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authorjacob1 <jfu614@gmail.com>2013-05-14 01:10:45 (GMT)
committer jacob1 <jfu614@gmail.com>2013-05-14 01:10:45 (GMT)
commit7856f727a5b7d88904752267d4a1decd66ecbf4e (patch)
treecce09602f7d9ac4ddabc4ff203e24b7740c4a744
parent8aa9f96843abfdc8ca619412032f2d2c78fe3ccc (diff)
downloadpowder-7856f727a5b7d88904752267d4a1decd66ecbf4e.zip
powder-7856f727a5b7d88904752267d4a1decd66ecbf4e.tar.gz
rename TUGN to TUNG (more popular spelling). Broken BRMT smelts back into TUGN
-rw-r--r--src/gui/game/GameController.cpp2
-rw-r--r--src/simulation/Simulation.cpp157
-rw-r--r--src/simulation/elements/BRMT.cpp2
-rw-r--r--src/simulation/elements/DMG.cpp2
-rw-r--r--src/simulation/elements/SPRK.cpp2
-rw-r--r--src/simulation/elements/TUNG.cpp (renamed from src/simulation/elements/TUGN.cpp)27
6 files changed, 117 insertions, 75 deletions
diff --git a/src/gui/game/GameController.cpp b/src/gui/game/GameController.cpp
index d7b808b..fab4a5d 100644
--- a/src/gui/game/GameController.cpp
+++ b/src/gui/game/GameController.cpp
@@ -740,7 +740,7 @@ void GameController::ResetAir()
sim->air->Clear();
for (int i = 0; i < NPART; i++)
{
- if (sim->parts[i].type == PT_QRTZ || sim->parts[i].type == PT_GLAS || sim->parts[i].type == PT_TUGN)
+ if (sim->parts[i].type == PT_QRTZ || sim->parts[i].type == PT_GLAS || sim->parts[i].type == PT_TUNG)
{
sim->parts[i].pavg[0] = sim->parts[i].pavg[1] = 0;
}
diff --git a/src/simulation/Simulation.cpp b/src/simulation/Simulation.cpp
index 50239b1..719bfdd 100644
--- a/src/simulation/Simulation.cpp
+++ b/src/simulation/Simulation.cpp
@@ -2917,7 +2917,7 @@ int Simulation::create_part(int p, int x, int y, int tv)
parts[i].dcolour = 0;
parts[i].flags = 0;
- if (t == PT_GLAS || t == PT_QRTZ || t == PT_TUGN)
+ if (t == PT_GLAS || t == PT_QRTZ || t == PT_TUNG)
{
parts[i].pavg[1] = pv[y/CELL][x/CELL];
}
@@ -3793,7 +3793,7 @@ void Simulation::update_particles_i(int start, int inc)
if (elements[t].Diffusion)//the random diffusion that gasses have
{
#ifdef REALISTIC
- //The magic number controlls diffusion speed
+ //The magic number controls diffusion speed
parts[i].vx += 0.05*sqrtf(parts[i].temp)*elements[t].Diffusion*(rand()/(0.5f*RAND_MAX)-1.0f);
parts[i].vy += 0.05*sqrtf(parts[i].temp)*elements[t].Diffusion*(rand()/(0.5f*RAND_MAX)-1.0f);
#else
@@ -3836,13 +3836,11 @@ void Simulation::update_particles_i(int start, int inc)
h_count = 0;
#ifdef REALISTIC
if (t&&(t!=PT_HSWC||parts[i].life==10)&&(elements[t].HeatConduct*gel_scale))
- {
- float c_Cm = 0.0f;
#else
if (t&&(t!=PT_HSWC||parts[i].life==10)&&(elements[t].HeatConduct*gel_scale)>(rand()%250))
+#endif
{
float c_Cm = 0.0f;
-#endif
