#ifndef LOGINVIEW_H_ #define LOGINVIEW_H_ #include "gui/interface/Window.h" #include "LoginController.h" #include "LoginModel.h" namespace ui { class Textbox; class Button; class Label; } class LoginController; class LoginMode; class LoginView: public ui::Window { LoginController * c; ui::Point targetSize; ui::Button * loginButton; ui::Button * cancelButton; ui::Label * titleLabel; ui::Label * infoLabel; ui::Textbox * usernameField; ui::Textbox * passwordField; public: class LoginAction; class CancelAction; LoginView(); virtual void OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool alt); virtual void OnTryExit(ExitMethod method); void AttachController(LoginController * c_) { c = c_; } void NotifyStatusChanged(LoginModel * sender); virtual void OnDraw(); virtual void OnTick(float dt); virtual ~LoginView(); }; #endif /* LOGINVIEW_H_ */