summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorAlex <zc00gii@gmail.com>2010-09-26 21:14:51 (GMT)
committer Alex <zc00gii@gmail.com>2010-09-26 21:14:51 (GMT)
commitbf534e1514d37a6b1fef6163fbed32766cbc8711 (patch)
tree62805b27ae9287c466435b30d65463158752af78
parent7341fd94685f83956374d34323c11de5c27a9e06 (diff)
downloadpowder-bf534e1514d37a6b1fef6163fbed32766cbc8711.zip
powder-bf534e1514d37a6b1fef6163fbed32766cbc8711.tar.gz
Added BCOL, changed FUSE->FSEP
-rw-r--r--powder.c389
-rwxr-xr-xpowder.h178
2 files changed, 307 insertions, 260 deletions
diff --git a/powder.c b/powder.c
index ffe604b..cb93d7d 100644
--- a/powder.c
+++ b/powder.c
@@ -124,7 +124,7 @@ void kill_part(int i)
#ifdef WIN32
_inline int create_part(int p, int x, int y, int t)
#else
-inline int create_part(int p, int x, int y, int t)
+ inline int create_part(int p, int x, int y, int t)
#endif
{
int i;
@@ -181,19 +181,19 @@ inline int create_part(int p, int x, int y, int t)
if(t==PT_SPRK)
{
if((pmap[y][x]&0xFF)!=PT_METL &&
- (pmap[y][x]&0xFF)!=PT_PSCN &&
- (pmap[y][x]&0xFF)!=PT_NSCN &&
- (pmap[y][x]&0xFF)!=PT_NTCT &&
- (pmap[y][x]&0xFF)!=PT_PTCT &&
- (pmap[y][x]&0xFF)!=PT_WATR &&
- (pmap[y][x]&0xFF)!=PT_SLTW &&
- (pmap[y][x]&0xFF)!=PT_BMTL &&
- (pmap[y][x]&0xFF)!=PT_RBDM &&
- (pmap[y][x]&0xFF)!=PT_LRBD &&
- (pmap[y][x]&0xFF)!=PT_ETRD &&
- (pmap[y][x]&0xFF)!=PT_BRMT &&
- (pmap[y][x]&0xFF)!=PT_NBLE &&
- (pmap[y][x]&0xFF)!=PT_INWR)
+ (pmap[y][x]&0xFF)!=PT_PSCN &&
+ (pmap[y][x]&0xFF)!=PT_NSCN &&
+ (pmap[y][x]&0xFF)!=PT_NTCT &&
+ (pmap[y][x]&0xFF)!=PT_PTCT &&
+ (pmap[y][x]&0xFF)!=PT_WATR &&
+ (pmap[y][x]&0xFF)!=PT_SLTW &&
+ (pmap[y][x]&0xFF)!=PT_BMTL &&
+ (pmap[y][x]&0xFF)!=PT_RBDM &&
+ (pmap[y][x]&0xFF)!=PT_LRBD &&
+ (pmap[y][x]&0xFF)!=PT_ETRD &&
+ (pmap[y][x]&0xFF)!=PT_BRMT &&
+ (pmap[y][x]&0xFF)!=PT_NBLE &&
+ (pmap[y][x]&0xFF)!=PT_INWR)
return -1;
parts[pmap[y][x]>>8].type = PT_SPRK;
parts[pmap[y][x]>>8].life = 4;
@@ -235,16 +235,18 @@ inline int create_part(int p, int x, int y, int t)
parts[i].life = 75;
}
/*Testing
- if(t==PT_WOOD){
- parts[i].life = 150;
- }
- End Testing*/
+ if(t==PT_WOOD){
+ parts[i].life = 150;
+ }
+ End Testing*/
if(t==PT_FUSE)
- parts[i].life = ((uint32_t)(50 << 24) | (uint32_t)50);
+ parts[i].life = ((uint32_t)(50 << 24) | (uint32_t)50);
if(t==PT_FSEP)
- parts[i].life = 50;
+ parts[i].life = 50;
if(t==PT_COAL)
- parts[i].life = 110;
+ parts[i].life = ((uint32_t)(110 << 24) | (uint32_t)50);
+ if(t==PT_BCOL)
+ parts[i].life = 110;
if(t==PT_FIRE)
parts[i].life = rand()%50+120;
