#pragma once #include "Activity.h" #include "client/SaveInfo.h" #include "client/ThumbnailListener.h" namespace ui { class Textbox; class Checkbox; } class Thumbnail; class ServerSaveActivity: public WindowActivity, public ThumbnailListener { public: class SaveUploadedCallback { public: SaveUploadedCallback() {} virtual ~SaveUploadedCallback() {} virtual void SaveUploaded(SaveInfo save) {} }; ServerSaveActivity(SaveInfo save, SaveUploadedCallback * callback); void saveUpload(); virtual void Save(); virtual void Exit(); virtual void OnDraw(); virtual void OnThumbnailReady(Thumbnail * thumbnail); virtual ~ServerSaveActivity(); protected: SaveUploadedCallback * callback; SaveInfo save; Thumbnail * thumbnail; ui::Textbox * nameField; ui::Textbox * descriptionField; ui::Checkbox * publishedCheckbox; class CancelAction; class SaveAction; friend class CancelAction; friend class SaveAction; };