HEADERS := $(wildcard src/*.h) $(wildcard src/*/*.h) SOURCES := $(wildcard src/*.cpp) $(wildcard src/*/*.cpp) OBJS += $(patsubst src/%.cpp,build/obj/powder.exe/%.o,$(SOURCES)) FOLDERS := $(sort $(dir $(OBJS))) CFLAGS := -Wno-deprecated -Wno-deprecated-declarations -Isrc/ -Idata/ -DWIN32 -DWINCONSOLE OFLAGS := -O3 -ffast-math -ftree-vectorize -funsafe-math-optimizations -msse2 -fkeep-inline-functions LFLAGS := -lmingw32 -lregex -lws2_32 -lSDLmain -lpthread -lSDL -lm -lbz2 # -mwindows CFLAGS += $(OFLAGS) CPPC := g++ CPPC_WIN := i686-w64-mingw32-gcc WIN_RES := i686-w64-mingw32-windres all: build/powder.exe powder.exe: build/powder.exe build/powder.exe: buildpaths $(OBJS) echo $(OBJS) $(CPPC) $(CFLAGS) $(LDFLAGS) $(OBJS) $(LFLAGS) -o $@ -ggdb build/obj/powder.exe/%.o: src/%.cpp $(HEADERS) $(CPPC) -c $(CFLAGS) -o $@ $< -ggdb buildpaths: $(shell mkdir build/obj/powder.exe/) $(shell mkdir $(FOLDERS)) clean: rm build/obj/core/*.o rm build/obj/ui/*.o rm build/obj/elements/*.o rm build/obj/*.o rm build/*.exe