#include int update_PIPE(UPDATE_FUNC_ARGS) { int r, trade, q, ctype; if (!parts[i].ctype && parts[i].life<=10) { if (parts[i].temp<272.15) { if (parts[i].temp>173.25&&parts[i].temp<273.15) { parts[i].ctype = 2; parts[i].life = 0; } if (parts[i].temp>73.25&&parts[i].temp<=173.15) { parts[i].ctype = 3; parts[i].life = 0; } if (parts[i].temp>=0&&parts[i].temp<=73.15) { parts[i].ctype = 4; parts[i].life = 0; } } else { for (nx=-2; nx<3; nx++) for (ny=-2; ny<3; ny++) if (x+nx>=0 && y+ny>0 && x+nx>8)>=NPART ) continue; if (!r) create_part(-1,x+nx,y+ny,PT_BRCK); } if (parts[i].life==1) parts[i].ctype = 1; } } if (parts[i].ctype==1) { for (nx=-1; nx<2; nx++) for (ny=-1; ny<2; ny++) if (x+nx>=0 && y+ny>0 && x+nx>8)>=NPART) continue; if (!r&&!parts[i].life) parts[i].life=50; } if (parts[i].life==2) { parts[i].ctype = 2; parts[i].life = 6; } } if (parts[i].ctype>1) for ( q = 0; q<3; q++) for ( ctype = 2; ctype<5; ctype++) { if (parts[i].ctype==ctype) { if (parts[i].life==3) { for (nx=-1; nx<2; nx++) for (ny=-1; ny<2; ny++) if (x+nx>=0 && y+ny>0 && x+nx>8)>=NPART || !r) continue; if (parts[r>>8].type==PT_PIPE&&parts[r>>8].ctype==1) { parts[r>>8].ctype = (((ctype)%3)+2);//reverse parts[r>>8].life = 6; } } } else { nx = rand()%3-1; ny = rand()%3-1; if (x+nx>=0 && y+ny>0 && x+nx>8)>=NPART) continue; else if (!r&&parts[i].tmp!=0) { if (create_part(-1,x+nx,y+ny,parts[i].tmp)) { parts[pmap[y+ny][x+nx]>>8].temp = parts[i].temp;//pipe saves temp and life now parts[pmap[y+ny][x+nx]>>8].life = parts[i].flags; } parts[i].tmp = 0; continue; } else if (!r) continue; else if (parts[i].tmp == 0 && (ptypes[parts[r>>8].type].falldown!= 0 || pstates[parts[r>>8].type].state == ST_GAS)) { parts[i].tmp = parts[r>>8].type; parts[i].temp = parts[r>>8].temp; parts[i].flags = parts[r>>8].life; parts[r>>8].type = PT_NONE; } else if (parts[r>>8].type==PT_PIPE && parts[r>>8].ctype!=(((ctype)%3)+2) && parts[r>>8].tmp==0&&parts[i].tmp>0) { parts[r>>8].tmp = parts[i].tmp; parts[r>>8].temp = parts[i].temp; parts[r>>8].flags = parts[i].flags; parts[i].tmp = 0; } } } } } return 0; }