if(t==PT_PLSM)
@@ -334,7 +336,7 @@ inline int create_part(int p, int x, int y, int t)
#ifdef WIN32
_inline void delete_part(int x, int y)
#else
-inline void delete_part(int x, int y)
+ inline void delete_part(int x, int y)
#endif
{
unsigned i;
@@ -352,7 +354,7 @@ inline void delete_part(int x, int y)
#ifdef WIN32
_inline int is_wire(int x, int y)
#else
-inline int is_wire(int x, int y)
+ inline int is_wire(int x, int y)
#endif
{
return bmap[y][x]==6 || bmap[y][x]==7 || bmap[y][x]==3 || bmap[y][x]==8 || bmap[y][x]==11 || bmap[y][x]==12;
@@ -361,7 +363,7 @@ inline int is_wire(int x, int y)
#ifdef WIN32
_inline int is_wire_off(int x, int y)
#else
-inline int is_wire_off(int x, int y)
+ inline int is_wire_off(int x, int y)
#endif
{
return (bmap[y][x]==6 || bmap[y][x]==7 || bmap[y][x]==3 || bmap[y][x]==8 || bmap[y][x]==11 || bmap[y][x]==12) && emap[y][x]<8;
@@ -396,30 +398,30 @@ void set_emap(int x, int y)
// fill children
if(y>1 && x1==x2 &&
- is_wire(x1-1, y-1) && is_wire(x1, y-1) && is_wire(x1+1, y-1) &&
- !is_wire(x1-1, y-2) && is_wire(x1, y-2) && !is_wire(x1+1, y-2))
+ is_wire(x1-1, y-1) && is_wire(x1, y-1) && is_wire(x1+1, y-1) &&
+ !is_wire(x1-1, y-2) && is_wire(x1, y-2) && !is_wire(x1+1, y-2))
set_emap(x1, y-2);
else if(y>0)
for(x=x1; x<=x2; x++)
if(is_wire_off(x, y-1))
{
if(x==x1 || x==x2 || y>=YRES/CELL-1 ||
- is_wire(x-1, y-1) || is_wire(x+1, y-1) ||
- is_wire(x-1, y+1) || !is_wire(x, y+1) || is_wire(x+1, y+1))
+ is_wire(x-1, y-1) || is_wire(x+1, y-1) ||
+ is_wire(x-1, y+1) || !is_wire(x, y+1) || is_wire(x+1, y+1))
set_emap(x, y-1);
}
if(y<YRES/CELL-2 && x1==x2 &&
- is_wire(x1-1, y+1) && is_wire(x1, y+1) && is_wire(x1+1, y+1) &&
- !is_wire(x1-1, y+2) && is_wire(x1, y+2) && !is_wire(x1+1, y+2))
+ is_wire(x1-1, y+1) && is_wire(x1, y+1) && is_wire(x1+1, y+1) &&
+ !is_wire(x1-1, y+2) && is_wire(x1, y+2) && !is_wire(x1+1, y+2))
set_emap(x1, y+2);
else if(y<YRES/CELL-1)
for(x=x1; x<=x2; x++)
if(is_wire_off(x, y+1))
{
if(x==x1 || x==x2 || y<0 ||
- is_wire(x-1, y+1) || is_wire(x+1, y+1) ||
- is_wire(x-1, y-1) || !is_wire(x, y-1) || is_wire(x+1, y-1))
+ is_wire(x-1, y+1) || is_wire(x+1, y+1) ||
+ is_wire(x-1, y-1) || !is_wire(x, y-1) || is_wire(x+1, y-1))
set_emap(x, y+1);
}
}
@@ -427,7 +429,7 @@ void set_emap(int x, int y)
#ifdef WIN32
_inline int parts_avg(int ci, int ni)
#else
-inline int parts_avg(int ci, int ni)
+ inline int parts_avg(int ci, int ni)
#endif
{
int pmr = pmap[(int)((parts[ci].y + parts[ni].y)/2)][(int)((parts[ci].x + parts[ni].x)/2)];
@@ -467,9 +469,9 @@ int nearest_part(int ci, int t)
