From 1c993435efc7fe6702d21c892e1d4dd8347d2e7f Mon Sep 17 00:00:00 2001 From: Simon Robertshaw Date: Mon, 7 May 2012 18:08:41 +0100 Subject: Default elements in gamemodel diff --git a/src/game/GameModel.cpp b/src/game/GameModel.cpp index bb69479..c3477bc 100644 --- a/src/game/GameModel.cpp +++ b/src/game/GameModel.cpp @@ -106,8 +106,8 @@ GameModel::GameModel(): brushList.push_back(new EllipseBrush(ui::Point(4, 4))); //Set default tools - //activeTools[0] = menuList[SC_POWDERS]->GetToolList()[0]; - //activeTools[1] = menuList[SC_SPECIAL]->GetToolList()[0]; + activeTools[0] = menuList[SC_POWDERS]->GetToolList()[0]; + activeTools[1] = menuList[SC_SPECIAL]->GetToolList()[0]; //Set default menu activeMenu = menuList[SC_POWDERS]; -- cgit v0.9.2-21-gd62e