if (aheat_enable && !(elements[t].Properties&PROP_NOAMBHEAT))
{
#ifdef REALISTIC
@@ -3926,11 +3924,12 @@ void Simulation::update_particles_i(int start, int inc)
if ((t==PT_ICEI || t==PT_SNOW) && (parts[i].ctype==0 || parts[i].ctype>=PT_NUM || parts[i].ctype==PT_ICEI || parts[i].ctype==PT_SNOW))
parts[i].ctype = PT_WATR;
- if (ctemph>elements[t].HighTemperature&&elements[t].HighTemperatureTransition>-1) {
+ if (ctemph>elements[t].HighTemperature && elements[t].HighTemperatureTransition>-1)
+ {
// particle type change due to high temperature
#ifdef REALISTIC
float dbt = ctempl - pt;
- if (elements[t].HighTemperatureTransition!=PT_NUM)
+ if (elements[t].HighTemperatureTransition != PT_NUM)
{
if (platent[t] <= (c_heat - (elements[t].HighTemperature - dbt)*c_Cm))
{
@@ -3943,14 +3942,18 @@ void Simulation::update_particles_i(int start, int inc)
s = 0;
}
}
- #else
- if (elements[t].HighTemperatureTransition!=PT_NUM)
+#else
+ if (elements[t].HighTemperatureTransition != PT_NUM)
t = elements[t].HighTemperatureTransition;
#endif
- else if (t==PT_ICEI || t==PT_SNOW) {
- if (parts[i].ctype<PT_NUM&&parts[i].ctype!=t) {
- if (elements[parts[i].ctype].LowTemperatureTransition==t&&pt<=elements[parts[i].ctype].LowTemperature) s = 0;
- else {
+ else if (t == PT_ICEI || t == PT_SNOW)
+ {
+ if (parts[i].ctype < PT_NUM && parts[i].ctype != t)
+ {
+ if (elements[parts[i].ctype].LowTemperatureTransition==t && pt<=elements[parts[i].ctype].LowTemperature)
+ s = 0;
+ else
+ {
#ifdef REALISTIC
//One ice table value for all it's kinds
if (platent[t] <= (c_heat - (elements[parts[i].ctype].LowTemperature - dbt)*c_Cm))
@@ -3965,16 +3968,18 @@ void Simulation::update_particles_i(int start, int inc)
parts[i].temp = restrict_flt(elements[parts[i].ctype].LowTemperature - dbt, MIN_TEMP, MAX_TEMP);
s = 0;
}
- #else
+#else
t = parts[i].ctype;
parts[i].ctype = PT_NONE;
parts[i].life = 0;
#endif
}
}
- else s = 0;
+ else
+ s = 0;
}
- else if (t==PT_SLTW) {
+ else if (t == PT_SLTW)
+ {
#ifdef REALISTIC
if (platent[t] <= (c_heat - (elements[t].HighTemperature - dbt)*c_Cm))
{
@@ -3989,16 +3994,31 @@ void Simulation::update_particles_i(int start, int inc)
s = 0;
}
#else
- if (rand()%4==0) t = PT_SALT;
- else t = PT_WTRV;
+ if (rand()%4 == 0)
+ t = PT_SALT;
+ else
+ t = PT_WTRV;
#endif
}
- else s = 0;
- } else if (ctempl<elements[t].LowTemperature&&elements[t].LowTemperatureTransition>-1) {
+ else if (t == PT_BRMT)
+ {
+ if (parts[i].ctype == PT_TUNG && ctemph <= 3695.0)
+ s = 0;
+ else
+ {
+ t = PT_LAVA;
+ parts[i].type = PT_TUNG;
+ }
+ }
+ else
+ s = 0;
+ }
+ else if (ctempl<elements[t].LowTemperature && elements[t].LowTemperatureTransition > -1)
+ {
// particle type change due to low temperature
