#pragma once #include "Activity.h" #include "client/SaveFile.h" #include "client/requestbroker/RequestListener.h" namespace ui { class Textbox; } class VideoBuffer; class FileSavedCallback { public: FileSavedCallback() {} virtual ~FileSavedCallback() {} virtual void FileSaved(SaveFile * file) {} }; class LocalSaveActivity: public WindowActivity, public RequestListener { SaveFile save; VideoBuffer * thumbnail; ui::Textbox * filenameField; class CancelAction; class SaveAction; friend class CancelAction; friend class SaveAction; FileSavedCallback * callback; public: LocalSaveActivity(SaveFile save, FileSavedCallback * callback); void saveWrite(std::string finalFilename); virtual void Save(); virtual void OnDraw(); virtual void OnResponseReady(void * imagePtr, int identifier); virtual ~LocalSaveActivity(); };