void update_particles_i(pixel *vid, int start, int inc)
{
int i, j, x, y, t, nx, ny, r, a, s, rt, fe, nt, lpv, nearp, pavg;
- uint16_t tempu1, tempu2;
- int16_t temps1, temps2;
- float tempf1, tempf2;
+ uint16_t tempu1, tempu2;
+ int16_t temps1, temps2;
+ float tempf1, tempf2;
float mv, dx, dy, ix, iy, lx, ly, d, pp;
float pt = R_TEMP;
float c_heat = 0.0f;
@@ -487,7 +489,7 @@ void update_particles_i(pixel *vid, int start, int inc)
if(sys_pause&&!framerender)
return;
- if(parts[i].life && t!=PT_ACID && t!=PT_COAL && t!=PT_WOOD && t!=PT_NBLE && t!=PT_SWCH && t!=PT_STKM && t!=PT_FUSE && t!=PT_FSEP)
+ if(parts[i].life && t!=PT_ACID && t!=PT_COAL && t!=PT_WOOD && t!=PT_NBLE && t!=PT_SWCH && t!=PT_STKM && t!=PT_FUSE && t!=PT_FSEP && t!=PT_BCOL)
{
if(!(parts[i].life==10&&parts[i].type==PT_LCRY))
parts[i].life--;
@@ -523,15 +525,15 @@ void update_particles_i(pixel *vid, int start, int inc)
if(x<0 || y<0 || x>=XRES || y>=YRES ||
- ((bmap[y/CELL][x/CELL]==1 ||
- bmap[y/CELL][x/CELL]==8 ||
- bmap[y/CELL][x/CELL]==9 ||
- (bmap[y/CELL][x/CELL]==2) ||
- (bmap[y/CELL][x/CELL]==3 && ptypes[t].falldown!=2) ||
- (bmap[y/CELL][x/CELL]==10 && ptypes[t].falldown!=1) ||
- (bmap[y/CELL][x/CELL]==13 && ptypes[t].falldown!=0 && parts[i].type!=PT_FIRE && parts[i].type!=PT_SMKE) ||
- (bmap[y/CELL][x/CELL]==6 && (t==PT_METL || t==PT_SPRK)) ||
- (bmap[y/CELL][x/CELL]==7 && !emap[y/CELL][x/CELL])) && (t!=PT_STKM)))
+ ((bmap[y/CELL][x/CELL]==1 ||
+ bmap[y/CELL][x/CELL]==8 ||
+ bmap[y/CELL][x/CELL]==9 ||
+ (bmap[y/CELL][x/CELL]==2) ||
+ (bmap[y/CELL][x/CELL]==3 && ptypes[t].falldown!=2) ||
+ (bmap[y/CELL][x/CELL]==10 && ptypes[t].falldown!=1) ||
+ (bmap[y/CELL][x/CELL]==13 && ptypes[t].falldown!=0 && parts[i].type!=PT_FIRE && parts[i].type!=PT_SMKE) ||
+ (bmap[y/CELL][x/CELL]==6 && (t==PT_METL || t==PT_SPRK)) ||
+ (bmap[y/CELL][x/CELL]==7 && !emap[y/CELL][x/CELL])) && (t!=PT_STKM)))
{
kill_part(i);
continue;
@@ -648,8 +650,8 @@ void update_particles_i(pixel *vid, int start, int inc)
for(nx=-1; nx<2; nx++)
for(ny=-1; ny<2; ny++)
if(x+nx>=0 && y+ny>0 &&
- x+nx<XRES && y+ny<YRES &&
- (!bmap[(y+ny)/CELL][(x+nx)/CELL] || bmap[(y+ny)/CELL][(x+nx)/CELL]==5))
+ x+nx<XRES && y+ny<YRES &&
+ (!bmap[(y+ny)/CELL][(x+nx)/CELL] || bmap[(y+ny)/CELL][(x+nx)/CELL]==5))
{
if(!pmap[y+ny][x+nx])
a = 1;
@@ -894,7 +896,7 @@ void update_particles_i(pixel *vid, int start, int inc)
for(nx=-2; nx<3; nx++)
for(ny=-2; ny<3; ny++)
if(x+nx>=0 && y+ny>0 &&
- x+nx<XRES && y+ny<YRES && (nx || ny))
