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authorSimon Robertshaw <simon@hardwired.org.uk>2012-08-13 11:41:44 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-08-13 11:41:44 (GMT)
commita4c15746b8b3f6c187fbc7403fe5082883a8d9b7 (patch)
tree9a2a3bf4880e32778428a8c52bad6184cf595043
parent54895a7ab29b43b439e5bfdcf27f8e414102d478 (diff)
parentce4021514bb11ea00bf9da234a23310c50431f32 (diff)
downloadpowder-a4c15746b8b3f6c187fbc7403fe5082883a8d9b7.zip
powder-a4c15746b8b3f6c187fbc7403fe5082883a8d9b7.tar.gz
Merge pull request #71 from reap3r119/master
Moved History to Changelog
-rw-r--r--Changelog458
-rw-r--r--README572
2 files changed, 510 insertions, 520 deletions
diff --git a/Changelog b/Changelog
new file mode 100644
index 0000000..89a8f44
--- /dev/null
+++ b/Changelog
@@ -0,0 +1,458 @@
+* Version 81.6 Build 189
+ o Fix zoom in decorations mode
+* Version 81.5 Build 188
+ o Allow Lua Key event function to override keys used by stickman and zoom
+ o Hide intro text when opened by PTSave link
+ o Added Console button to quick menu
+* Version 81.4 Build 187
+ o Fixed issues with saving current menu (Walls is now a valid menu)
+ o Fixed crash when pasting long text strings
+ o Disable decorations in save thumbnails
+* Version 81.3 Build 186
+ o Stickmen can now shoot plasma
+* Version 81.3 Build 185
+ o Reduced lag created by PLNT
+ o Optimisations to improve speed with GOL
+ o Added more checks for invalid elements
+ o Added brush size to Lua environment (tpt.brushx, tpt.brushy)
+ o Added brush "Alt Selected" element to Lua environment (tpt.selecteda)
+ o Added mouse wheel to mouse event arguments (mouseX, mouseY, mouseButton, mouseWheel)
+ o SALT will only melt ICE if the ICE if above salt-water freezing temperature
+ o Updated README and LICENSE files
+* Version 81.2 Build 184
+ o Fix bug in saving code when there are no signs
+* Version 81.1 Build 183
+ o C5 neighbouring cold insulators no longer explodes
+ o Fixed issue where clicking on a stack of save signs will cause an unstoppable torrent of save open windows
+ o Prevent acid from eating broken glass
+ o Stickman should no longer be able to walk on the bottom of the screen
+ o VOID and BHOL should eat stickman
+ o Reduced rate of lighting creation by CLNE
+ o INST can now be sparked directly using the brush
+ o Lightning should now be affected by gravity fields
+ o Fix crash when sparking INST
+* Version 81.0 Build 182
+ o Many things causing BHOL formation have been fixed
+ o Stickmen no longer fall through some powders
+ o Fireworks work with different gravity modes and Newtonian gravity
+ o Freezing point for SLTW corrected to -21.1 °C
+ o SING formation removed from fusion
+* Version 80.4 Build 179
+ o VINE grows along WOOD
+ o changes to FRZZ
+ o Adding neutrons to EXOT makes it turn into whatever element it touches
+ o Clone remembers the ctype of lava (can now clone molten metal etc, instead of just molten stone)
+ o Compressed particles turn into BHOL
+* Version 80.3 Build 178
+ o Fix session check on startup
+* Version 80.3 Build 177
+ o TTAN only blocks pressure when adjacent to at least two more TTAN particles (or anytime with a .tmp of 1)
+* Version 80.2 Build 176
+ o Minor EXOT fix
+* Version 80.1 Build 175
+ o EXOT uses heat view's rainbow color scale
+* Version 80.1 Build 174
+ o No change - not in beta anymore
+* Version 80.0 Beta Build 173
+ o New Element: EXOT
+ o WARP element changes - now completely invisible
+* Version 79.7 Build 172
+ o Fix a TRON flag
+* Version 79.6 Beta Build 171
+ o Fix FIGH not spawning
+* Version 79.5 Beta Build 170
+ o Fix bug where snow melted without taking it's ctype into account
+ o Fix PROP_NEUTPENETRATE
+ o Add a setting to draw a wall frame around the screen
+ o Fix flashing dust glitch
+ o Fix command line save opening
+* Version 79.4 Beta Build 169
+ o Fix ptsave parsing if there is no '#'
+ o Download progress bar for save opening
+ o Soap bubbles easily formed, also their links inherit soap's decoration color
+ o Don't show disabled elements in the search
+ o Fix saltwater boiling temp typo
+* Version 79.3 Beta Build 168
+ o Fix emp flash
+ o Live parts rendering in deco editor
+ o Oxygen fusion and other fusion fixes
+ o Prevent infinite loops in Lua
+ o Fix some decoration editor and console bugs
+ o Custom graphics functions with lua using tpt.graphics_func()
+ o VOID and PVOD can be set to only eat their ctype
+ o New feature, Element search (press 'e' on the keyboard)
+ o Fix bug with BOMB not deleting correctly
+ o Fix issue that cause the gravity walls to not update
+ o Handling of ptsave protocol so you can create links to open games in Powder toy
+* Version 79.2 Beta Build 167
+ o Fix minor spelling errors
+ o Fix crash when using flood-fill or a lot of INST
+ o Fix an issue that made it impossible to change the Windows size from the options screen
+* Version 79.1 Beta Build 166
+ o Prevent changing of Window size if the screen is too small.
+ o Fix bug that caused pressure to leak from TTAN when pausing/framestepping
+ o Fix crash when opening display options
+* Version 79.0 Beta Build 165
+ o Fix Titanium only conducting once
+ o Better colour options preview.
