#pragma once extern "C" { #include "lua.h" #include "lauxlib.h" #include "lualib.h" } #include "LuaLuna.h" #include "LuaComponent.h" namespace ui { class Textbox; } class LuaScriptInterface; class LuaTextbox: public LuaComponent { int onTextChangedFunction; ui::Textbox * textbox; int text(lua_State * l); int readonly(lua_State * l); int onTextChanged(lua_State * l); void triggerOnTextChanged(); public: static const char className[]; static Luna::RegType methods[]; LuaTextbox(lua_State * l); ~LuaTextbox(); };