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2011-03-22Fixes from jacksonmjSimon9-308/+444
2011-03-21Fix crash when trying to move to invalid co-ordinatesjacksonmj1-0/+2
2011-03-19Fix stickmen photons and neutronsjacksonmj2-22/+28
2011-03-18Remove redundant rotate/invert code and correct rotation directionjacksonmj2-109/+2
2011-03-18Better rotation and inversion, also does single pixel translationjacksonmj2-9/+139
2011-03-18Matrices and vectors, to make coding next commit more pleasantjacksonmj1-0/+65
2011-03-18Add some arguments to save build/parse functionsjacksonmj2-9/+11
To make clipboard manipulation easier.
2011-03-18check bounds for wind, causes some funny glitches though.Cracker641-1/+1
2011-03-18Remove code to delete SPAWN when stickman producedjacksonmj1-48/+16
Code doesn't actually do anything in official source, due to operator precedence and lack of brackets.
2011-03-17Fix incorrect pitch in sdl_seticonjacksonmj1-1/+1
Was causing garbled icon on linux. 16 pixels * 4 bytes per pixel = 64, not 128.
2011-03-17Remove neutrons from pmapjacksonmj2-15/+31
2011-03-16PRTO fixCracker641-4/+4
2011-03-16Visual Studiojacksonmj3-3/+4
2011-03-16flood_parts uninitialised variablejacksonmj1-6/+2
2011-03-15Display element contained by PIPE in debug modejacksonmj1-0/+5
2011-03-15Display photon wavelengths in HUDjacksonmj2-1/+40
2011-03-12Save ID is useful, so display it!jacksonmj1-2/+22
2011-03-12Limit length of save title and username at bottom of screenjacksonmj1-3/+3
2011-03-12Update fancy mode to use the new GLOW graphicsjacksonmj1-19/+15
2011-03-10Flashing BRAY fixjacksonmj1-0/+9
We should just be thankful that negative life will not save correctly...
2011-03-02Fix some potential crashes, better handling of empty server responsesjacksonmj1-8/+16
2011-03-02Fix ETRD not conducting correctly to adjacent particlesjacksonmj1-10/+11
2011-03-02fix "water spark bounce"Cracker641-0/+3
2011-03-02INST works with caps lock/replace mode, and fix some replace mode out of ↵Cracker641-2/+13
screen crashes.
2011-02-26Fix some potential crashes, better handling of empty server responsesjacksonmj1-8/+16
2011-02-26Merge branch 'upstream' into devjacksonmj5-71/+99
Conflicts: src/main.c
2011-02-24Fix ETRD not conducting correctly to adjacent particlesjacksonmj1-10/+11
2011-02-24Pretty transparent consoleSimon2-36/+45
2011-02-24WIND from cracker!Simon2-2/+19
2011-02-24Fix GoL to not set gol2 on other thingsCracker641-2/+6
2011-02-24Fix particles displaced by liquids moving to overlapping positionsjacksonmj1-3/+5
2011-02-24Fix lava freezing pointjacksonmj1-3/+5
2011-02-24Fix particles displaced by liquids moving to overlapping positionsjacksonmj1-3/+5
2011-02-23Fix lava freezing pointjacksonmj1-3/+5
2011-02-23Switch life to ctype for, photons apparently use the GLOW ctype for somethingSimon2-3/+3
2011-02-23Fancier glow, now affected by Velocity, Pressure and HeatSimon2-22/+22
2011-02-23Increase debug coords string buffer to prevent crashesSimon1-1/+1
2011-02-23Reduce GoL lagCracker641-1/+3
2011-02-22Make the help screen a bit cleanerSimon1-7/+3
2011-02-22Merge branch 'upstream' into devjacksonmj3-104/+146
Conflicts: src/main.c
2011-02-22Improvement to scrolling menuSimon1-2/+2
2011-02-21UI improvements for elements menuSimon2-20/+22
2011-02-21Sound and scripts are opt-in, to speed up loading and closingSimon1-79/+98
2011-02-21Merge branch 'master' of github.com:FacialTurd/The-Powder-ToySimon2-21/+13
2011-02-21Zoom key conflict with international keyboardsjacksonmj2-6/+3
Change zoom key to only use keysym.sym, like all the other keyboard controls. This may mean it is no longer the 'z' key on all systems, but will prevent it conflicting with the other keyboard controls.
2011-02-21Reduce overlap of HUD text when in debug/beta modejacksonmj1-15/+9
Also reduce duplication of some HUD code
2011-02-21Fix console preventing window from closingjacksonmj1-0/+1
2011-02-20Zoom key conflict with international keyboardsjacksonmj2-6/+3
Change zoom key to only use keysym.sym, like all the other keyboard controls. This may mean it is no longer the 'z' key on all systems, but will prevent it conflicting with the other keyboard controls.
2011-02-20Reduce overlap of HUD text when in debug/beta modejacksonmj1-15/+9
Also reduce duplication of some HUD code
2011-02-20Fix some compiler warningsjacksonmj3-19/+20