#ifdef REALISTIC
float dbt = ctempl - pt;
- if (elements[t].LowTemperatureTransition!=PT_NUM)
+ if (elements[t].LowTemperatureTransition != PT_NUM)
{
if (platent[elements[t].LowTemperatureTransition] >= (c_heat - (elements[t].LowTemperature - dbt)*c_Cm))
{
@@ -4012,44 +4032,62 @@ void Simulation::update_particles_i(int start, int inc)
}
}
#else
- if (elements[t].LowTemperatureTransition!=PT_NUM)
- t = elements[t].LowTemperatureTransition;
+ if (elements[t].LowTemperatureTransition != PT_NUM)
+ t = elements[t].LowTemperatureTransition;
#endif
- else if (t==PT_WTRV) {
- if (pt<273.0f) t = PT_RIME;
- else t = PT_DSTW;
+ else if (t == PT_WTRV)
+ {
+ if (pt < 273.0f)
+ t = PT_RIME;
+ else
+ t = PT_DSTW;
}
- else if (t==PT_LAVA) {
- if (parts[i].ctype>0 && parts[i].ctype<PT_NUM && parts[i].ctype!=PT_LAVA) {
- if (parts[i].ctype==PT_THRM&&pt>=elements[PT_BMTL].HighTemperature) s = 0;
- else if ((parts[i].ctype==PT_VIBR || parts[i].ctype==PT_BVBR) && pt>=273.15f) s = 0;
- else if (parts[i].ctype==PT_TUGN) {
- if (pt>3695.0) s = 0;
+ else if (t == PT_LAVA)
+ {
+ if (parts[i].ctype>0 && parts[i].ctype<PT_NUM && parts[i].ctype!=PT_LAVA)
+ {
+ if (parts[i].ctype==PT_THRM&&pt>=elements[PT_BMTL].HighTemperature)
+ s = 0;
+ else if ((parts[i].ctype==PT_VIBR || parts[i].ctype==PT_BVBR) && pt>=273.15f)
+ s = 0;
+ else if (parts[i].ctype==PT_TUNG)
+ {
+ if (pt>3695.0)
+ s = 0;
}
- else if (elements[parts[i].ctype].HighTemperatureTransition==PT_LAVA) {
- if (pt>=elements[parts[i].ctype].HighTemperature) s = 0;
+ else if (elements[parts[i].ctype].HighTemperatureTransition == PT_LAVA)
+ {
+ if (pt >= elements[parts[i].ctype].HighTemperature)
+ s = 0;
}
- else if (pt>=973.0f) s = 0; // freezing point for lava with any other (not listed in ptransitions as turning into lava) ctype
- if (s) {
+ else if (pt>=973.0f)
+ s = 0; // freezing point for lava with any other (not listed in ptransitions as turning into lava) ctype
+ if (s)
+ {
t = parts[i].ctype;
parts[i].ctype = PT_NONE;
- if (t==PT_THRM) {
+ if (t == PT_THRM)
+ {
parts[i].tmp = 0;
t = PT_BMTL;
}
- if (t==PT_PLUT)
+ if (t == PT_PLUT)
{
parts[i].tmp = 0;
t = PT_LAVA;
}
}
}
- else if (pt<973.0f) t = PT_STNE;
- else s = 0;
+ else if (pt<973.0f)
+ t = PT_STNE;
+ else
+ s = 0;
}
- else s = 0;
+ else
+ s = 0;
}
- else s = 0;
+ else
+ s = 0;
#ifdef REALISTIC
pt = restrict_flt(pt, MIN_TEMP, MAX_TEMP);
for (j=0; j<8; j++)
@@ -4057,30 +4095,37 @@ void Simulation::update_particles_i(int start, int inc)
parts[surround_hconduct[j]].temp = pt;
}
#endif
- if (s) { // particle type change occurred
- if (t==PT_ICEI||t==PT_LAVA||t==PT_SNOW)
+ if (s) // particle type change occurred
+ {
+ if (t==PT_ICEI || t==PT_LAVA || t==PT_SNOW)
