#include "ConfirmPrompt.h" #include "gui/Style.h" #include "gui/interface/Label.h" #include "gui/interface/Button.h" #include "PowderToy.h" ConfirmPrompt::ConfirmPrompt(std::string title, std::string message, ConfirmDialogueCallback * callback_): ui::Window(ui::Point(-1, -1), ui::Point(250, 35)), callback(callback_) { int width, height; ui::Label * titleLabel = new ui::Label(ui::Point(4, 5), ui::Point(Size.X-8, 15), title); titleLabel->SetTextColour(style::Colour::WarningTitle); titleLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; titleLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle; AddComponent(titleLabel); ui::Label * messageLabel = new ui::Label(ui::Point(4, 25), ui::Point(Size.X-8, -1), message); messageLabel->SetMultiline(true); messageLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; messageLabel->Appearance.VerticalAlign = ui::Appearance::AlignTop; AddComponent(messageLabel); Size.Y += messageLabel->Size.Y+12; Position.Y = (ui::Engine::Ref().GetHeight()-Size.Y)/2; class CloseAction: public ui::ButtonAction { public: ConfirmPrompt * prompt; DialogueResult result; CloseAction(ConfirmPrompt * prompt_, DialogueResult result_) { prompt = prompt_; result = result_; } void ActionCallback(ui::Button * sender) { ui::Engine::Ref().CloseWindow(); if(prompt->callback) prompt->callback->ConfirmCallback(result); prompt->SelfDestruct(); } }; ui::Button * cancelButton = new ui::Button(ui::Point(0, Size.Y-16), ui::Point(Size.X-75, 16), "Cancel"); cancelButton->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; cancelButton->Appearance.VerticalAlign = ui::Appearance::AlignMiddle; cancelButton->Appearance.BorderInactive = ui::Colour(200, 200, 200); cancelButton->SetActionCallback(new CloseAction(this, ResultCancel)); AddComponent(cancelButton); SetCancelButton(cancelButton); ui::Button * okayButton = new ui::Button(ui::Point(Size.X-76, Size.Y-16), ui::Point(76, 16), "Continue"); okayButton->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; okayButton->Appearance.VerticalAlign = ui::Appearance::AlignMiddle; okayButton->Appearance.TextInactive = style::Colour::WarningTitle; okayButton->SetActionCallback(new CloseAction(this, ResultOkay)); AddComponent(okayButton); SetOkayButton(okayButton); ui::Engine::Ref().ShowWindow(this); } ConfirmPrompt::ConfirmPrompt(std::string title, std::string message, std::string buttonText, ConfirmDialogueCallback * callback_): ui::Window(ui::Point(-1, -1), ui::Point(250, 50)), callback(callback_) { int width, height; ui::Label * titleLabel = new ui::Label(ui::Point(4, 5), ui::Point(Size.X-8, 15), title); titleLabel->SetTextColour(style::Colour::WarningTitle); titleLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; titleLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle; AddComponent(titleLabel); ui::Label * messageLabel = new ui::Label(ui::Point(4, 25), ui::Point(Size.X-8, -1), message); messageLabel->SetMultiline(true); messageLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; messageLabel->Appearance.VerticalAlign = ui::Appearance::AlignTop; AddComponent(messageLabel); Size.Y += messageLabel->Size.Y+12; Position.Y = (ui::Engine::Ref().GetHeight()-Size.Y)/2; class CloseAction: public ui::ButtonAction { public: ConfirmPrompt * prompt; DialogueResult result; CloseAction(ConfirmPrompt * prompt_, DialogueResult result_) { prompt = prompt_; result = result_; } void ActionCallback(ui::Button * sender) { ui::Engine::Ref().CloseWindow(); if(prompt->callback) prompt->callback->ConfirmCallback(result); prompt->SelfDestruct(); } }; ui::Button * cancelButton = new ui::Button(ui::Point(0, Size.Y-16), ui::Point(Size.X-75, 16), "Cancel"); cancelButton->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; cancelButton->Appearance.VerticalAlign = ui::Appearance::AlignMiddle; cancelButton->Appearance.BorderInactive = ui::Colour(200, 200, 200); cancelButton->SetActionCallback(new CloseAction(this, ResultCancel)); AddComponent(cancelButton); SetCancelButton(cancelButton); ui::Button * okayButton = new ui::Button(ui::Point(Size.X-76, Size.Y-16), ui::Point(76, 16), buttonText); okayButton->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; okayButton->Appearance.VerticalAlign = ui::Appearance::AlignMiddle; okayButton->Appearance.TextInactive = style::Colour::WarningTitle; okayButton->SetActionCallback(new CloseAction(this, ResultOkay)); AddComponent(okayButton); SetOkayButton(okayButton); ui::Engine::Ref().ShowWindow(this); } bool ConfirmPrompt::Blocking(std::string title, std::string message, std::string buttonText) { class BlockingPromptCallback: public ConfirmDialogueCallback { public: bool & outputResult; BlockingPromptCallback(bool & output): outputResult(output) {} virtual void ConfirmCallback(ConfirmPrompt::DialogueResult result) { if (result == ConfirmPrompt::ResultOkay) outputResult = true; else outputResult = false; ui::Engine::Ref().Break(); } virtual ~BlockingPromptCallback() { } }; bool result; new ConfirmPrompt(title, message, buttonText, new BlockingPromptCallback(result)); EngineProcess(); return result; } void ConfirmPrompt::OnDraw() { Graphics * g = ui::Engine::Ref().g; g->clearrect(Position.X-2, Position.Y-2, Size.X+3, Size.Y+3); g->drawrect(Position.X, Position.Y, Size.X, Size.Y, 200, 200, 200, 255); } ConfirmPrompt::~ConfirmPrompt() { if(callback) delete callback; }