#pragma once extern "C" { #include "lua.h" #include "lauxlib.h" #include "lualib.h" } #include "LuaLuna.h" #include "LuaComponent.h" namespace ui { class ProgressBar; } class LuaScriptInterface; class LuaProgressBar: public LuaComponent { ui::ProgressBar * progressBar; int onValueChangedFunction; int value(lua_State * l); public: static const char className[]; static Luna::RegType methods[]; LuaProgressBar(lua_State * l); ~LuaProgressBar(); };