+* Version 79.0 Beta Build 164
+ o Fix a problem with GPMP that caused gravity to depend on air pressure
+ o Fix TNT sometimes not exploding if multiple TNT particles are in the same place
+ o Fix PUMP not generating negative pressure if it is next to a wall
+ o New element: titanium (in the solids menu), which completely blocks air and absorbs some neutrons
+* Version 78.1 Build 163
+ o Fix bug that created "weaponised explosive GEL"
+ o Changes to License (GPLv2 to GPLv3)
+ o Fix bug that caused thumbnail caching to not work
+ o Remove unused debug output of thumbnail cache
+ o Plasma can now travel through portals and PIPE
+ o Fix file opening on Mac OS X
+* Version 78.0 Beta Build 162
+ o Fixes when moving signs
+ o Line snapping in the decoration editor
+ o Changes to SING to prevent it from exploding through walls
+ o Save soap bubbles
+ o Changes to GEL, will no longer absorb water when saturated
+ o FILT not heated by photons with ambient heat on
+ o New save format: OPS, allows saving of almost all data within the simulation
+* Version 77.0 Build 159
+ o tmp2 support for old console
+ o save tmp2 for TRON
+* Version 76.0 Build 158
+ o GEL won't try to move solids anymore
+* Version 76.0 Build 157
+ o Fixes for GEL and TRON
+ o Fix sponge bug
+* Version 76.0 Beta Build 156
+ o New element: TRON
+* Version 75.0 Beta Build 155
+ o New element: GEL
+* Version 74.2 Build 154
+ o Walls don't trigger automatic pipe pattern generation
+ o BCOL uses COAL's graphics function
+ o Report icon
+ o Fix unmeltable ice
+* Version 74.1 Build 152
+ o Fix ice with ctype of 0
+* Version 74.1 Build 151
+ o BRAY glows in fancy display mode
+* Version 74.1 Build 150
+ o Icon for Force Elements
+ o Allow DEST to be used with clone elements.
+* Version 74.0
+ o Fixes for Triangle brush and minor electron bug
+ o Debug lines for WiFi, Portal and Soap
+ o Fusion for H2 at high temperature+high pressure
+ o Ambient heat and Newtonian Gravity in Quick Options menu.
+ o Smudge tool
+ o Speed improvements for particle drawing
+* Version 73.0
+ o New elements: FRAY - Similar to ARAY but applies force, RPEL - Attract and repel particles
+ o DEUT can be compressed by gravitational fields
+ o Fix for "bumpy" streams of photons coming from PCLN
+ o Lua methods for writing and reading the bmap and emap
+* Version 72.0
+ o More consistent spark speed (possibly affects existing circuits)
+ o BRAY fire speed (Only shoots once per spark)
+ o DLAY blocked by INSL
+ o WIFI will always take one frame to transmit SPRK
+ o Ambient heat blocked by walls.
+* Version 71.3
+ o OPS format fixes
+ o Figh drawn correctly in stamps
+* Version 71.2
+ o Enable use of caching server to improve performance or thumbnail retrieval
+* Version 71.1
+ o Fixes to OPS format
+ o Fix issue where LRBD/RBDM isn't ignited by WATR
+ o Fix crash on rotating a stamp with walls as wide as the window
+ o Fix Invisible photons
+ o Fix bug where WARP+SING destroys DMND
+ o Fix issue where Lua can't create photons in glass
+* Version 71.0
+ o Update can_move, recount menu items, and clear graphics cache when tpt.el is changed
+ o Fix creation of invalid sign walls
+ o Added OPS format, disabled and not used
+* Version 70.1
+ o Support element names and hex constants in PROP tool
+ o Fix TNT bug
+ o Fix crash in clear_sim if gravity is not initialized
+* Version 70.0
+ o New element: ignition cord
+ o Stickmen and fighter fixes
+* Version 69.1
+ o New Lua API features, ability to edit particle properties from tpt.el... array, particles are exposed as an array now
+* Version 69.0
+ o New element: TNT
+ o Bug fix for LCRY and ELEC
+ o Restore old LCRY/DECO rendering
+ o Fix display modes on number hotkeys not saving correctly
+* Version 68.7
+ o Additions to Lua API:
+ o tpt.el: Table of element types, tpt.el.none = 0, tpt.el.dust = 1, etc.
+ o tpt.version: Table of version info, tpt.el.major, minor, build
+ o int tpt.element(string name): returns numeric ID of given element name, tpt.element("WATR") = tpt.el.watr
+ o tpt.element_func(function func, int element, [boolean replace]) : Sets the update function for a specific element
+ o tpt.element_func has the following args: (int index, int x, int y, int surround, int nt)
+* Version 68.6
+ o Add back number key hotkeys to change display modes
+ o Add back blob and heat gradient display
+ o Correct icons in render_ui
+ o Add back portal effects
+* Version 68.5
+ o Fix decorations
+* Version 68.4
+ o Stamp browser fixes
+ o Remove some stuff from HUD to make it fit
+ o Fix grid mode
+ o Replace cmode with flexible render options
+* Version 68.3
+ o Pixel grid and cursor in zoom
+* Version 68.1
+ o CAUS killes stickmen they can also have gas powers now
+ o Fix air inversion
+* Version 68.0
+ o Decorations appear on gases
+ o Stickmen and fighter fixes
+ o Fixed WIRE graphics
+ o New elements: ACEL and DCEL, accelerate nearby photons
+* Version 67.0
+ o New element: ELEC
+ o Changed now LCRY works
+* Version 66.1
+ o Massive overhaul of graphics code, appearance of many elements changed
+* Version 65.5
+ o Elements from Maksprog's mod
+ o LIGH - Lightning
+ o DEST - Variation of BOMB
+ o TESC - Tesla coil, creates lightning
+ o EMP - Destroys electronic components
+ o Fix bug with infinite temperature
+ o Fix beta enrolling
+ o Add a new mode to filter, subtract (tmp of 3)
+ o Quick options menu in top right, can toggle various options quickly
+ o Lots and lots of fixes
+* Version 64.3
+ o Decoration editor tool menu, with lighten and darken tools
+ o Can type in decoration editor color boxes for specific RGB values, hit enter after typing a number to confirm
+ o SOAP removes decoration, opposite of BIZR
+ o Water equalization, turn on in options menu, or with tpt.watertest()
+ o BUBW changes to be more realistic, can explode
+ o New element CAUS, an acid like gas, created from ACID+WTRV
+ o Can see selected elements from Lua, tpt.selectedl or tpt.selectedr
+ o Saved settings are in JSON format, replaces powder.def
+ o Can opt in to receive beta updates
+ o QRTZ scatters photons.
