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AgeCommit message (Collapse)AuthorFilesLines
2013-09-02new element: PROT (protons) TODO: proton colliders to produce heavier elementsjacob16-42/+181
2013-08-30fix bug where PROP wouldn't set properties of particle id 0jacob11-5/+5
2013-08-30move QRTZ .tmp into .tmp2 and .ctype into .tmp, fixes bug where sparking ↵jacob12-19/+19
QRTZ resets .ctype and stops it from growing
2013-08-30fix PSTN bug found in save 1299509 (hopefully won't break anything)jacob11-3/+4
2013-08-29FILT mode for old QRTZ scattering, for Catelite.jacksonmj2-0/+13
FILT graphics could maybe do with changing in this mode.
2013-08-29More FILT modes: XOR and NOTjacksonmj1-0/+4
2013-08-29Add a way for photons to set the colour of FILT (major version bump required)jacksonmj5-26/+85
Also add some new FILT modes, and make FILT modes affect BIZR and BRAY colour in the same way as they affect photon colour. Photons passing next to DTEC will set the colour of all FILT in a straight line starting from any FILT adjacent to the DTEC (a bit like an ARAY beam), and the exact colour of the photon will be used for FILT interactions instead of the colour based on temperature. FILT tmp=4: red shift, tmp=5: blue shift. Size of shift determined by FILT temperature. tmp=6: FILT has no effect on photon colour (possible before by using invalid tmp modes, but here's a supported method of doing it. Invalid tmp modes should be automatically replaced in existing saves). Also, FILT mode is now described in the HUD.
2013-08-22specially per @savask's request, put matcher into a functionmniip1-23/+4
returns 0 if no match, returns position of pipe character if there is
2013-08-22regexless getTextmniip1-14/+27
2013-08-22Fix sign save/topic regex.Saveliy Skresanov1-1/+1
2013-08-15Soap freezing temp is -25C nowSaveliy Skresanov1-2/+4
2013-07-29fix occasional crash when flood fill deletingjacob11-3/+8
2013-07-25fix ctrl+x not deleting all signsjacob11-1/+1
2013-07-20unhide FOG and RIME elements. TODO: hide VINE from the menu? (seems useless, ↵jacob12-2/+2
would make the menu less scrolly)
2013-07-18remove specific delete for walls, doesn't work very well and it conflicts ↵jacob12-26/+17
with specific delete for elements Also prevent wall replace mode, could never do anything because walls already replace everything
2013-07-18flood delete will delete walls even if wall delete tool isn't selectedjacob11-15/+17
2013-07-18stickmen element defaults to right selected element if possible, or else ↵jacob13-29/+10
still DUST
2013-07-15fix bug where saving and loading elements in saves relied on the name being ↵jacob13-7/+7
consistent between versions. The palette should only be used for lua elements
2013-07-15'n' to toggle Newtonian Gravity, quickoption tooltips show which keys you ↵jacob11-1/+0
need to press to toggle them
2013-07-13particles can't be drawn with the brush inside of walls they don't belong, ↵jacob11-1/+3
fix flood fill delete issue
2013-07-13WIFI lines aren't drawn in persistent mode, and are based on current temp, ↵jacob13-28/+3
not tmp, so they work when paused
2013-07-12update rules to fix some problems and more closely match the current rules. ↵jacob11-1/+1
fixes #126
2013-07-12fixes to wall and particle floodfill. Wall fill ignores particles and always ↵jacob12-34/+29
goes to the edges, while particle fill will only ignore walls it can't exist in, and flood particle erase won't check for walls / edges at all
2013-07-11fix bug where PSTN would write past tempParts and into other things, like ↵jacob11-4/+4
corrupting TRON colors and making it all blue
2013-07-10fix floodfill and prop floodfil with photonsjacob12-29/+30
2013-07-10fix piston bugs, fix crashes, don't use bluescreens when compiled with debug ↵jacob12-6/+6
mode in visual studio
2013-07-09Fixed the bug with SPWN not creating when redoing (Ctrl-Z).Saveliy Skresanov1-0/+4
2013-07-07Fix the bug where stickmen were shooting LIGH only in one direction.Saveliy Skresanov1-1/+1
2013-07-02Merge pull request #143 from mniip/foojacob11-4/+2
fix PSTN coloring
2013-07-02save more settings in powder.pref like ngrav_enable, aheat_enable, pretty ↵jacob11-7/+7
powders, and debug hud. Also save ambient heat in saves, and add a warning in the intro text in betas that you can't save publically
2013-06-28shouldn't use PIXR/G/B/PACK there, would break if using a non-standard bit ↵mniip1-4/+2
scheme
2013-06-27fix sim.loadStamp return value, remove VINE_MODEjacob13-4/+2
2013-06-24fix version tagging in savesjacob11-2/+2
2013-06-24change some wall descriptions a littlejacob12-14/+14
2013-06-23Add back replace mode and specific delete *jacob14-413/+389
* only usable by Lua
2013-06-22fix NEUT not setting off DEUT directly under it (save 1236560)jacob11-1/+1
2013-06-21fix PTCT melting temperature, seems to have been broken in 525f87fd6be3e716 ↵jacob11-1/+1
, fixes #108
2013-06-21CFLM is a gas ... not a liquid. Fixes #116jacob11-2/+2
2013-06-21HUD displays the correct name of LIFE particles in the HUD, show mouse ↵jacob13-25/+31
position in HUD on the edges of the screen
2013-06-20fix BRMT always acting like it was created from TUGNjacob11-5/+12
2013-06-12Lower rounding errors in BIZR code and make it change color both on vertical ↵Saveliy Skresanov1-7/+7
and horizontal movement.
2013-06-10Add two new properties for CLNE-like elementsjacob111-39/+39
the thing CLNE does, drawing upon it will set ctype; and what BCLN does to CLNE - disables #1). Made use of the two new properties
2013-06-09fix NEUT created from DEUT explosions sometimes having the deco color of ↵jacob12-26/+8
previous particles. Also allow the deco editor to color energy particles instead
2013-06-07PHOT can go through PBCN and BCLN, fixes differences in PHOT cloning found ↵jacob11-71/+87
in save id:1213267 also some renaming / reorganizing in init_can_move
2013-06-07some minor changes to toolsjacob16-17/+21
2013-06-07adjust tool strengths a little, to make them a little fasterjacob16-8/+8
2013-06-06GOLD changes photons to yellowjacob11-15/+16
2013-06-02allow creating WIND lines from luajacob11-11/+16
2013-05-31even more lua simulation api functionsjacob12-11/+13
2013-05-21Fix STKM spawns, fix cases.cracker641-72/+60