From f6f83cc276a7a1b5d8d295440fd0adff7bacf59a Mon Sep 17 00:00:00 2001 From: Simon Robertshaw Date: Mon, 11 Jun 2012 13:48:34 +0100 Subject: Correct overlapping rectangles with translucent stamp selection diff --git a/src/game/GameView.cpp b/src/game/GameView.cpp index 26a4311..8abcca6 100644 --- a/src/game/GameView.cpp +++ b/src/game/GameView.cpp @@ -957,8 +957,8 @@ void GameView::OnDraw() g->fillrect(0, 0, XRES, y1, 0, 0, 0, 100); g->fillrect(0, y2, XRES, YRES-y2, 0, 0, 0, 100); - g->fillrect(0, y1-1, x1, (y2-y1)+2, 0, 0, 0, 100); - g->fillrect(x2, y1-1, XRES-x2, (y2-y1)+2, 0, 0, 0, 100); + g->fillrect(0, y1, x1, (y2-y1), 0, 0, 0, 100); + g->fillrect(x2, y1, XRES-x2, (y2-y1), 0, 0, 0, 100); g->xor_rect(x1, y1, (x2-x1)+1, (y2-y1)+1); } -- cgit v0.9.2-21-gd62e