+ o New Tool, PROP, edit properties easily without console.
+ o FILT has modes with .tmp (0,1,2). 0 is convert (old method). 1 will filter (only close color can pass). 2 is add color
+ o 'Sign out' button in the login menu, instead of submitting blank data
+ o Fancy colored powders, hit 'n' to toggle
+* Version 61.2
+ o Fixed a Lua mouse event bug
+ o Can set decoration layer "dcolour" property
+ o Fixed some possible cases where particles disappear randomly
+* Version 61.1
+ o Fix some memory leaks
+ o STOR will absorb anything when no ctype set, and it's ctype can't be a solid element
+* Version 61.0
+ o Added energy only wall (Photons, Neutrons, etc.) as replacement for gas only wall fix
+ o STOR will change appearance when it holds a particle
+* Version 60.1
+ o Tools menu for AIR, HEAT, COOL, etc.
+ o tpt.getscript() to download from official script repository (not used)
+ o tpt.setwindowsize(scale,fullscreen) to change scale (1 or 2) and fullscreen (0 or 1)
+ o Selection for stamp/copy now by pixel
+ o Water puts out fire better
+ o New elements: CO2, BUBW, DRIC, STOR, PVOD, CONV
+ o Zoom toggle: alt+z
+ o BIZR acts as a dye
+ o Many other various fixes and improvements
+* Version 57.5
+ o Fix Lua keyevent function
+* Version 57.4
+ o Fix STKM2 spaz
+ o Fix bug where electrode (ETRD) would delete particles in replace mode
+* Version 57.3
+ o Fix coal being invisible when first drawn
+* Version 57.2
+ o Allow scrolling in the special menu
+* Version 57.1
+ o Stops the client launching DDos attack on server when checking for updates
+* Version 57
+ o Gravity tools (NGRV and PGRV)
+ o Allow reloading of directly opened files
+ o Graphical changes to coal
+* Version 56
+ o New element: GBMB (gravity bomb), requires newtonian gravity
+* Version 55
+ o New element: WIRE
+ o Extra line tool info if you type tpt.setdebug(4) into the console
+* Version 53.3
+ o New Lua API functions to get keyboard/mouse presses
+* Version 53.1
+ o Fix old GOL + clone saves and other life visual imprivements
+ o Fancy lensing for mewtonian gravity in fancy (7) display
+ o New element: DLAY
+ o New Lua API functions from me4502
+* Version 47.3
+ o Enhanced visual effects for Portals
+ o Glow now has more stimuli (Green: Pressure, Blue: Movement, Red: Heat)
+ o Python console (Unavailable in current beta)
+ o Fixed issue where you appear to be logged in but aren't.
+ o Changes to Quartz (Grows like crystal when exposed to salt water)
+ o Singularity explodes upon death
+ o Save ID shown after saving and on Open Dialog
+ o Rearrangement of some elements (Photons in Radioactive, Thunder in Explosive, etc)
+* Version 46.3
+ o Major game engine and performance improvements.
+ o New GOL elements.
+ o More secure login system
+* Version 45.2
+ o Important! Fix for Auto-update in Linux.
+* Version 45.1
+ o Small bugfix for Lava and Portals.
+ o Fix crash when 2 of the same stickman are somehow placed.
+* Version 45.0
+ o Fix bug where description would persist after a reset
+ o ARAY now passes through INWR without interracting.
+ o INST has been fixed and placed in the Electronics menu
+ o Photons turn into neutrons when passing through INVS
+ o Other small bug fixes.
+* Version 44.7
+ o Fix login and dialog text box issues.
+ o Small bugfixes to some elements.
+ o Additional 'debug' information.
+ o Increase WIFI channels
+ o Add missing icons for menus and display modes.
+* Version 44.6
+ o Fix for brush issues when using small brushes.
+ o Pause state saving modifications.
+* Version 44.5
+ o Fix corruption issues with FAN wall.
+* Version 44.4
+ o Many new elements from cracker64s mod.
+ o Pause state is saved.
+ o Particle properties are saved more accurately.
+ o Improved search and save viewing, added descriptions and comments.
+* Version 42.3
+ o Changed internal temperature scale to kelvin.
+ o Fixed physics bug with certain powders.
+ o Fixed bug when loading saves with stickman in.
+ o Added save history, the ability to view previous versions of saves.
+* Version 42.0
+ o New Elements: Brick, Glow, Diesel, many others.
+ o Source code seperation
+ o Lots of other stuff that I can't remember.
+* Version 41.3
+ o Fixes bug where Insulation would burst into flames randomly
+ o Moves fancy new effects into a separate colour mode.
+* Version 39.0
+ o New element: Liquid Crystal
+ o New element: Battery
+ o New element: Noble Gas
+ o Copy, cut and paste
+* Version 38.0
+ o New element: Nitrogen Ice
+ o New element: Electrode (Allows currents to jump)
+ o Adds a lock icon to private saves.
+ o Binds the '[' and ']' keys to decrease/increase the cursor size for those without scroll wheels.
+ o Fixes wall menu issue where walls would be selected by accident.
+* Version 37.0
+ o New element: Plasma
+ o New element: Thunder/Lighting
+ o New wall: Allows only gas
+ o Fixes HUD bug.
