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authorAlex <zc00gii@gmail.com>2010-08-22 16:17:15 (GMT)
committer Alex <zc00gii@gmail.com>2010-08-22 16:17:15 (GMT)
commit7ee9deede6b9a9916bd1f251e3dce2fb11f80089 (patch)
tree26b1d3f7aace48f2b1da6d8a0e4210ccb446a57c
parent392bf0c8947a583ed2e7c57528652985bc70a5dc (diff)
parentc1045170272538a862f2bc0cc0220221799f1104 (diff)
downloadpowder-7ee9deede6b9a9916bd1f251e3dce2fb11f80089.zip
powder-7ee9deede6b9a9916bd1f251e3dce2fb11f80089.tar.gz
w00t, merged
-rwxr-xr-xpowder.c114
1 files changed, 105 insertions, 9 deletions
diff --git a/powder.c b/powder.c
index acbef39..0922c0e 100755
--- a/powder.c
+++ b/powder.c
@@ -151,8 +151,8 @@ float mheat = 0.0f;
int do_open = 0;
int sys_pause = 0;
int legacy_enable = 0; //Used to disable new features such as heat, will be set by commandline or save.
-
-int amd = 0;
+int death = 1, gravityd = 2, framerender = 0;
+int amd = 1;
unsigned char fire_r[YRES/CELL][XRES/CELL];
unsigned char fire_g[YRES/CELL][XRES/CELL];
@@ -192,7 +192,7 @@ float fvx[YRES/CELL][XRES/CELL], fvy[YRES/CELL][XRES/CELL];
#define VADV 0.3f
#define VLOSS 0.999f
#define PLOSS 0.9999f
-int numCores = 1;
+int numCores = 4;
float kernel[9];
void make_kernel(void)
{
@@ -1380,7 +1380,16 @@ void update_particles_i(pixel *vid, int start, int inc)
t = parts[i].type;
if(sys_pause)
- goto justdraw;
+ {
+ if(framerender)
+ {
+ sys_pause = 0;
+ }
+ else
+ {
+ goto justdraw;
+ }
+ }
if(parts[i].life && t!=PT_ACID && t!=PT_WOOD && t!=PT_NBLE && t!=PT_SWCH && t!=PT_STKM)
{
@@ -1485,7 +1494,46 @@ void update_particles_i(pixel *vid, int start, int inc)
else
{
parts[i].vx += ptypes[t].advection*vx[y/CELL][x/CELL];
- parts[i].vy += ptypes[t].advection*vy[y/CELL][x/CELL] + ptypes[t].gravity;
+ if(gravityd == 1)
+ {
+ parts[i].vy += ptypes[t].advection*vy[y/CELL][x/CELL] + ptypes[t].gravity;
+ parts[i].vx += ptypes[t].advection*vx[y/CELL][x/CELL] - ptypes[t].gravity;
+ }
+ if(gravityd == 2)
+ {
+ parts[i].vy += ptypes[t].advection*vy[y/CELL][x/CELL] + ptypes[t].gravity;
+ }
+ if(gravityd == 3)
+ {
+ parts[i].vy += ptypes[t].advection*vy[y/CELL][x/CELL] + ptypes[t].gravity;
+ parts[i].vx += ptypes[t].advection*vx[y/CELL][x/CELL] + ptypes[t].gravity;
+ }
+ if(gravityd == 4)
+ {
+ parts[i].vx += ptypes[t].advection*vy[y/CELL][x/CELL] - ptypes[t].gravity;
+ }
+ if(gravityd == 5)
+ {
+ parts[i].vx += ptypes[t].advection*vy[y/CELL][x/CELL];
+ }
+ if(gravityd == 6)
+ {
+ parts[i].vx += ptypes[t].advection*vy[y/CELL][x/CELL] + ptypes[t].gravity;
+ }
+ if(gravityd == 7)
+ {
+ parts[i].vy += ptypes[t].advection*vy[y/CELL][x/CELL] - ptypes[t].gravity;
+ parts[i].vx += ptypes[t].advection*vx[y/CELL][x/CELL] - ptypes[t].gravity;
+ }
+ if(gravityd == 8)
+ {
+ parts[i].vy += ptypes[t].advection*vy[y/CELL][x/CELL] - ptypes[t].gravity;
+ }
+ if(gravityd == 9)
+ {
+ parts[i].vy += ptypes[t].advection*vy[y/CELL][x/CELL] - ptypes[t].gravity;
+ parts[i].vx += ptypes[t].advection*vx[y/CELL][x/CELL] + ptypes[t].gravity;
+ }
}
if(ptypes[t].diffusion)
@@ -2320,7 +2368,7 @@ killed:
parts[i].temp += 1;
//Death
- if(parts[i].life<=0 || pv[y/CELL][x/CELL]>=4.5f) //If his HP is less that 0 or there is very big wind...
+ if(parts[i].life<0 && (death == 1)) //If his HP is less that 0 or there is very big wind...
{
for(r=-2; r<=1; r++)
{
@@ -3526,6 +3574,11 @@ justdraw:
}
}
+ if(framerender == 1)
+ {
+ sys_pause = 1;
+ framerender= 0;
+ }
}
@@ -4279,7 +4332,42 @@ int sdl_poll(void)
{
player[0] = (int)(player[0])|0x08; //Go left command
}
-
+ if(event.key.keysym.sym == SDLK_KP1) //gravity direction commands
+ {
+ gravityd = 1;
+ }
+ if(event.key.keysym.sym == SDLK_KP2)
+ {
+ gravityd = 2;
+ }
+ if(event.key.keysym.sym == SDLK_KP3)
+ {
+ gravityd = 3;
+ }
+ if(event.key.keysym.sym == SDLK_KP4)
+ {
+ gravityd = 4;
+ }
+ if(event.key.keysym.sym == SDLK_KP5)
+ {
+ gravityd = 5;
+ }
+ if(event.key.keysym.sym == SDLK_KP6)
+ {
+ gravityd = 6;
+ }
+ if(event.key.keysym.sym == SDLK_KP7)
+ {
+ gravityd = 7;
+ }
+ if(event.key.keysym.sym == SDLK_KP8)
+ {
+ gravityd = 8;
+ }
+ if(event.key.keysym.sym == SDLK_KP9)
+ {
+ gravityd = 9;
+ }
if(event.key.keysym.sym == SDLK_UP && ((int)(player[0])&0x04)!=0x04)
{
player[0] = (int)(player[0])|0x04; //Jump command
@@ -9992,6 +10080,14 @@ int main(int argc, char *argv[])
break;
}
}
+ if(sdl_key=='d')
+ {
+ death = !(death);
+ }
+ if(sdl_key=='f')
+ {
+ framerender = 1;
+ }
if((sdl_key=='l' || sdl_key=='k') && stamps[0].name[0])
{
if(load_mode)
@@ -10139,8 +10235,8 @@ int main(int argc, char *argv[])
else
{
bs += sdl_wheel;
- if(bs>16)
- bs = 16;
+ if(bs>1224)
+ bs = 1224;
if(bs<0)
bs = 0;
sdl_wheel = 0;