+ x+nx<XRES && y+ny<YRES && (nx || ny))
{
r = pmap[y+ny][x+nx];
if((r>>8)>=NPART || !r)
@@ -926,7 +928,7 @@ void update_particles_i(pixel *vid, int start, int inc)
for(nx=-2; nx<3; nx++)
for(ny=-2; ny<3; ny++)
if(x+nx>=0 && y+ny>0 &&
- x+nx<XRES && y+ny<YRES && (nx || ny))
+ x+nx<XRES && y+ny<YRES && (nx || ny))
{
r = pmap[y+ny][x+nx];
if((r>>8)>=NPART || !r)
@@ -950,128 +952,169 @@ void update_particles_i(pixel *vid, int start, int inc)
}
else if(t==PT_COAL)
{
- if(parts[i].life<=0) {
+ tempu1 = (uint16_t)(((unsigned int)parts[i].life) >> 24);
+ tempu2 = (uint16_t)(((unsigned int)parts[i].life) & 0x0000FFFF);
+ if(tempu1<=0) {
t = PT_NONE;
kill_part(i);
create_part(-1, x, y, PT_FIRE);
goto killed;
- } else if(parts[i].life < 100) {
- parts[i].life--;
+ } else if(tempu1 < 100) {
+ tempu1--;
create_part(-1, x+rand()%3-1, y+rand()%3-1, PT_FIRE);
}
-
+ if((pv[y/CELL][x/CELL] > 4.3f)&&tempu2>40)
+ tempu2=39;
+ else if(tempu2<40&&tempu2>0)
+ tempu2--;
+ else if(tempu2<=0) {
+ t = PT_NONE;
+ kill_part(i);
+ r = create_part(-1, x, y, PT_BCOL);
+ goto killed;
+ }
for(nx=-2; nx<3; nx++)
for(ny=-2; ny<3; ny++)
if(x+nx>=0 && y+ny>0 &&
- x+nx<XRES && y+ny<YRES && (nx || ny))
+ x+nx<XRES && y+ny<YRES && (nx || ny))
{
r = pmap[y+ny][x+nx];
if((r>>8)>=NPART || !r)
continue;
if(((r&0xFF)==PT_FIRE || (r&0xFF)==PT_PLSM) && 1>(rand()%500))
{
- if(parts[i].life>100) {
- parts[i].life = 99;
+ if(tempu1>100) {
+ tempu1 = 99;
}
}
}
- }
- else if(t==PT_FUSE)
- {
- // I do a parts[i].life hack here, the first half bits is for the burn life, the last half bits is for the pressure life
- tempu1 = (uint16_t)(((unsigned int)parts[i].life) >> 24);
- tempu2 = (uint16_t)(((unsigned int)parts[i].life) & 0x0000FFFF);
- if(tempu1<=0) {
- t = PT_NONE;
- kill_part(i);
- r = create_part(-1, x, y, PT_PLSM);
- parts[r].life = 50;
- goto killed;
- } else if (tempu1 < 40) {
- tempu1--;
- if((rand()%100)==0) {
- r = create_part(-1, (nx=x+rand()%3-1), (ny=y+rand()%3-1), PT_PLSM);
- parts[r].life = 50;
- }
- }
- if(pv[y/CELL][x/CELL] > 0.8f)
- tempu2--;
- else if(tempu2<=0) {
- t = PT_NONE;
- kill_part(i);
- r = create_part(-1, x, y, PT_FSEP);
- goto killed;
- }
- for(nx=-2; nx<3; nx++)
- for(ny=-2; ny<3; ny++)
- if(x+nx>=0 && y+ny>0 &&
- x+nx<XRES && y+ny<YRES && (nx || ny))
- {
- r = pmap[y+ny][x+nx];
- if((r>>8)>=NPART || !r)
- continue;
- if((r&0xFF)==PT_SPRK || (parts[i].temp>=(273.15+700.0f)) && 1>(rand()%20))
- {
- if(tempu1>40) {
- tempu1 = 39;
- }
- }
- }
- parts[i].life = ((uint32_t)(((uint32_t)tempu1 << 24) | (uint32_t)tempu2));
