#include #define LIGHTING_POWER 0.65 int contact_part(int i, int tp) { int x=parts[i].x, y=parts[i].y; int r,rx,ry; for (rx=-2; rx<3; rx++) for (ry=-2; ry<3; ry++) if (x+rx>=0 && y+ry>=0 && x+rx>8; } return -1; } void create_line_par(int x1, int y1, int x2, int y2, int c, int temp, int life, int tmp, int tmp2) { if (c==WL_EHOLE || c==WL_ALLOWGAS || c==WL_ALLOWALLELEC || c==WL_ALLOWSOLID || c==WL_ALLOWAIR || c==WL_WALL || c==WL_DESTROYALL || c==WL_ALLOWLIQUID || c==WL_FAN || c==WL_STREAM || c==WL_DETECT || c==WL_EWALL || c==WL_WALLELEC) return; // this function only for particles, no walls int cp=abs(y2-y1)>abs(x2-x1), x, y, dx, dy, sy; float e, de; if (cp) { y = x1; x1 = y1; y1 = y; y = x2; x2 = y2; y2 = y; } if (x1 > x2) { y = x1; x1 = x2; x2 = y; y = y1; y1 = y2; y2 = y; } dx = x2 - x1; dy = abs(y2 - y1); e = 0.0f; if (dx) de = dy/(float)dx; else de = 0.0f; y = y1; sy = (y1= 0.5f) { y += sy; e -= 1.0f; } } } int update_LIGH(UPDATE_FUNC_ARGS) { /* * * tmp2: * -1 - part will be removed * 0 - "branches" of the lightning * 1 - bending * 2 - branching * 3 - transfer spark or make destruction * 4 - first pixel * * life - "thickness" of lighting (but anyway one pixel) * * tmp - angle of lighting * */ int r,rx,ry, multipler, powderful=parts[i].temp*(1+parts[i].life/40)*LIGHTING_POWER; hv[y/CELL][x/CELL]+=powderful/40; if (hv[y/CELL][x/CELL]>MAX_TEMP) hv[y/CELL][x/CELL]=MAX_TEMP; for (rx=-2; rx<3; rx++) // destruction for (ry=-2; ry<3; ry++) if (x+rx>=0 && y+ry>=0 && x+rx>8].life==0) { parts[r>>8].ctype = parts[r>>8].type; create_part(r>>8,x+rx,y+ry,PT_SPRK); parts[r>>8].life = 4; pv[y/CELL][x/CELL] += powderful/1200; parts[r>>8].temp = restrict_flt(parts[r>>8].temp+powderful/20, MIN_TEMP, MAX_TEMP); } else if ((r&0xFF)!=PT_CLNE&&(r&0xFF)!=PT_THDR&&(r&0xFF)!=PT_SPRK&&(r&0xFF)!=PT_DMND&&(r&0xFF)!=PT_FIRE&&(r&0xFF)!=PT_NEUT&&(r&0xFF)!=PT_PHOT) { pv[y/CELL][x/CELL] += powderful/110; parts[r>>8].temp = restrict_flt(parts[r>>8].temp+powderful/1.5, MIN_TEMP, MAX_TEMP); } if ((r&0xFF)==PT_DEUT || (r&0xFF)==PT_PLUT) { parts[r>>8].temp = restrict_flt(parts[r>>8].temp+powderful, MIN_TEMP, MAX_TEMP); pv[y/CELL][x/CELL] +=powderful/35; if (rand()%3==0) { part_change_type(r>>8,x+rx,y+ry,PT_NEUT); parts[r>>8].life = rand()%480+480; parts[r>>8].vx=rand()%10-5; parts[r>>8].vy=rand()%10-5; } } } if ((r&0xFF)!=PT_CLNE&&(r&0xFF)!=PT_THDR&&(r&0xFF)!=PT_SPRK&&(r&0xFF)!=PT_DMND&&(r&0xFF)!=PT_FIRE&&(r&0xFF)!=PT_NEUT&&(r&0xFF)!=PT_PHOT) parts[r>>8].temp = restrict_flt(parts[r>>8].temp+powderful/16, MIN_TEMP, MAX_TEMP); else parts[r>>8].temp = restrict_flt(parts[r>>8].temp+powderful/70, MIN_TEMP, MAX_TEMP); } } if (parts[i].tmp2==3) { //if (rand()&1) parts[i].tmp2=1; /*else parts[i].tmp2=0;*/ return 1; } if (parts[i].tmp2==-1) { kill_part(i); return 1; } if (parts[i].tmp2<=0 || parts[i].life<=1) { /*if (parts[i].tmp2!