#include "simulation/Elements.h" //#TPT-Directive ElementClass Element_WOOD PT_WOOD 17 Element_WOOD::Element_WOOD() { Identifier = "DEFAULT_PT_WOOD"; Name = "WOOD"; Colour = PIXPACK(0xC0A040); MenuVisible = 1; MenuSection = SC_SOLIDS; Enabled = 1; Advection = 0.0f; AirDrag = 0.00f * CFDS; AirLoss = 0.90f; Loss = 0.00f; Collision = 0.0f; Gravity = 0.0f; Diffusion = 0.00f; HotAir = 0.000f * CFDS; Falldown = 0; Flammable = 20; Explosive = 0; Meltable = 0; Hardness = 15; Weight = 100; Temperature = R_TEMP+0.0f +273.15f; HeatConduct = 164; Description = "Solid. Flammable."; State = ST_SOLID; Properties = TYPE_SOLID | PROP_NEUTPENETRATE; LowPressure = IPL; LowPressureTransition = NT; HighPressure = IPH; HighPressureTransition = NT; LowTemperature = ITL; LowTemperatureTransition = NT; HighTemperature = 873.0f; HighTemperatureTransition = PT_FIRE; Update = NULL; } Element_WOOD::~Element_WOOD() {}