+* Version 36.3
+ o Introduced public & private saving (more info here)
+* Version 36.2
+ o Fixes bug where rating would appear as Zero in search.
+* Version 36.1
+ o Feature: Particle sampling with middle click
+ o Feature: Download from website, for information, see the "Announcement" forum section.
+* Version 36.0
+ o Changes to the menu
+ o New elements for electronics
+ o New voting system
+ o Added functions for moderating
+* Version 35.0
+ o Added elements: White Hole, Black Hole, Rubidium and Liquid Rubidium
+ o Fixed the OSX version
+ o Some other bug fixes that I forgot.
+* Version 34.0
+ o Fixed certain graphical glitches
+ o Changed menu categories
+ o Increased menu hover size
+* Version 33.2
+ o Photons can now ignite flammable materials.
+ o Distilled water will turn into water on contact with water.
+ o Fixes burning broken metal
+* Version 34.0 (Beta 6)
+ o New element menu layout
+ o New element: Liquid Nitrogen
+* Version 34.0 (Beta 5)
+ o Improvements to stamp browser
+ o Added Glyphs for Blob and Heat view
+ o Fixed bug that caused a crash on Windows systems when using the wall tool in the window edges.(Fixed more than last time)
+ o Decreased/Increased Min/Max Temperatures.
+* Version 34.0 (Beta 4)
+ o Cool, heat and Air no longer crash upon flood fill
+ o Fixed bug that caused a crash on Windows systems when using the wall tool in the window edges.
+ o Stamp browser now allows multiple pages.
+ o Improved the zoom features, allowing inspection.
+ o Modification to temperature simulation, pressure is now taken into account with transitions from liquid to gas and vice-versa
+ o Fixed bug where Salt-water would not leave salt upon evaporation
+* Version 34.0 (Beta 3)
+ o Bug fixes for uranium
+ o Fixed bug where extremely hot objects would show as black
+ o Fixed but where stamps would not be loaded
+* Version 34.0 (Beta 2)
+ o Bug fixes
+ o Legacy Mode state is now saved and loaded
+ o Fix "Cool" and "Heat" when drawing on walls.
+ o Air now works.
+* Version 34.0 (Beta 1)
+ o Bug fixes
+ o Legacy Mode (Older saves will load with legacy mode, preserving the functionality of the older powder toy)
+ o Heat and Cool elements. (Air is broken until next beta.)
+* Version 34.0 (Beta)
+ o Heat Simulation (With free bugs and glitches)
+ o New Element: Uranium, heats up when pressurised.
+ o New button, AIR, provides instant air, the Alt+Click and Middle Click can be used as a shortcut
+* Version 33.1
+ o Masses of bug fixes
+ o Broken metal and breakable metal fixed (conduction)
+ o Liquid collisions fixed.
+* Version 33.0
+ o Added Photons, particles similar to neutrons that travel in straight lines
+ o Added destructable metal
+ o Fixed a glitch with diamond that would make it appear invisible to air pressure.
+* Version 32.0
+ o Added Diamond (Thanks to ief014)
+ o Fixed packaging errors for the Windows release
+* Version 31.0
+ o Plutonium more powerful
+ o Changes to the handling of lava (Now solidifies into the same material it was melted from).
+ o New element: Salt.
+ o New element: Salt water
+* Version 30.0
+ o Added the ability to change the zoom strength
+ o Increased the maximum pen size.
+ o New element: Concrete, tougher than stone, stackable.
+ o New element: Distilled water, similar to water, but doesn't conduct electricity
+ o Changed menu layout, walls at the bottom, elements at the top (to allow for more future elements)
+ o 32bit colour for Macintosh versions.
+* Version 28.4
+ o Fixes crash when loading a save with acid.
+ o Another tiny change for acid colour in blob mode
+* Version 28.3
+ o Fixes acid colour in blob mode
+ o Fixes blob mode colour on Macintosh and 16bit colour systems
+* Version 28.2
+ o Quit confirmation dialogue when using the escape key
+ o Walls are "blobbed" in Blob view
+* Version 28.1
+ o Steam rises
+ o Acid drastically changed, now dilutes itself when dissolving other particles
+* Version 28.0
+ o "Yellow wall" bug fix, doesn't absorb particles when placed above another wall type.
+ o New wall type added: E-Hole, absorbs particles when unpowered, released them when powered.
diff --git a/README b/README
index 2bda860..5c0bbb7 100644
--- a/README
+++ b/README
@@ -7,7 +7,6 @@ To use online features such as saving, you need to register at: http://powdertoy
Thanks:
-
---------------------------------------------------------------------------
Stanislaw K Skowronek - Designed the original
@@ -23,543 +22,76 @@ Matthew Miller
jacob1
Instructions:
-
---------------------------------------------------------------------------
Click on the elements with the mouse and draw in the field, like in MS Paint. The rest of the game is learning what happens next.
