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2010-12-11Merge branch 'master' of github.com:FacialTurd/The-Powder-ToySimon1-1/+1
2010-12-11cracker mergeSimon3-143/+213
2010-12-11compiles for vilsual studio nowCracker641-9/+9
2010-12-10forgot to add channel resets for higher than 25Cracker641-1/+1
2010-12-10Lots of small changes/fixes mentioned in my mod post.Cracker643-11/+52
2010-12-08Photons no longer give heat to insulation type things. is basically the ↵Cracker641-1/+1
same as official besides a few bug fixes.
2010-12-08Bugfix for wifi, would cause a double spark if timed just right. updated toCracker644-73/+279
2010-12-08Revert "function pointers, not doing anything yet"Felix Wallin2-20/+0
This reverts commit 048a0672c7106b7a586fad60447bbaf84a1679db.
2010-12-08Revert "Fix delete button in the search screen"Felix Wallin1-1/+1
This reverts commit b4f2ddf58546fd77859f3dcbb1316228b898ea51.
2010-12-08function pointers, not doing anything yetFelix Wallin2-0/+20
2010-12-08Improved pause flag, will now only pause, not unpause the gameSimon1-3/+8
2010-12-07Fix delete button in the search screenSimon1-1/+1
2010-12-07Fix for prerender save and fan drawingSimon1-8/+14
2010-12-07Mystery bug, just to make sureSimon1-0/+11
2010-12-07Guh, typosSimon1-1/+1
2010-12-07Fix fan loading and remove delete button on favourite viewSimon2-7/+7
2010-12-07Fixes for potential crashesSimon2-8/+10
2010-12-07Fix BCLN savingSimon1-12/+12
2010-12-07Fix 'Nothing' display'Simon1-1/+1
2010-12-07Change version numberSimon1-1/+1
2010-12-07Added saving of pause state and particle tmp value, removed INST from the menuSimon2-9/+43
2010-12-06removed battery from INST wire, some other small fixesCracker643-69/+26
2010-12-06Upped uitext buffer to 255 chars to allow for longer messages, buffer ↵Simon1-2/+2
overflow sometimes occurs with combinations of CAP-LOCKS and grid.
2010-12-06Fix ARAY destroy modeSimon1-0/+2
2010-12-06Fix ARAYs scanning off screen, also removed warnings from makefileSimon1-7/+13
2010-12-06Potential Fix for PSCN an A-RAYSimon1-16/+18
2010-12-06Fix open_ui bug where client will crash with a null pointer exception if the ↵Simon1-3/+8
prerender_save function returns null due to newer save or other
2010-12-06Added ARAY, a instant ray that can create holograms and transfer electrical ↵Simon3-7/+68
energy
2010-12-06updated with simon's changesCracker643-27/+26
2010-12-05Cracker64 mergeSimon6-427/+2318
2010-12-05FILT, a photon color filter, not really a filter right now, but it changes ↵Cracker644-23/+83
the color. Other small changes
2010-12-04Particle life now saved as 16bit integer, increases limit and fixes saving ↵Simon1-8/+26
of wire and other elements. Version 44 to reflect save format change
2010-12-04Fix for OpenUI: Prevent comments from being drawn off the edge of the WindowSimon1-6/+8
2010-12-04Fixes to Open_UI: Comment is cleared after being submitted, Mouse click in ↵Simon1-1/+2
comment box no longer exists Open_UI
2010-12-04WIFI, a wireless SPRK transmitter, has 25 'channels' controlled by temp. ↵Cracker644-4/+84
starting at 0C, every 100 degrees is a different channel, they are colored as well. Heat-gradient display, colors of elements is slightly changed based on temp. maybe some other fixes.
2010-12-03lots and lots of small changes/fixes. fixed typo for water movement, made ↵Cracker643-76/+148
parts_avg kinda better? electronics still work.
2010-12-01woops, didn't test INST, works nowCracker641-2/+2
2010-12-01SHLD, element that grows from spark and will regrow if damaged. Lots of ↵Cracker643-24/+199
other small changes and fixes. replace mode ONLY draws on the element to be replaced.
2010-11-30Fixed love crash on mac, added adjustable grid mode, hit 'g', goes up to 9.Cracker643-5/+24
2010-11-30PUMP is now powered and blue, fixed some wall probems, portals are more ↵Cracker643-18/+87
random, maybe fixed love for mac?
2010-11-28VINE, plant grows up the side of WOOD. INST wire is now also a battery and ↵Cracker643-93/+133
will charge if it doesn't give off a spark right away. Will give spark to NSCN or SWCH that is on. found some more wall defines i missed. moved wall code up 100 numbers. INVS, solid that turns invisible to elements when under pressure.
2010-11-26INST wire now can cross itself like walls, so it can be used exactly like ↵Cracker641-5/+40
them in a MUCH smaller space.
2010-11-25Fix crash where line for comment form is drawn off the screen edge, ↵Simon1-14/+21
improvements indicate loading, fix 'rate bars'
2010-11-25ANAR, behaves opposite of dust. fix fuse loading, floodfilling of neut/photons.Cracker643-12/+30
2010-11-24Added PSTE, a colloid element that turns solid under pressure. WTF is now ↵Philip1-5/+29
radioactive with neutrons. boom.
2010-11-23added ISOZ, isotope z, radioactive liquid, reacts with photons, not ↵Philip1-12/+156
neutrons.Has a solid form that slowly decays away. uses negative pressure. Instant wire INST, conducts instantly, like walls. Only takes spark from PSCN and only gives it to NSCN. Portal elements. PRTI is the 'in' side, and PRTO is where they come out. you don't need a lot.
2010-11-22plnt eats smoke and gives off o2. GLAS acts as insulation for acid, kind ofPhilip1-1/+21
2010-11-22floodfill fix, @_@ elements, grav changes colorPhilip3-34/+120
2010-11-22Small changesSimon1-10/+8
2010-11-22Concrete fixSimon1-0/+2