parts[i].ctype = parts[i].type;
- if (!(t==PT_ICEI&&parts[i].ctype==PT_FRZW)) parts[i].life = 0;
- if (elements[t].State==ST_GAS&&elements[parts[i].type].State!=ST_GAS)
+ if (!(t==PT_ICEI && parts[i].ctype==PT_FRZW))
+ parts[i].life = 0;
+ if (elements[t].State==ST_GAS && elements[parts[i].type].State!=ST_GAS)
pv[y/CELL][x/CELL] += 0.50f;
+
part_change_type(i,x,y,t);
- if (t==PT_FIRE||t==PT_PLSM||t==PT_CFLM)
+
+ if (t==PT_FIRE || t==PT_PLSM || t==PT_CFLM)
parts[i].life = rand()%50+120;
- if (t==PT_LAVA) {
- if (parts[i].ctype==PT_BRMT) parts[i].ctype = PT_BMTL;
- else if (parts[i].ctype==PT_SAND) parts[i].ctype = PT_GLAS;
- else if (parts[i].ctype==PT_BGLA) parts[i].ctype = PT_GLAS;
- else if (parts[i].ctype==PT_PQRT) parts[i].ctype = PT_QRTZ;
+ if (t == PT_LAVA)
+ {
+ if (parts[i].ctype == PT_BRMT) parts[i].ctype = PT_BMTL;
+ else if (parts[i].ctype == PT_SAND) parts[i].ctype = PT_GLAS;
+ else if (parts[i].ctype == PT_BGLA) parts[i].ctype = PT_GLAS;
+ else if (parts[i].ctype == PT_PQRT) parts[i].ctype = PT_QRTZ;
parts[i].life = rand()%120+240;
}
- if (t==PT_NONE) {
+ if (t == PT_NONE)
+ {
kill_part(i);
goto killed;
}
}
pt = parts[i].temp = restrict_flt(parts[i].temp, MIN_TEMP, MAX_TEMP);
- if (t==PT_LAVA) {
+ if (t == PT_LAVA)
+ {
parts[i].life = restrict_flt((parts[i].temp-700)/7, 0.0f, 400.0f);
if (parts[i].ctype==PT_THRM&&parts[i].tmp>0)
{
@@ -4093,11 +4138,7 @@ void Simulation::update_particles_i(int start, int inc)
parts[i].temp = MAX_TEMP;
}
}
-#ifdef REALISTIC //needed to fix update_particles_i parsing
}
-#else
- }
-#endif
else parts[i].temp = restrict_flt(parts[i].temp, MIN_TEMP, MAX_TEMP);
}
diff --git a/src/simulation/elements/BRMT.cpp b/src/simulation/elements/BRMT.cpp
index cf4f99d..c2556ea 100644
--- a/src/simulation/elements/BRMT.cpp
+++ b/src/simulation/elements/BRMT.cpp
@@ -40,7 +40,7 @@ Element_BRMT::Element_BRMT()
LowTemperature = ITL;
LowTemperatureTransition = NT;
HighTemperature = 1273.0f;
- HighTemperatureTransition = PT_LAVA;
+ HighTemperatureTransition = ST;
Update = &Element_BRMT::update;
diff --git a/src/simulation/elements/DMG.cpp b/src/simulation/elements/DMG.cpp
index 4f1daaf..4612d77 100644
--- a/src/simulation/elements/DMG.cpp
+++ b/src/simulation/elements/DMG.cpp
@@ -92,7 +92,7 @@ int Element_DMG::update(UPDATE_FUNC_ARGS)
sim->part_change_type(rr>>8, x+nxi, y+nxj, PT_BCOL);
else if(t == PT_QRTZ)
sim->part_change_type(rr>>8, x+nxi, y+nxj, PT_PQRT);
- else if(t == PT_TUGN)
+ else if(t == PT_TUNG)
sim->part_change_type(rr>>8, x+nxi, y+nxj, PT_BRMT);
}
}
diff --git a/src/simulation/elements/SPRK.cpp b/src/simulation/elements/SPRK.cpp
index 15fd0e4..a8b40f7 100644
--- a/src/simulation/elements/SPRK.cpp