- }
- else if(t==PT_FSEP)
- {
- if(parts[i].life<=0) {
- t = PT_NONE;
- kill_part(i);
- r = create_part(-1, x, y, PT_PLSM);
- parts[r].life = 50;
- goto killed;
- } else if (parts[i].life < 40) {
- parts[i].life--;
- if((rand()%10)==0) {
- r = create_part(-1, (nx=x+rand()%3-1), (ny=y+rand()%3-1), PT_PLSM);
- parts[r].life = 50;
- }
- }
- for(nx=-2; nx<3; nx++)
- for(ny=-2; ny<3; ny++)
- if(x+nx>=0 && y+ny>0 &&
- x+nx<XRES && y+ny<YRES && (nx || ny))
- {
- r = pmap[y+ny][x+nx];
- if((r>>8)>=NPART || !r)
- continue;
- if((r&0xFF)==PT_SPRK || (parts[i].temp>=(273.15+400.0f)) && 1>(rand()%15))
- {
- if(parts[i].life>40) {
- parts[i].life = 39;
- }
- }
- }
- }
- else if(t==PT_NTCT||t==PT_PTCT||t==PT_INWR)
+ parts[i].life = ((uint32_t)(((uint32_t)tempu1 << 24) | (uint32_t)tempu2));
+ } else if(t==PT_BCOL)
{
+ if(parts[i].life<=0) {
+ t = PT_NONE;
+ kill_part(i);
+ create_part(-1, x, y, PT_FIRE);
+ goto killed;
+ } else if(parts[i].life < 100) {
+ parts[i].life;
+ create_part(-1, x+rand()%3-1, y+rand()%3-1, PT_FIRE);
+ }
+
for(nx=-2; nx<3; nx++)
for(ny=-2; ny<3; ny++)
if(x+nx>=0 && y+ny>0 &&
- x+nx<XRES && y+ny<YRES && (nx || ny))
+ x+nx<XRES && y+ny<YRES && (nx || ny))
{
r = pmap[y+ny][x+nx];
if((r>>8)>=NPART || !r)
continue;
- if((r&0xFF)==PT_SPRK && parts[r>>8].ctype==PT_METL && parts_avg(i, r>>8)!=PT_INSL)
+ if(((r&0xFF)==PT_FIRE || (r&0xFF)==PT_PLSM) && 1>(rand()%500))
{
- parts[i].temp = 473.0f;
+ if(parts[i].life>100) {
+ parts[i].life = 99;
+ }
}
}
}
- else if(t==PT_PLNT)
- {
+ else if(t==PT_FUSE)
+ {
+ // I do a parts[i].life hack here, the first half bits is for the burn life, the last half bits is for the pressure life
+ tempu1 = (uint16_t)(((uint32_t)parts[i].life) >> 24);
+ tempu2 = (uint16_t)(((uint32_t)parts[i].life) & 0xFFFF);
+ if(tempu1<=0) {
+ t = PT_NONE;
+ kill_part(i);
+ r = create_part(-1, x, y, PT_PLSM);
+ parts[r].life = 50;
+ goto killed;
+ } else if (tempu1 < 40) {
+ tempu1--;
+ if((rand()%100)==0) {
+ r = create_part(-1, (nx=x+rand()%3-1), (ny=y+rand()%3-1), PT_PLSM);
+ parts[r].life = 50;
+ }
+ }
+ if((pv[y/CELL][x/CELL] > 2.7f)&&tempu2>40)
+ tempu2=39;
+ else if(tempu2<40&&tempu2>0)
+ tempu2--;
+ else if(tempu2<=0) {
+ t = PT_NONE;
+ kill_part(i);
+ r = create_part(-1, x, y, PT_FSEP);
+ goto killed;
+ }
+ for(nx=-2; nx<3; nx++)
+ for(ny=-2; ny<3; ny++)
+ if(x+nx>=0 && y+ny>0 &&
+ x+nx<XRES && y+ny<YRES && (nx || ny))
+ {
+ r = pmap[y+ny][x+nx];
+ if((r>>8)>=NPART || !r)
+ continue;
+ if((r&0xFF)==PT_SPRK || (parts[i].temp>=(273.15+700.0f)) && 1>(rand()%20))