=3 && rand()%3000<400/(parts[i].life+1)) { parts[i].tmp2=1; return 1; }*/ if (parts[i].tmp2>0) parts[i].tmp2=0; parts[i].tmp2--; return 1; } if (parts[i].tmp2<=-2) { kill_part(i); return 1; } float angle, angle2=-1; int near=nearest_part(i, -1, parts[i].life*3.5); if (near!=-1 && (parts[near].type==PT_LIGH || parts[near].type==PT_THDR || parts[near].type==PT_NEUT)) near=-1; if (near!=-1) { int t=parts[near].type; rx=parts[near].x-x; ry=parts[near].y-y; if (asin(ry-sqrt(rx*rx+ry*ry))rand()%2000) { part_change_type(near, x+rx, y+ry, PT_LIGH); parts[near].tmp2=3; parts[near].life=(int)(1.0*parts[i].life/2-1); parts[near].tmp=parts[i].tmp-180; parts[near].temp=parts[i].temp; }*/ if (t!=PT_TESC) { near=contact_part(near, PT_LIGH); if (near!=-1) { parts[near].tmp2=3; parts[near].life=(int)(1.0*parts[i].life/2-1); parts[near].tmp=parts[i].tmp-180; parts[near].temp=parts[i].temp; } } } else near=-1; } //if (parts[i].tmp2==1/* || near!=-1*/) switch (gravityMode) { default: case 0: angle = parts[i].tmp-30+rand()%60; break; case 1: angle = rand()%360; break; case 2: angle = atan2(x-XCNTR, y-YCNTR)*(180.0f/M_PI)+90; } //angle=0;//parts[i].tmp-30+rand()%60; if (angle<0) angle+=360; if (angle>=360) angle-=360; if (parts[i].tmp2==2) { angle2=angle+100-rand()%200; if (angle2<0) angle2+=360; if (angle2>=360) angle-=360; /*angle=parts[i].tmp-70+rand()%50; if (angle<0) angle+=360; if (angle>=360) angle-=360;*/ } multipler=parts[i].life*1.5+rand()%((int)(parts[i].life+1)); rx=cos(angle*M_PI/180)*multipler; ry=-sin(angle*M_PI/180)*multipler; create_line_par(x, y, x+rx, y+ry, PT_LIGH, parts[i].temp, parts[i].life, angle, 0); if (x+rx>=0 && y+ry>=0 && x+rx>8, x+rx, y+ry, PT_LIGH);*/ if ((r&0xFF)==PT_LIGH) { parts[r>>8].tmp2=1+(rand()%200>parts[i].tmp2*parts[i].tmp2/10+60); parts[r>>8].life=(int)(1.0*parts[i].life/1.5-rand()%2); parts[r>>8].tmp=angle; parts[r>>8].temp=parts[i].temp; } } if (angle2!=-1) { multipler=parts[i].life*1.5+rand()%((int)(parts[i].life+1)); rx=cos(angle2*M_PI/180)*multipler; ry=-sin(angle2*M_PI/180)*multipler; create_line_par(x, y, x+rx, y+ry, PT_LIGH, parts[i].temp, parts[i].life, angle2, 0); if (x+rx>=0 && y+ry>0 && x+rx>8, x+rx, y+ry, PT_LIGH);*/ if ((r&0xFF)==PT_LIGH && !((r>>8)>=NPART || !r)) { parts[r>>8].tmp2=1+(rand()%200>parts[i].tmp2*parts[i].tmp2/10+40); parts[r>>8].life=(int)(1.0*parts[i].life/1.5-rand()%2); parts[r>>8].tmp=angle; parts[r>>8].temp=parts[i].temp; } } } parts[i].tmp2=-1; return 1; }