-
Controls:
-
---------------------------------------------------------------------------
-Caps Lock Specific Element Erase
-Insert Replace mode
-TAB Switch between circle/square/triangle brush
-Space Pause
-Q Quit
-Esc Quit
-Z Zoom
-S Save stamp (+ Ctrl when STK2 is out)
-L Load last saved stamp
-K Stamp library
-C Cycle view mode
-1-9 Set view mode
-P Save screenshot to .ppm
-F Pause and go to next frame
-G Grid
-H Show/Hide HUD
-Ctrl + H Show intro text
-F1 Show intro text
-D Debug mode (+ Shift when STK2 is out)
-I Invert Pressure and Velocity map
-T Vine mode
-W Toggle gravity modes (+ Ctrl when STK2 is out)
-Y Toggle air modes
-R Reset LIFE generation
-N "Sand effect" for drawing powders
-B Decoration editor
-Ctrl + B Toggle decorations on/off
-U Toggle ambient heat on/off
-M switch left and right selected elements
-E Element search
-Ctrl + I Install powder toy for loading saves/stamps by double clicking
-~ Console
-= Reset pressure and velocity map
-[ Decrease brush size
-] Increase brush size
-Alt + [ Decrease brush size by 1
-Alt + ] Increase brush size by 1
+Caps Lock Specific Element Erase
+Insert Replace mode
+TAB Switch between circle/square/triangle brush
+Space Pause
+Q Quit
+Esc Quit
+Z Zoom
+S Save stamp (+ Ctrl when STK2 is out)
+L Load last saved stamp
+K Stamp library
+C Cycle view mode
+1-9 Set view mode
+P Save screenshot to .ppm
+F Pause and go to next frame
+G Grid
+H Show/Hide HUD
+Ctrl + H Show intro text
+F1 Show intro text
+D Debug mode (+ Shift when STK2 is out)
+I Invert Pressure and Velocity map
+T Vine mode
+W Toggle gravity modes (+ Ctrl when STK2 is out)
+Y Toggle air modes
+R Reset LIFE generation
+N "Sand effect" for drawing powders
+B Decoration editor
+Ctrl + B Toggle decorations on/off
+U Toggle ambient heat on/off
+M switch left and right selected elements
+N Toggle pretty powders
+Ctrl + I Install powder toy for loading saves/stamps by double clicking
+~ Console
+= Reset pressure and velocity map
+[ Decrease brush size
+] Increase brush size
+Alt + [ Decrease brush size by 1
+Alt + ] Increase brush size by 1
Ctrl + C/V/X Copy/Paste/Cut
-Ctrl + Z Undo
+Ctrl + Z Undo
Ctrl + Cursor drag Rectangle
Shift + Cursor drag Line
MMB / Alt + LMB click Sample element
Mouse scroll Change brush size
Ctrl + Mouse scroll Change vertical brush size
-Shift + Mouse scroll Change horizontal brush size
+Shift + Mouse scroll Change horizontal brush size
Shift + Ctrl + R Horizontal mirror for selected area
-Ctrl + R Rotate selected area counterclockwise
-Ctrl + Left Alt Select element for Specific Element erase
-Ctrl + = Reset Electricity
+Ctrl + R Rotate selected area counterclockwise
+Ctrl + Left Alt Select element for Specific Element erase
+Ctrl + = Reset Electricity
Command Line:
-
----------------------------------------------------------------------------
-
-scale:1 - Normal window resolution
-scale:2 - Doubled window resolution
-kiosk - Fullscreen mode
-proxy:<server>:<port> (ie, proxy:wwwcache.lancs.ac.uk:8080)
-open <file> - Opens the file as a stamp or game save
-ddir <directory> - Directory used for saving stamps and preferences
-nohud - disables the hud
-sound - enable sound to be played from console
-scripts - enable scripts to be run from old console
-ptsave:<save id>#<name, optional> (ex. ptsave:2198#Destroyable_city_5_wth_metro~dima-gord)
-
-History:
-
---------------------------------------------------------------------------
-* Version 81.6 Build 189
- o Fix zoom in decorations mode
-* Version 81.5 Build 188
- o Allow Lua Key event function to override keys used by stickman and zoom
- o Hide intro text when opened by PTSave link
- o Added Console button to quick menu
-* Version 81.4 Build 187
- o Fixed issues with saving current menu (Walls is now a valid menu)
- o Fixed crash when pasting long text strings
- o Disable decorations in save thumbnails
-* Version 81.3 Build 186
- o Stickmen can now shoot plasma
-* Version 81.3 Build 185
- o Reduced lag created by PLNT
- o Optimisations to improve speed with GOL
- o Added more checks for invalid elements
- o Added brush size to Lua environment (tpt.brushx, tpt.brushy)
- o Added brush "Alt Selected" element to Lua environment (tpt.selecteda)
- o Added mouse wheel to mouse event arguments (mouseX, mouseY, mouseButton, mouseWheel)
- o SALT will only melt ICE if the ICE if above salt-water freezing temperature
- o Updated README and LICENSE files
-* Version 81.2 Build 184
- o Fix bug in saving code when there are no signs
-* Version 81.1 Build 183
- o C5 neighbouring cold insulators no longer explodes
- o Fixed issue where clicking on a stack of save signs will cause an unstoppable torrent of save open windows
- o Prevent acid from eating broken glass
- o Stickman should no longer be able to walk on the bottom of the screen
- o VOID and BHOL should eat stickman
- o Reduced rate of lighting creation by CLNE
- o INST can now be sparked directly using the brush
- o Lightning should now be affected by gravity fields
- o Fix crash when sparking INST
-* Version 81.0 Build 182
- o Many things causing BHOL formation have been fixed
- o Stickmen no longer fall through some powders
- o Fireworks work with different gravity modes and Newtonian gravity
- o Freezing point for SLTW corrected to -21.1 °C
- o SING formation removed from fusion
-* Version 80.4 Build 179
- o VINE grows along WOOD
- o changes to FRZZ
- o Adding neutrons to EXOT makes it turn into whatever element it touches
- o Clone remembers the ctype of lava (can now clone molten metal etc, instead of just molten stone)
- o Compressed particles turn into BHOL
-* Version 80.3 Build 178
- o Fix session check on startup
-* Version 80.3 Build 177
- o TTAN only blocks pressure when adjacent to at least two more TTAN particles (or anytime with a .tmp of 1)
-* Version 80.2 Build 176
- o Minor EXOT fix
-* Version 80.1 Build 175
- o EXOT uses heat view's rainbow color scale
-* Version 80.1 Build 174
- o No change - not in beta anymore
-* Version 80.0 Beta Build 173
- o New Element: EXOT
- o WARP element changes - now completely invisible
-* Version 79.7 Build 172
- o Fix a TRON flag
-* Version 79.6 Beta Build 171
- o Fix FIGH not spawning
-* Version 79.5 Beta Build 170
- o Fix bug where snow melted without taking it's ctype into account
- o Fix PROP_NEUTPENETRATE
- o Add a setting to draw a wall frame around the screen
- o Fix flashing dust glitch
- o Fix command line save opening
-* Version 79.4 Beta Build 169
- o Fix ptsave parsing if there is no '#'
- o Download progress bar for save opening
- o Soap bubbles easily formed, also their links inherit soap's decoration color
- o Don't show disabled elements in the search
- o Fix saltwater boiling temp typo
-* Version 79.3 Beta Build 168
- o Fix emp flash
- o Live parts rendering in deco editor
- o Oxygen fusion and other fusion fixes
- o Prevent infinite loops in Lua
- o Fix some decoration editor and console bugs
- o Custom graphics functions with lua using tpt.graphics_func()
- o VOID and PVOD can be set to only eat their ctype
- o New feature, Element search (press 'e' on the keyboard)
- o Fix bug with BOMB not deleting correctly
- o Fix issue that cause the gravity walls to not update
- o Handling of ptsave protocol so you can create links to open games in Powder toy
-* Version 79.2 Beta Build 167
- o Fix minor spelling errors
- o Fix crash when using flood-fill or a lot of INST
- o Fix an issue that made it impossible to change the Windows size from the options screen
-* Version 79.1 Beta Build 166
- o Prevent changing of Window size if the screen is too small.