+ {
+ if(tempu1>40) {
+ tempu1 = 39;
+ }
+ }
+ }
+ parts[i].life = ((uint32_t)(((uint32_t)tempu1 << 24) | (uint32_t)tempu2));
+ }
+ else if(t==PT_FSEP)
+ {
+ if(parts[i].life<=0) {
+ t = PT_NONE;
+ kill_part(i);
+ r = create_part(-1, x, y, PT_PLSM);
+ parts[r].life = 50;
+ goto killed;
+ } else if (parts[i].life < 40) {
+ parts[i].life--;
+ if((rand()%10)==0) {
+ r = create_part(-1, (nx=x+rand()%3-1), (ny=y+rand()%3-1), PT_PLSM);
+ parts[r].life = 50;
+ }
+ }
+ for(nx=-2; nx<3; nx++)
+ for(ny=-2; ny<3; ny++)
+ if(x+nx>=0 && y+ny>0 &&
+ x+nx<XRES && y+ny<YRES && (nx || ny))
+ {
+ r = pmap[y+ny][x+nx];
+ if((r>>8)>=NPART || !r)
+ continue;
+ if((r&0xFF)==PT_SPRK || (parts[i].temp>=(273.15+400.0f)) && 1>(rand()%15))
+ {
+ if(parts[i].life>40) {
+ parts[i].life = 39;
+ }
+ }
+ }
+ }
+ else if(t==PT_NTCT||t==PT_PTCT||t==PT_INWR)
+ {
+ for(nx=-2; nx<3; nx++)
+ for(ny=-2; ny<3; ny++)
+ if(x+nx>=0 && y+ny>0 &&
+ x+nx<XRES && y+ny<YRES && (nx || ny))
+ {
+ r = pmap[y+ny][x+nx];
+ if((r>>8)>=NPART || !r)
+ continue;
+ if((r&0xFF)==PT_SPRK && parts[r>>8].ctype==PT_METL && parts_avg(i, r>>8)!=PT_INSL)
+ {
+ parts[i].temp = 473.0f;
+ }
+ }
+ }
+ else if(t==PT_PLNT)
+ {
for(nx=-2; nx<3; nx++)
for(ny=-2; ny<3; ny++)
if(x+nx>=0 && y+ny>0 &&
- x+nx<XRES && y+ny<YRES && (nx || ny))
+ x+nx<XRES && y+ny<YRES && (nx || ny))
{
r = pmap[y+ny][x+nx];
if((r>>8)>=NPART || !r)
@@ -1123,7 +1166,7 @@ void update_particles_i(pixel *vid, int start, int inc)
for(nx=-2; nx<3; nx++)
for(ny=-2; ny<3; ny++)
if(x+nx>=0 && y+ny>0 &&
- x+nx<XRES && y+ny<YRES && (nx || ny))
+ x+nx<XRES && y+ny<YRES && (nx || ny))
{
r = pmap[y+ny][x+nx];
if((r>>8)>=NPART || !r)
@@ -1158,7 +1201,7 @@ void update_particles_i(pixel *vid, int start, int inc)
for(nx=-2; nx<3; nx++)
for(ny=-2; ny<3; ny++)
if(x+nx>=0 && y+ny>0 &&
- x+nx<XRES && y+ny<YRES && (nx || ny))
+ x+nx<XRES && y+ny<YRES && (nx || ny))
{
r = pmap[y+ny][x+nx];
if((r>>8)>=NPART || !r)
@@ -1185,7 +1228,7 @@ void update_particles_i(pixel *vid, int start, int inc)
for(nx=-2; nx<3; nx++)
for(ny=-2; ny<3; ny++)
if(x+nx>=0 && y+ny>0 &&
- x+nx<XRES && y+ny<YRES && (nx || ny))
+ x+nx<XRES && y+ny<YRES && (nx || ny))
{
r = pmap[y+ny][x+nx];
if((r>>8)>=NPART || !r)
@@ -1215,7 +1258,7 @@ void update_particles_i(pixel *vid, int start, int inc)
for(nx=-2; nx<3; nx++)
for(ny=-2; ny<3; ny++)
if(x+nx>=0 && y+ny>0 &&
- x+nx<XRES && y+ny<YRES && (nx || ny))
+ x+nx<XRES && y+ny<YRES && (nx || ny))
{
r = pmap[y+ny][x+nx];
if((r>>8)>=NPART || !r)
