -3/+3 | |
| 2013-09-14 | disable PHOT+H2 reaction during fusion | jacob1 | 1 | -1/+1 | |
| 2013-09-14 | ensure VIBR always eats PROT | jacob1 | 1 | -1/+1 | |
| 2013-09-14 | PROT+DEUT causes DEUT implosion (same as with NEUT, just negative pressure) | jacob1 | 4 | -5/+37 | |
| Also PHOT+H2 now also make PROT+ELEC (which will not combine to make more H2) | |||||
| 2013-09-12 | fix SOAP crashes by making sure particle id's are between 0 and NPART. Also ↵ | jacob1 | 1 | -10/+12 | |
| cut off .life to between 0 and 65535 when saving | |||||
| 2013-09-12 | remove useless and laggy lightning_recreate check | jacob1 | 2 | -31/+11 | |
| 2013-09-12 | save pavg[] in saves, for VIRS, PIPE, and STOR | jacob1 | 3 | -9/+1 | |
| 2013-09-08 | Missing breaks in readOPS | jacksonmj | 1 | -1/+1 | |
| Causing some elements to be loaded incorrectly | |||||
| 2013-09-08 | CRAY: only set decoration colour after passing through FILT | jacksonmj | 2 | -1/+7 | |
| 2013-09-08 | Revert "Don't reset decorations when sparking with INWR+CRAY(most things)" | jacksonmj | 1 | -29/+10 | |
| This reverts commit 5ad67f7778ede58e9708c43587d694e446a2377b. | |||||
| 2013-09-08 | Enabled check for PIPE too | jacksonmj | 1 | -1/+3 | |
| 2013-09-08 | Don't reset decorations when sparking with INWR+CRAY(most things) | jacksonmj | 1 | -10/+29 | |
| INWR+CRAY(SOAP) will reset decorations | |||||
| 2013-09-08 | Include elements[].Enabled in check for invalid lava ctype | jacksonmj | 1 | -3/+3 | |
| 2013-09-05 | fix BCOL melting and not burning when heat sim is off | jacob1 | 1 | -1/+1 | |
| 2013-09-05 | Make effect of PROT on wifi and portals independent of channel temperature ↵ | jacksonmj | 1 | -1/+14 | |
| ranges Cold PROT decreases channel by 1, v cold by 10. Hot PROT increases channel by 1, v hot by 10. Since the effect is specified in terms of effect on channel number not on temperature, this will cause less problems if the temperature gap is ever decreased to add more channels. | |||||
| 2013-09-04 | new element: VIRS (also solid and gas virus states). Cured by SOAP (CURE ↵ | jacob1 | 6 | -11/+255 | |
| element was not added) | |||||
| 2013-09-03 | proton collision reaction (might need to be modified). Also some ways to go ↵ | jacob1 | 2 | -49/+128 | |
| to/from protons | |||||
| 2013-09-02 | new element: PROT (protons) TODO: proton colliders to produce heavier elements | jacob1 | 6 | -42/+181 | |
| 2013-08-30 | fix bug where PROP wouldn't set properties of particle id 0 | jacob1 | 1 | -5/+5 | |
| 2013-08-30 | move QRTZ .tmp into .tmp2 and .ctype into .tmp, fixes bug where sparking ↵ | jacob1 | 2 | -19/+19 | |
| QRTZ resets .ctype and stops it from growing | |||||
| 2013-08-30 | fix PSTN bug found in save 1299509 (hopefully won't break anything) | jacob1 | 1 | -3/+4 | |
| 2013-08-29 | FILT mode for old QRTZ scattering, for Catelite. | jacksonmj | 2 | -0/+13 | |
| FILT graphics could maybe do with changing in this mode. | |||||
| 2013-08-29 | More FILT modes: XOR and NOT | jacksonmj | 1 | -0/+4 | |
| 2013-08-29 | Add a way for photons to set the colour of FILT (major version bump required) | jacksonmj | 5 | -26/+85 | |
| Also add some new FILT modes, and make FILT modes affect BIZR and BRAY colour in the same way as they affect photon colour. Photons passing next to DTEC will set the colour of all FILT in a straight line starting from any FILT adjacent to the DTEC (a bit like an ARAY beam), and the exact colour of the photon will be used for FILT interactions instead of the colour based on temperature. FILT tmp=4: red shift, tmp=5: blue shift. Size of shift determined by FILT temperature. tmp=6: FILT has no effect on photon colour (possible before by using invalid tmp modes, but here's a supported method of doing it. Invalid tmp modes should be automatically replaced in existing saves). Also, FILT mode is now described in the HUD. | |||||
| 2013-08-22 | specially per @savask's request, put matcher into a function | mniip | 1 | -23/+4 | |
| returns 0 if no match, returns position of pipe character if there is | |||||
| 2013-08-22 | regexless getText | mniip | 1 | -14/+27 | |
| 2013-08-22 | Fix sign save/topic regex. | Saveliy Skresanov | 1 | -1/+1 | |
| 2013-08-15 | Soap freezing temp is -25C now | Saveliy Skresanov | 1 | -2/+4 | |
| 2013-07-29 | fix occasional crash when flood fill deleting | jacob1 | 1 | -3/+8 | |
| 2013-07-25 | fix ctrl+x not deleting all signs | jacob1 | 1 | -1/+1 | |
| 2013-07-20 | unhide FOG and RIME elements. TODO: hide VINE from the menu? (seems useless, ↵ | jacob1 | 2 | -2/+2 | |
| would make the menu less scrolly) | |||||
| 2013-07-18 | remove specific delete for walls, doesn't work very well and it conflicts ↵ | jacob1 | 2 | -26/+17 | |
| with specific delete for elements Also prevent wall replace mode, could never do anything because walls already replace everything | |||||
| 2013-07-18 | flood delete will delete walls even if wall delete tool isn't selected | jacob1 | 1 | -15/+17 | |
| 2013-07-18 | stickmen element defaults to right selected element if possible, or else ↵ | jacob1 | 3 | -29/+10 | |
| still DUST | |||||
| 2013-07-15 | fix bug where saving and loading elements in saves relied on the name being ↵ | jacob1 | 3 | -7/+7 | |
| consistent between versions. The palette should only be used for lua elements | |||||
| 2013-07-15 | 'n' to toggle Newtonian Gravity, quickoption tooltips show which keys you ↵ | jacob1 | 1 | -1/+0 | |
| need to press to toggle them | |||||
| 2013-07-13 | particles can't be drawn with the brush inside of walls they don't belong, ↵ | jacob1 | 1 | -1/+3 | |
| fix flood fill delete issue | |||||
