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authorjacob1 <jfu614@gmail.com>2013-05-05 04:10:57 (GMT)
committer jacob1 <jfu614@gmail.com>2013-05-05 04:10:57 (GMT)
commit4f2d24bcffcac9877972da9b51bd5db23aebb24c (patch)
tree326902d3b14e63bd1dab7c7a8ecc85b16dc8e88d
parentb45a45ba4e4ce09bcbad69233cd10c72aa0ebc10 (diff)
downloadpowder-4f2d24bcffcac9877972da9b51bd5db23aebb24c.zip
powder-4f2d24bcffcac9877972da9b51bd5db23aebb24c.tar.gz
small fix
-rw-r--r--src/gui/game/GameView.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/game/GameView.cpp b/src/gui/game/GameView.cpp
index a8b1222..fcfa95c 100644
--- a/src/gui/game/GameView.cpp
+++ b/src/gui/game/GameView.cpp
@@ -1562,8 +1562,8 @@ void GameView::DoMouseMove(int x, int y, int dx, int dy)
int mouseX = x;
if(mouseX > XRES)
mouseX = XRES;
- if (mouseX < BARSIZE+2)
- mouseX = BARSIZE+2;
+ if (mouseX < 15)
+ mouseX = 15;
scrollBar->Position.X = (int)(((float)mouseX/((float)XRES))*(float)(XRES-scrollSize));