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2011-06-25Hot air rises [Experimental]Simon Robertshaw1-0/+6
2011-06-25Fix save buttonSimon Robertshaw1-1/+1
2011-06-25Strip extension when savingSimon Robertshaw1-0/+5
2011-06-25Keep opened filesSimon Robertshaw2-5/+37
2011-06-25Allow changing of stkm spawn element by setting ctypejacksonmj3-2/+12
2011-06-25Change checking back to ctype for Aray conditionSimon Robertshaw1-1/+2
2011-06-25Check photon map in Lua functions, and allow any ctypejacksonmj6-20/+25
Also add some extra checks on ctype in the rest of the game
2011-06-25Check particle exists in tpt.set_property, and sdl_scale mouse coords for ↵jacksonmj2-2/+4
Lua step
2011-06-25Visual Studio fixesjacksonmj2-34/+58
2011-06-25Fixes for high life stickmanjacksonmj3-4/+6
2011-06-25Use malloc in parse_save to avoid stack overflowjacksonmj1-1/+4
918 KiB arrays should not be allocated on the stack...
2011-06-25Fix issues with local saving when using scale:2jacksonmj1-1/+2
2011-06-25Small fixes for liquids in radial/Newtonian gravityjacksonmj1-4/+10
2011-06-25Better liquids movement in radial/Newtonian gravityjacksonmj1-2/+101
2011-06-25Include ambient heat in undojacksonmj2-3/+6
2011-06-25Fix fast photons reflecting through obstaclesjacksonmj1-19/+14
2011-06-25Fix walls for SING explosionsjacksonmj2-21/+30
2011-06-25Fix gravmap build up during repeated frame steppingjacksonmj2-4/+5
2011-06-25Pixel format conversionjacksonmj1-11/+59
2011-06-25Decor brush shape, and fix big thumb not changing when page changedjacksonmj1-0/+5
2011-06-25Fix soap stamp crashes, and fix stkm head colourjacksonmj2-9/+15
2011-06-25added functions to iterate through all particlesief0151-18/+61
+ tpt.start_getPartIndex() --starts the iteration + bool tpt.next_getPartIndex() --increases the iteration, returns true if there are more particles to iterate through + int tpt.getPartIndex() --get the current iteration value
2011-06-15Fix save_filename crashSimon Robertshaw1-2/+2
2011-06-15Revert "Heat simulation improvement."Simon Robertshaw1-5/+2
This reverts commit 5e43bb0510e704b66120391c027c7568f5b6f920.
2011-06-15Revert "Prevent photons stealing heat energy"Simon Robertshaw1-2/+3
This reverts commit aac8898f42e0e2fb3fcf6a3824ae19d8e676eb8c.
2011-06-14Prevent photons stealing heat energySimon Robertshaw1-3/+2
2011-06-14Heat simulation improvement.savask1-2/+5
2011-06-14Revert "Better heat treatment."Simon Robertshaw1-10/+12
This reverts commit 37df2abe90731f2da814a4463f406b0afe9308f9.
2011-06-14Make aheat in HEAT view less intenseSimon Robertshaw1-1/+1
2011-06-14Better heat treatment.savask1-12/+10
2011-06-14Fix small visual issues and crash when folder doesn't existSimon Robertshaw1-6/+6
2011-06-14Fix sim-options iconSimon Robertshaw1-1/+1
2011-06-14Add access to the local saving featuresSimon Robertshaw2-42/+86
2011-06-13Local saving UISimon Robertshaw1-0/+126
2011-06-13Local save loading - Fix screen buffer issues and scrollingSimon Robertshaw1-47/+75
2011-06-12Local save loading (WIP)Simon Robertshaw1-0/+263
2011-06-11Fix a load of memory leaksjacksonmj9-48/+47
Also fix some compiler warnings (missing headers, wrong pointer type for modf, etc) and move variable declarations for Visual Studio.
2011-06-10Heat advection, currently doesn't obey the whole conservation of energy lawSimon Robertshaw1-1/+24
2011-06-09A-Heat toggle for Simulation optionsSimon Robertshaw1-17/+31
2011-06-09Gravity zoningSimon Robertshaw5-2/+186
2011-06-09Image for server savingSimon Robertshaw2-3/+25
2011-06-09Fix typo in previous commitjacksonmj1-2/+2
2011-06-09Fix resample_img using array indices larger than src image sizejacksonmj1-7/+15
E.g. resampling to 204x128 from 153x96 Src is 14688 pixels, calculation for pixel location 203,127 accesses array indices 14688, 14687, 14841, 14840
2011-06-08Clean up signs when readingSimon Robertshaw2-0/+14
2011-06-08message_box and input for Lua API, also autorun.luaSimon Robertshaw3-1/+116
2011-06-08Fix crash where source and destination scale where the sameSimon Robertshaw1-1/+5
2011-06-08Less blurry thumbnail scalingSimon Robertshaw2-2/+14
2011-06-08console_error now optional for console_parse_typejacksonmj2-11/+11
Prevents lua step functions from clearing console_error in calls to console_parse_type, hence preventing luacon_eval errors from being shown
2011-06-08Make step function registration work properlyjacksonmj1-8/+29
2011-06-08Create mercury with tmp valuejacksonmj1-0/+2