From 057ec914cff75e3139ae5addf862544b827c9e5e Mon Sep 17 00:00:00 2001 From: Simon Robertshaw Date: Mon, 29 Oct 2012 10:38:04 +0000 Subject: Don't use SDL defines in platform independant code diff --git a/src/game/GameController.cpp b/src/game/GameController.cpp index 07ccfe9..0f3d92e 100644 --- a/src/game/GameController.cpp +++ b/src/game/GameController.cpp @@ -664,7 +664,7 @@ bool GameController::KeyRelease(int key, Uint16 character, bool shift, bool ctrl { sim->player2.comm = (int)(sim->player2.comm)&11; } - if (key == SDLK_s) + if (key == KEY_s) { sim->player2.comm = (int)(sim->player2.comm)&7; } -- cgit v0.9.2-21-gd62e