- o Fix bug that caused pressure to leak from TTAN when pausing/framestepping
- o Fix crash when opening display options
-* Version 79.0 Beta Build 165
- o Fix Titanium only conducting once
- o Better colour options preview.
-* Version 79.0 Beta Build 164
- o Fix a problem with GPMP that caused gravity to depend on air pressure
- o Fix TNT sometimes not exploding if multiple TNT particles are in the same place
- o Fix PUMP not generating negative pressure if it is next to a wall
- o New element: titanium (in the solids menu), which completely blocks air and absorbs some neutrons
-* Version 78.1 Build 163
- o Fix bug that created "weaponised explosive GEL"
- o Changes to License (GPLv2 to GPLv3)
- o Fix bug that caused thumbnail caching to not work
- o Remove unused debug output of thumbnail cache
- o Plasma can now travel through portals and PIPE
- o Fix file opening on Mac OS X
-* Version 78.0 Beta Build 162
- o Fixes when moving signs
- o Line snapping in the decoration editor
- o Changes to SING to prevent it from exploding through walls
- o Save soap bubbles
- o Changes to GEL, will no longer absorb water when saturated
- o FILT not heated by photons with ambient heat on
- o New save format: OPS, allows saving of almost all data within the simulation
-* Version 77.0 Build 159
- o tmp2 support for old console
- o save tmp2 for TRON
-* Version 76.0 Build 158
- o GEL won't try to move solids anymore
-* Version 76.0 Build 157
- o Fixes for GEL and TRON
- o Fix sponge bug
-* Version 76.0 Beta Build 156
- o New element: TRON
-* Version 75.0 Beta Build 155
- o New element: GEL
-* Version 74.2 Build 154
- o Walls don't trigger automatic pipe pattern generation
- o BCOL uses COAL's graphics function
- o Report icon
- o Fix unmeltable ice
-* Version 74.1 Build 152
- o Fix ice with ctype of 0
-* Version 74.1 Build 151
- o BRAY glows in fancy display mode
-* Version 74.1 Build 150
- o Icon for Force Elements
- o Allow DEST to be used with clone elements.
-* Version 74.0
- o Fixes for Triangle brush and minor electron bug
- o Debug lines for WiFi, Portal and Soap
- o Fusion for H2 at high temperature+high pressure
- o Ambient heat and Newtonian Gravity in Quick Options menu.
- o Smudge tool
- o Speed improvements for particle drawing
-* Version 73.0
- o New elements: FRAY - Similar to ARAY but applies force, RPEL - Attract and repel particles
- o DEUT can be compressed by gravitational fields
- o Fix for "bumpy" streams of photons coming from PCLN
- o Lua methods for writing and reading the bmap and emap
-* Version 72.0
- o More consistent spark speed (possibly affects existing circuits)
- o BRAY fire speed (Only shoots once per spark)
- o DLAY blocked by INSL
- o WIFI will always take one frame to transmit SPRK
- o Ambient heat blocked by walls.
-* Version 71.3
- o OPS format fixes
- o Figh drawn correctly in stamps
-* Version 71.2
- o Enable use of caching server to improve performance or thumbnail retrieval
-* Version 71.1
- o Fixes to OPS format
- o Fix issue where LRBD/RBDM isn't ignited by WATR
- o Fix crash on rotating a stamp with walls as wide as the window
- o Fix Invisible photons
- o Fix bug where WARP+SING destroys DMND
- o Fix issue where Lua can't create photons in glass
-* Version 71.0
- o Update can_move, recount menu items, and clear graphics cache when tpt.el is changed
- o Fix creation of invalid sign walls
- o Added OPS format, disabled and not used
-* Version 70.1
- o Support element names and hex constants in PROP tool
- o Fix TNT bug
- o Fix crash in clear_sim if gravity is not initialized
-* Version 70.0
- o New element: ignition cord
- o Stickmen and fighter fixes
-* Version 69.1
- o New Lua API features, ability to edit particle properties from tpt.el... array, particles are exposed as an array now
-* Version 69.0
- o New element: TNT
- o Bug fix for LCRY and ELEC
- o Restore old LCRY/DECO rendering
- o Fix display modes on number hotkeys not saving correctly
-* Version 68.7
- o Additions to Lua API:
- o tpt.el: Table of element types, tpt.el.none = 0, tpt.el.dust = 1, etc.
