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2012-04-03Allow DEST to be cloned with CLNE, PCLN, BCLN and PBCN. Add icon for Force ↵Simon Robertshaw7-1/+5
elements, minor edits to Gas and Atomic element icons
2012-03-31REALISTIC - Latent heat. It may be buggy, and enthalpy table isn'tsavask2-4/+245
filled, but it works.
2012-03-30More brush fixesjacksonmj2-5/+13
Fixes a problem with the triangle brush caused by InCurrentBrush calculating the bottom left or bottom right points to be outside the triangle at certain brush sizes. Also fixes some points in the brush outline being heated twice when a line is drawn with the heat tool.
2012-03-29Brush fixesjacksonmj1-2/+2
Heat tool was heating a vertical line in the middle of the brush twice. When drawing a vertical line with the triangle brush, it was one pixel too thin.
2012-03-27Fixed burning temp. for fire.savask1-0/+4
2012-03-26Fix ELEC being put into pmap instead of photonsJacob11-3/+3
2012-03-26triangle brush fixesJacob12-9/+8
2012-03-26Remove squares.h, since it doesn't seem to give any speed advantage over sqrtfjacksonmj1-3/+2
2012-03-26Remove duplicate information in set_cmodejacksonmj2-20/+9
Calculating render_mode and display_mode variables from the arrays means less chance of mistakes (e.g. blob mode RENDER_EFFE was set in render_modes array but not in render_mode)
2012-03-23Enable realistic heat and put a build info thingy into welcome screenSimon Robertshaw1-1/+36
2012-03-23Fix Replacemode delete on ToolsSimon Robertshaw1-1/+3
2012-03-23Missing icon includeSimon Robertshaw1-0/+4
2012-03-23Fix Linux icon variable declaration sitting inside a Windows Platform blockSimon Robertshaw1-1/+2
2012-03-17Fix firework glowSimon Robertshaw1-7/+8
2012-03-17Fix glow for deut at lighSimon Robertshaw2-9/+11
2012-03-17Add icon again for Windows and LinuxSimon Robertshaw1-2/+33
2012-03-15No "min" and "max" in stdlib :(Simon Robertshaw1-5/+5
2012-03-15newtonian gravity only put in HUD when onJacob11-1/+4
2012-03-15ngrav/amb. heat quickoptions, amb. heat drawn in heat display when on, fix ↵Jacob13-9/+27
render_ui position
2012-03-15wifi/portal linesJacob12-0/+22
2012-03-15fix 10000 compiler warnings, put nble.c in right spot, delete ↵Jacob12-16/+26
create_moving_solid
2012-03-15all wall types drawn in PSV and OPS formatsJacob11-119/+151
2012-03-14Fix portals being ugly and PRTO effects not being random at firstJacob13-12/+13
2012-03-14Fix major update_particles_i bug, do_move was being called on nonexistant ↵Jacob11-33/+18
particles, causing kill_part to kill another particle
2012-03-14fusion step 3Jacob12-2/+17
2012-03-14fusion step 2 + modify temp/pressure of step 1Jacob12-10/+10
2012-03-14prevent ionizing NBLE and burning H2 during fusionJacob14-11/+22
2012-03-14Fusion, step 1Jacob12-11/+37
2012-03-14cursor changes to correct shape as soon as you click element/wallJacob13-6/+6
2012-03-14fix spark color in nothing displayJacob11-3/+3
2012-03-14soap lines, create_parts fix, compiling fixesJacob15-14/+15
2012-03-14change smudge tool + make it use alpha layerJacob11-5/+9
2012-03-14Added smudge toolJacob12-2/+25
2012-03-14delete stamps when you delete stampsJacob11-0/+6
2012-03-14Fix rx = 0 crashJacob12-6/+4
2012-03-14Make create_parts smaller/make cirlce code not repeat 3 timesJacob11-142/+62
2012-03-14When creating a line, only fill in the first circle, and draw outlines the ↵Jacob11-20/+87
rest of the line
2012-03-14large cursor size doesn't cause any lag at allJacob11-38/+31
2012-03-14Specific delete speed increase, delete useless(?) if statementJacob11-24/+15
2012-03-14Way faster deletingJacob11-4/+17
2012-03-14Fixed triangle brush, but maybe I could keep it in as diamond brushJacob11-4/+8
2012-03-14Increase drawing speedJacob11-7/+18
2012-03-14Remove 2 pixels per frame speed limit in detector walljacksonmj1-2/+3
2012-03-13Fix fighters not going through portals correctlyjacksonmj3-2/+31
2012-03-10Display decor in heat gradient viewjacksonmj1-10/+11
2012-03-09(REALISTIC) Better air<->body heat conduction. Air density nowsavask1-4/+13
influences on it (things don't heat vacuum).
2012-03-02Volume from heat change (for REALISTIC)savask1-0/+4
2012-02-29Rotate/reflect particle, air, and fan velocities in transform_savejacksonmj1-4/+13
2012-02-29Prevent ARAY passing through some non-conductive materials, and let normal ↵jacksonmj1-3/+2
ARAY pass through sparked INWR
2012-02-28Fixed the bug with fighters running away from stick mans, but nowsavask1-20/+22
boundary check is worser so fighters won't usually notice holes on their way.