@@ -1263,7 +1306,7 @@ void update_particles_i(pixel *vid, int start, int inc)
for(nx=-1; nx<2; nx++)
for(ny=-1; ny<2; ny++)
if(x+nx>=0 && y+ny>0 &&
- x+nx<XRES && y+ny<YRES && (nx || ny))
+ x+nx<XRES && y+ny<YRES && (nx || ny))
{
r = pmap[y+ny][x+nx];
if((r>>8)>=NPART || !r)
@@ -1312,11 +1355,11 @@ void update_particles_i(pixel *vid, int start, int inc)
if((r&0xFF)==PT_COAL && 5>(rand()%100))
parts[r>>8].type = PT_WOOD;
/*if(parts[r>>8].type>1 && parts[r>>8].type!=PT_NEUT && parts[r>>8].type-1!=PT_NEUT && parts[r>>8].type-1!=PT_STKM &&
- (ptypes[parts[r>>8].type-1].menusection==SC_LIQUID||
- ptypes[parts[r>>8].type-1].menusection==SC_EXPLOSIVE||
- ptypes[parts[r>>8].type-1].menusection==SC_GAS||
- ptypes[parts[r>>8].type-1].menusection==SC_POWDERS) && 15>(rand()%1000))
- parts[r>>8].type--;*/
+ (ptypes[parts[r>>8].type-1].menusection==SC_LIQUID||
+ ptypes[parts[r>>8].type-1].menusection==SC_EXPLOSIVE||
+ ptypes[parts[r>>8].type-1].menusection==SC_GAS||
+ ptypes[parts[r>>8].type-1].menusection==SC_POWDERS) && 15>(rand()%1000))
+ parts[r>>8].type--;*/
}
}
else if(t==PT_PHOT)
@@ -1325,7 +1368,7 @@ void update_particles_i(pixel *vid, int start, int inc)
for(nx=0; nx<1; nx++)
for(ny=0; ny<1; ny++)
if(x+nx>=0 && y+ny>0 &&
- x+nx<XRES && y+ny<YRES && (nx || ny))
+ x+nx<XRES && y+ny<YRES && (nx || ny))
{
r = pmap[y+ny][x+nx];
if((r>>8)>=NPART || !r)
@@ -1466,7 +1509,7 @@ void update_particles_i(pixel *vid, int start, int inc)
for(nx=-2; nx<3; nx++)
for(ny=-2; ny<3; ny++)
if(x+nx>=0 && y+ny>0 &&
- x+nx<XRES && y+ny<YRES && (nx || ny))
+ x+nx<XRES && y+ny<YRES && (nx || ny))
{
r = pmap[y+ny][x+nx];
if((r>>8)>=NPART || !r)
@@ -1488,7 +1531,7 @@ void update_particles_i(pixel *vid, int start, int inc)
for(nx=-2; nx<3; nx++)
for(ny=-2; ny<3; ny++)
if(x+nx>=0 && y+ny>0 &&
- x+nx<XRES && y+ny<YRES && (nx || ny))
+ x+nx<XRES && y+ny<YRES && (nx || ny))
{
r = pmap[y+ny][x+nx];
if((r>>8)>=NPART || !r)
@@ -1517,7 +1560,7 @@ void update_particles_i(pixel *vid, int start, int inc)
for(nx=-2; nx<3; nx++)
for(ny=-2; ny<3; ny++)
if(x+nx>=0 && y+ny>0 &&
- x+nx<XRES && y+ny<YRES && (nx || ny))
+ x+nx<XRES && y+ny<YRES && (nx || ny))
{
r = pmap[y+ny][x+nx];
if((r>>8)>=NPART || !r)
@@ -1526,8 +1569,8 @@ void update_particles_i(pixel *vid, int start, int inc)
continue;
rt = parts[r>>8].type;
if((a || ptypes[rt].explosive) && ((rt!=PT_RBDM && rt!=PT_LRBD && rt!=PT_INSL && rt!=PT_SWCH) || t!=PT_SPRK) &&
- (t!=PT_LAVA || parts[i].life>0 || (rt!=PT_STNE && rt!=PT_PSCN && rt!=PT_NSCN && rt!=PT_NTCT && rt!=PT_PTCT && rt!=PT_METL && rt!=PT_ETRD && rt!=PT_BMTL && rt!=PT_BRMT && rt!=PT_SWCH && rt!=PT_INWR)) &&