- o tpt.version: Table of version info, tpt.el.major, minor, build
- o int tpt.element(string name): returns numeric ID of given element name, tpt.element("WATR") = tpt.el.watr
- o tpt.element_func(function func, int element, [boolean replace]) : Sets the update function for a specific element
- o tpt.element_func has the following args: (int index, int x, int y, int surround, int nt)
-* Version 68.6
- o Add back number key hotkeys to change display modes
- o Add back blob and heat gradient display
- o Correct icons in render_ui
- o Add back portal effects
-* Version 68.5
- o Fix decorations
-* Version 68.4
- o Stamp browser fixes
- o Remove some stuff from HUD to make it fit
- o Fix grid mode
- o Replace cmode with flexible render options
-* Version 68.3
- o Pixel grid and cursor in zoom
-* Version 68.1
- o CAUS killes stickmen they can also have gas powers now
- o Fix air inversion
-* Version 68.0
- o Decorations appear on gases
- o Stickmen and fighter fixes
- o Fixed WIRE graphics
- o New elements: ACEL and DCEL, accelerate nearby photons
-* Version 67.0
- o New element: ELEC
- o Changed now LCRY works
-* Version 66.1
- o Massive overhaul of graphics code, appearance of many elements changed
-* Version 65.5
- o Elements from Maksprog's mod
- o LIGH - Lightning
- o DEST - Variation of BOMB
- o TESC - Tesla coil, creates lightning
- o EMP - Destroys electronic components
- o Fix bug with infinite temperature
- o Fix beta enrolling
- o Add a new mode to filter, subtract (tmp of 3)
- o Quick options menu in top right, can toggle various options quickly
- o Lots and lots of fixes
-* Version 64.3
- o Decoration editor tool menu, with lighten and darken tools
- o Can type in decoration editor color boxes for specific RGB values, hit enter after typing a number to confirm
- o SOAP removes decoration, opposite of BIZR
- o Water equalization, turn on in options menu, or with tpt.watertest()
- o BUBW changes to be more realistic, can explode
- o New element CAUS, an acid like gas, created from ACID+WTRV
- o Can see selected elements from Lua, tpt.selectedl or tpt.selectedr
- o Saved settings are in JSON format, replaces powder.def
- o Can opt in to receive beta updates
- o QRTZ scatters photons.
- o New Tool, PROP, edit properties easily without console.
- o FILT has modes with .tmp (0,1,2). 0 is convert (old method). 1 will filter (only close color can pass). 2 is add color
- o 'Sign out' button in the login menu, instead of submitting blank data
- o Fancy colored powders, hit 'n' to toggle
-* Version 61.2
- o Fixed a Lua mouse event bug
- o Can set decoration layer "dcolour" property
- o Fixed some possible cases where particles disappear randomly
-* Version 61.1
- o Fix some memory leaks
- o STOR will absorb anything when no ctype set, and it's ctype can't be a solid element
-* Version 61.0
- o Added energy only wall (Photons, Neutrons, etc.) as replacement for gas only wall fix
- o STOR will change appearance when it holds a particle
-* Version 60.1
- o Tools menu for AIR, HEAT, COOL, etc.
- o tpt.getscript() to download from official script repository (not used)
- o tpt.setwindowsize(scale,fullscreen) to change scale (1 or 2) and fullscreen (0 or 1)
- o Selection for stamp/copy now by pixel
- o Water puts out fire better
- o New elements: CO2, BUBW, DRIC, STOR, PVOD, CONV
- o Zoom toggle: alt+z
- o BIZR acts as a dye
- o Many other various fixes and improvements
-* Version 57.5
- o Fix Lua keyevent function
-* Version 57.4
- o Fix STKM2 spaz
- o Fix bug where electrode (ETRD) would delete particles in replace mode
-* Version 57.3
- o Fix coal being invisible when first drawn
-* Version 57.2
- o Allow scrolling in the special menu
-* Version 57.1
- o Stops the client launching DDos attack on server when checking for updates
-* Version 57
- o Gravity tools (NGRV and PGRV)
- o Allow reloading of directly opened files
- o Graphical changes to coal
-* Version 56
- o New element: GBMB (gravity bomb), requires newtonian gravity
-* Version 55
- o New element: WIRE
- o Extra line tool info if you type tpt.setdebug(4) into the console
-* Version 53.3
- o New Lua API functions to get keyboard/mouse presses
-* Version 53.1
- o Fix old GOL + clone saves and other life visual imprivements
- o Fancy lensing for mewtonian gravity in fancy (7) display
- o New element: DLAY
- o New Lua API functions from me4502
-* Version 47.3
- o Enhanced visual effects for Portals
- o Glow now has more stimuli (Green: Pressure, Blue: Movement, Red: Heat)
- o Python console (Unavailable in current beta)
- o Fixed issue where you appear to be logged in but aren't.
- o Changes to Quartz (Grows like crystal when exposed to salt water)
- o Singularity explodes upon death
- o Save ID shown after saving and on Open Dialog
- o Rearrangement of some elements (Photons in Radioactive, Thunder in Explosive, etc)
-* Version 46.3
- o Major game engine and performance improvements.
- o New GOL elements.
- o More secure login system
-* Version 45.2
- o Important! Fix for Auto-update in Linux.
-* Version 45.1
- o Small bugfix for Lava and Portals.
- o Fix crash when 2 of the same stickman are somehow placed.
-* Version 45.0
- o Fix bug where description would persist after a reset
- o ARAY now passes through INWR without interracting.
- o INST has been fixed and placed in the Electronics menu
- o Photons turn into neutrons when passing through INVS
- o Other small bug fixes.
-* Version 44.7
- o Fix login and dialog text box issues.
- o Small bugfixes to some elements.
- o Additional 'debug' information.
- o Increase WIFI channels
- o Add missing icons for menus and display modes.
-* Version 44.6
- o Fix for brush issues when using small brushes.
- o Pause state saving modifications.
-* Version 44.5
- o Fix corruption issues with FAN wall.
-* Version 44.4
- o Many new elements from cracker64s mod.
- o Pause state is saved.
