#include "RequestBroker.h" class GameSave; class ThumbRenderRequest: public RequestBroker::Request { public: int Width, Height; bool Decorations; bool Fire; GameSave * Save; ThumbRenderRequest(GameSave * save, bool decorations, bool fire, int width, int height, ListenerHandle listener, int identifier = 0); virtual RequestBroker::ProcessResponse Process(RequestBroker & rb); virtual ~ThumbRenderRequest(); virtual void Cleanup(); };