+++ b/src/simulation/elements/SPRK.cpp
@@ -158,7 +158,7 @@ int Element_SPRK::update(UPDATE_FUNC_ARGS)
}
}
break;
- case PT_TUGN:
+ case PT_TUNG:
if(parts[i].temp < 3595.0){
parts[i].temp += (rand()%20)-4;
}
diff --git a/src/simulation/elements/TUGN.cpp b/src/simulation/elements/TUNG.cpp
index 4fb8032..1666346 100644
--- a/src/simulation/elements/TUGN.cpp
+++ b/src/simulation/elements/TUNG.cpp
@@ -1,10 +1,10 @@
#include "simulation/Elements.h"
#include "simulation/Air.h"
-//#TPT-Directive ElementClass Element_TUGN PT_TUGN 171
-Element_TUGN::Element_TUGN()
+//#TPT-Directive ElementClass Element_TUNG PT_TUNG 171
+Element_TUNG::Element_TUNG()
{
- Identifier = "DEFAULT_PT_TUGN";
- Name = "TUGN";
+ Identifier = "DEFAULT_PT_TUNG";
+ Name = "TUNG";
Colour = PIXPACK(0x505050);
MenuVisible = 1;
MenuSection = SC_ELEC;
@@ -29,7 +29,7 @@ Element_TUGN::Element_TUGN()
Temperature = R_TEMP+0.0f +273.15f;
HeatConduct = 251;
- Description = "Brittle metal with a very high melting point.";
+ Description = "Tungsten. Brittle metal with a very high melting point.";
State = ST_SOLID;
Properties = TYPE_SOLID|PROP_CONDUCTS|PROP_LIFE_DEC;
@@ -45,15 +45,15 @@ Element_TUGN::Element_TUGN()
/*HighTemperature = 3895.0f;
HighTemperatureTransition = PT_LAVA;*/
- Update = &Element_TUGN::update;
- Graphics = &Element_TUGN::graphics;
+ Update = &Element_TUNG::update;
+ Graphics = &Element_TUNG::graphics;
}
#define MELTING_POINT 3695.0
-//#TPT-Directive ElementHeader Element_TUGN static int update(UPDATE_FUNC_ARGS)
-int Element_TUGN::update(UPDATE_FUNC_ARGS)
+//#TPT-Directive ElementHeader Element_TUNG static int update(UPDATE_FUNC_ARGS)
+int Element_TUNG::update(UPDATE_FUNC_ARGS)
{
bool splode = false;
if(parts[i].temp > 2400.0)
@@ -85,7 +85,7 @@ int Element_TUGN::update(UPDATE_FUNC_ARGS)
else
{
sim->part_change_type(i, x, y, PT_LAVA);
- parts[i].ctype = PT_TUGN;
+ parts[i].ctype = PT_TUNG;
return 1;
}
if(splode)
@@ -101,13 +101,14 @@ int Element_TUGN::update(UPDATE_FUNC_ARGS)
if (parts[i].pavg[1]-parts[i].pavg[0] > 0.50f || parts[i].pavg[1]-parts[i].pavg[0] < -0.50f)
{
sim->part_change_type(i,x,y,PT_BRMT);
+ parts[i].ctype = PT_TUNG;
}
return 0;
}
-//#TPT-Directive ElementHeader Element_TUGN static int graphics(GRAPHICS_FUNC_ARGS)
-int Element_TUGN::graphics(GRAPHICS_FUNC_ARGS)
+//#TPT-Directive ElementHeader Element_TUNG static int graphics(GRAPHICS_FUNC_ARGS)
+int Element_TUNG::graphics(GRAPHICS_FUNC_ARGS)
{
double startTemp = (MELTING_POINT - 1500.0);
double tempOver = (((cpart->temp - startTemp)/1500.0)*M_PI) - (M_PI/2.0);
@@ -129,4 +130,4 @@ int Element_TUGN::graphics(GRAPHICS_FUNC_ARGS)
return 0;
}
-Element_TUGN::~Element_TUGN() {}
+Element_TUNG::~Element_TUNG() {}