- o Particle properties are saved more accurately.
- o Improved search and save viewing, added descriptions and comments.
-* Version 42.3
- o Changed internal temperature scale to kelvin.
- o Fixed physics bug with certain powders.
- o Fixed bug when loading saves with stickman in.
- o Added save history, the ability to view previous versions of saves.
-* Version 42.0
- o New Elements: Brick, Glow, Diesel, many others.
- o Source code seperation
- o Lots of other stuff that I can't remember.
-* Version 41.3
- o Fixes bug where Insulation would burst into flames randomly
- o Moves fancy new effects into a separate colour mode.
-* Version 39.0
- o New element: Liquid Crystal
- o New element: Battery
- o New element: Noble Gas
- o Copy, cut and paste
-* Version 38.0
- o New element: Nitrogen Ice
- o New element: Electrode (Allows currents to jump)
- o Adds a lock icon to private saves.
- o Binds the '[' and ']' keys to decrease/increase the cursor size for those without scroll wheels.
- o Fixes wall menu issue where walls would be selected by accident.
-* Version 37.0
- o New element: Plasma
- o New element: Thunder/Lighting
- o New wall: Allows only gas
- o Fixes HUD bug.
-* Version 36.3
- o Introduced public & private saving (more info here)
-* Version 36.2
- o Fixes bug where rating would appear as Zero in search.
-* Version 36.1
- o Feature: Particle sampling with middle click
- o Feature: Download from website, for information, see the "Announcement" forum section.
-* Version 36.0
- o Changes to the menu
- o New elements for electronics
- o New voting system
- o Added functions for moderating
-* Version 35.0
- o Added elements: White Hole, Black Hole, Rubidium and Liquid Rubidium
- o Fixed the OSX version
- o Some other bug fixes that I forgot.
-* Version 34.0
- o Fixed certain graphical glitches
- o Changed menu categories
- o Increased menu hover size
-* Version 33.2
- o Photons can now ignite flammable materials.
- o Distilled water will turn into water on contact with water.
- o Fixes burning broken metal
-* Version 34.0 (Beta 6)
- o New element menu layout
- o New element: Liquid Nitrogen
-* Version 34.0 (Beta 5)
- o Improvements to stamp browser
- o Added Glyphs for Blob and Heat view
- o Fixed bug that caused a crash on Windows systems when using the wall tool in the window edges.(Fixed more than last time)
- o Decreased/Increased Min/Max Temperatures.
-* Version 34.0 (Beta 4)
- o Cool, heat and Air no longer crash upon flood fill
- o Fixed bug that caused a crash on Windows systems when using the wall tool in the window edges.
- o Stamp browser now allows multiple pages.
- o Improved the zoom features, allowing inspection.
- o Modification to temperature simulation, pressure is now taken into account with transitions from liquid to gas and vice-versa
- o Fixed bug where Salt-water would not leave salt upon evaporation
-* Version 34.0 (Beta 3)
- o Bug fixes for uranium
- o Fixed bug where extremely hot objects would show as black
- o Fixed but where stamps would not be loaded
-* Version 34.0 (Beta 2)
- o Bug fixes
- o Legacy Mode state is now saved and loaded
- o Fix "Cool" and "Heat" when drawing on walls.
- o Air now works.
-* Version 34.0 (Beta 1)
- o Bug fixes
- o Legacy Mode (Older saves will load with legacy mode, preserving the functionality of the older powder toy)
- o Heat and Cool elements. (Air is broken until next beta.)
-* Version 34.0 (Beta)
- o Heat Simulation (With free bugs and glitches)
- o New Element: Uranium, heats up when pressurised.
- o New button, AIR, provides instant air, the Alt+Click and Middle Click can be used as a shortcut
-* Version 33.1
- o Masses of bug fixes
- o Broken metal and breakable metal fixed (conduction)
- o Liquid collisions fixed.
-* Version 33.0
- o Added Photons, particles similar to neutrons that travel in straight lines
- o Added destructable metal
- o Fixed a glitch with diamond that would make it appear invisible to air pressure.
-* Version 32.0
- o Added Diamond (Thanks to ief014)
- o Fixed packaging errors for the Windows release
-* Version 31.0
- o Plutonium more powerful
- o Changes to the handling of lava (Now solidifies into the same material it was melted from).
- o New element: Salt.
- o New element: Salt water
-* Version 30.0
- o Added the ability to change the zoom strength
- o Increased the maximum pen size.
- o New element: Concrete, tougher than stone, stackable.
- o New element: Distilled water, similar to water, but doesn't conduct electricity
- o Changed menu layout, walls at the bottom, elements at the top (to allow for more future elements)
- o 32bit colour for Macintosh versions.
-* Version 28.4
- o Fixes crash when loading a save with acid.
- o Another tiny change for acid colour in blob mode
-* Version 28.3
- o Fixes acid colour in blob mode
- o Fixes blob mode colour on Macintosh and 16bit colour systems
-* Version 28.2
- o Quit confirmation dialogue when using the escape key
- o Walls are "blobbed" in Blob view
-* Version 28.1
- o Steam rises
- o Acid drastically changed, now dilutes itself when dissolving other particles
-* Version 28.0
- o "Yellow wall" bug fix, doesn't absorb particles when placed above another wall type.
- o New wall type added: E-Hole, absorbs particles when unpowered, released them when powered.
+scale:1 Normal window resolution
+scale:2 Doubled window resolution
+kiosk Fullscreen mode
+proxy:server[:port] Proxy server to use [Example: proxy:wwwcache.lancs.ac.uk:8080]
+open <file> Opens the file as a stamp or game save
+ddir <directory> Directory used for saving stamps and preferences
+nohud Disables the hud
+sound Enable sound to be played from console
+scripts Enable scripts to be run from old console
+ptsave:<save id>#<name(Optional)> (ex. ptsave:2198#Destroyable_city_5_wth_metro~dima-gord)