From d5e57e04d0c1ca9cae9a29996df587599691a563 Mon Sep 17 00:00:00 2001 From: Simon Robertshaw Date: Tue, 14 Aug 2012 14:00:39 +0100 Subject: Fix tool buttons diff --git a/src/game/ToolButton.cpp b/src/game/ToolButton.cpp index 3021b40..aa31b3d 100644 --- a/src/game/ToolButton.cpp +++ b/src/game/ToolButton.cpp @@ -20,7 +20,7 @@ void ToolButton::OnMouseClick(int x, int y, unsigned int button) isButtonDown = true; } -void ToolButton::OnMouseUp(int x, int y, unsigned int button) +void ToolButton::OnMouseUnclick(int x, int y, unsigned int button) { if(isButtonDown) { diff --git a/src/game/ToolButton.h b/src/game/ToolButton.h index db0cfac..b311d0b 100644 --- a/src/game/ToolButton.h +++ b/src/game/ToolButton.h @@ -14,7 +14,7 @@ class ToolButton: public ui::Button { int currentSelection; public: ToolButton(ui::Point position, ui::Point size, std::string text_, std::string toolTip = ""); - virtual void OnMouseUp(int x, int y, unsigned int button); + virtual void OnMouseUnclick(int x, int y, unsigned int button); virtual void OnMouseClick(int x, int y, unsigned int button); virtual void Draw(const ui::Point& screenPos); void SetSelectionState(int state); -- cgit v0.9.2-21-gd62e