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2011-01-08BOYL, a gas that evens out pressure related to its temp, kind of a gas PUMP, ↵Cracker641-0/+43
but not really, BOYL+WATR=FOG BOYL+O2=WATR, possibly hydrogen in the future?
2011-01-07two red BRAYS will toggle SWCH, could be used for something...Cracker641-0/+9
2011-01-05update, and another small ARAY feature, goes through SWCH.Cracker641-13/+24
2011-01-05some ARAY changes so that more complex things can be made, ↵Cracker641-1/+9
http://powdertoy.co.uk/Browse/View.html?ID=103300
2011-01-05better liquid movement in radial gravity, '=' resets pressure, cannot draw ↵Cracker643-198/+178
stickman on clone anymore, 'w' does not work when stickman2 is out, use shift-w.
2011-01-04update with simon, and shift-v now does every other frame properlyCracker642-34/+89
2011-01-01QRTZ and powder will have heat glow, also changed heat glow code a bit.Cracker641-11/+35
2011-01-01fix INST crash, forgot to change PCLN to work with all GoL.Cracker641-2/+3
2010-12-317 more gol types, fixed gol code to work with it.Cracker641-3/+3
2010-12-30oops, was testingCracker641-3/+3
2010-12-30simon update and small SING change to make it betterer.Cracker641-4/+10
2010-12-30simon updates, and SING improvementsCracker642-18/+59
2010-12-30added SING, QRTZ and PQRT, see mod thread on forum.Cracker643-38/+137
2010-12-29updated with simons small changesCracker642-5/+21
2010-12-29ARAY gets colored by FILT, wooCracker643-7/+54
2010-12-29'd' and 's' will work normally if there is no stickman, otherwise shift-d ↵Cracker641-2/+2
and shift-s, corrected silly mistake
2010-12-29new display, Life, shows life in a grayscale gradient, will ONLY show up in ↵Cracker644-9/+74
debug mode, on shift-1, fix filt floodfill, portal has bigger storage, other fixes.
2010-12-27added a basic coldflame explosive, ignites from CFLM or something cold.Cracker641-1/+22
2010-12-26slight temp loading change so PUMP will load with 0C if saved at 0C. fix ↵Cracker642-6/+7
visual studio compiling
2010-12-24forgot PROP thing in powder.h, adjustments to heat glow and BOMBCracker642-58/+34
2010-12-24updated with BOMBCracker642-0/+134
2010-12-23oops, that wasn't neededCracker641-2/+0
2010-12-23a fix for 1 pixel brush and flood fill crashing in certain builds.Cracker641-0/+27
2010-12-22updated with latest, and FWRK crash fix, INST looks for INSL, wifi lines ↵Cracker643-22/+61
only show in debug mode.
2010-12-19missed some parenthesis, caused some creating problemsCracker641-1/+21
2010-12-19added spawnpoints for stickmen, so they respawn.Cracker641-5/+76
2010-12-18Added second stickman for Lulz, it works great though, controlled by wasd. ↵Cracker644-11/+575
's' was moved to ctrl-s and d is ctrl-d
2010-12-17added invertion to rotate, ctrl-shift-r, will invert x-axis. ↵Cracker642-27/+77
NEUT+ACID=ISOZ,GLOW+WATR=DEUT. added ` to toggle replace mode for people without insert keys
2010-12-16improved rotate, no longer deletes particles, and works with walls.Cracker641-19/+28
2010-12-16a rotate tool! ctrl-r, then select the area, it will rotate ↵Cracker642-4/+77
counterclockwise, no properties are saved right now, it deletes and recreates.
2010-12-14another swch fix, desl fire fix, shift-g will make grid go down, BIZR glows ↵Cracker644-38/+124
from velocity in FIRE,ect. METL/BRMT/BMTL change color when heated in heat gradient view. other small changes.
2010-12-13updated with icons, and some more fixes.Cracker645-15/+17
2010-12-12few thingies before i goCracker641-0/+2
2010-12-12more small changes/fixes. Generation count for GoL in debug, resets with 'r'.Cracker643-23/+72
2010-12-11compiles for vilsual studio nowCracker641-9/+9
2010-12-10forgot to add channel resets for higher than 25Cracker641-1/+1
2010-12-10Lots of small changes/fixes mentioned in my mod post.Cracker643-11/+52
2010-12-08Photons no longer give heat to insulation type things. is basically the ↵Cracker641-1/+1
same as official besides a few bug fixes.
2010-12-08Bugfix for wifi, would cause a double spark if timed just right. updated toCracker644-73/+279
2010-12-06removed battery from INST wire, some other small fixesCracker643-69/+26
2010-12-06updated with simon's changesCracker643-27/+26
2010-12-05FILT, a photon color filter, not really a filter right now, but it changes ↵Cracker644-23/+83
the color. Other small changes
2010-12-04WIFI, a wireless SPRK transmitter, has 25 'channels' controlled by temp. ↵Cracker644-4/+84
starting at 0C, every 100 degrees is a different channel, they are colored as well. Heat-gradient display, colors of elements is slightly changed based on temp. maybe some other fixes.
2010-12-03lots and lots of small changes/fixes. fixed typo for water movement, made ↵Cracker643-76/+148
parts_avg kinda better? electronics still work.
2010-12-01woops, didn't test INST, works nowCracker641-2/+2
2010-12-01SHLD, element that grows from spark and will regrow if damaged. Lots of ↵Cracker643-24/+199
other small changes and fixes. replace mode ONLY draws on the element to be replaced.
2010-11-30Fixed love crash on mac, added adjustable grid mode, hit 'g', goes up to 9.Cracker643-5/+24
2010-11-30PUMP is now powered and blue, fixed some wall probems, portals are more ↵Cracker643-18/+87
random, maybe fixed love for mac?
2010-11-28VINE, plant grows up the side of WOOD. INST wire is now also a battery and ↵Cracker643-93/+133
will charge if it doesn't give off a spark right away. Will give spark to NSCN or SWCH that is on. found some more wall defines i missed. moved wall code up 100 numbers. INVS, solid that turns invisible to elements when under pressure.
2010-11-26INST wire now can cross itself like walls, so it can be used exactly like ↵Cracker641-5/+40
them in a MUCH smaller space.