- ptypes[rt].flammable && (ptypes[rt].flammable + (int)(pv[(y+ny)/CELL][(x+nx)/CELL]*10.0f))>(rand()%1000))
+ (t!=PT_LAVA || parts[i].life>0 || (rt!=PT_STNE && rt!=PT_PSCN && rt!=PT_NSCN && rt!=PT_NTCT && rt!=PT_PTCT && rt!=PT_METL && rt!=PT_ETRD && rt!=PT_BMTL && rt!=PT_BRMT && rt!=PT_SWCH && rt!=PT_INWR)) &&
+ ptypes[rt].flammable && (ptypes[rt].flammable + (int)(pv[(y+ny)/CELL][(x+nx)/CELL]*10.0f))>(rand()%1000))
{
parts[r>>8].type = PT_FIRE;
parts[r>>8].temp = ptypes[PT_FIRE].heat + (ptypes[rt].flammable/2);
@@ -1541,7 +1584,7 @@ void update_particles_i(pixel *vid, int start, int inc)
if(legacy_enable)
{
if(t!=PT_SPRK && ptypes[rt].meltable && ((rt!=PT_RBDM && rt!=PT_LRBD) || t!=PT_SPRK) && ((t!=PT_FIRE&&t!=PT_PLSM) || (rt!=PT_METL && rt!=PT_ETRD && rt!=PT_PSCN && rt!=PT_NSCN && rt!=PT_NTCT && rt!=PT_PTCT && rt!=PT_BMTL && rt!=PT_BRMT && rt!=PT_SALT && rt!=PT_INWR)) &&
- ptypes[rt].meltable*lpv>(rand()%1000))
+ ptypes[rt].meltable*lpv>(rand()%1000))
{
if(t!=PT_LAVA || parts[i].life>0)
{
@@ -1613,7 +1656,7 @@ void update_particles_i(pixel *vid, int start, int inc)
if(pavg != PT_INSL)
{
if(t==PT_SPRK && (rt==PT_METL||rt==PT_ETRD||rt==PT_BMTL||rt==PT_BRMT||rt==PT_LRBD||rt==PT_RBDM||rt==PT_PSCN||rt==PT_NSCN||rt==PT_NBLE) && parts[r>>8].life==0 &&
- (parts[i].life<3 || ((r>>8)<i && parts[i].life<4)) && abs(nx)+abs(ny)<4)
+ (parts[i].life<3 || ((r>>8)<i && parts[i].life<4)) && abs(nx)+abs(ny)<4)
{
if(!(rt==PT_PSCN&&parts[i].ctype==PT_NSCN)&&!(rt!=PT_PSCN&&!(rt==PT_NSCN&&parts[i].temp>=373.0f)&&parts[i].ctype==PT_NTCT)&&!(rt!=PT_PSCN&&!(rt==PT_NSCN&&parts[i].temp<=373.0f)&&parts[i].ctype==PT_PTCT)&&!(rt!=PT_PSCN&&!(rt==PT_NSCN)&&parts[i].ctype==PT_INWR) && pavg != PT_INSL &&!(parts[i].ctype==PT_SWCH&&(rt==PT_PSCN||rt==PT_NSCN)) )
{
@@ -1625,7 +1668,7 @@ void update_particles_i(pixel *vid, int start, int inc)
}
}
if(t==PT_SPRK && rt==PT_NTCT && parts[r>>8].life==0 &&
- (parts[i].life<3 || ((r>>8)<i && parts[i].life<4)) && abs(nx)+abs(ny)<4)
+ (parts[i].life<3 || ((r>>8)<i && parts[i].life<4)) && abs(nx)+abs(ny)<4)
{
if((parts[i].ctype==PT_NSCN||parts[i].ctype==PT_NTCT||(parts[i].ctype==PT_PSCN&&parts[r>>8].temp>373.0f))&&pavg != PT_INSL)
{
@@ -1635,7 +1678,7 @@ void update_particles_i(pixel *vid, int start, int inc)
}
}
if(t==PT_SPRK && rt==PT_PTCT && parts[r>>8].life==0 &&
- (parts[i].life<3 || ((r>>8)<i && parts[i].life<4)) && abs(nx)+abs(ny)<4)
+ (parts[i].life<3 || ((r>>8)<i && parts[i].life<4)) && abs(nx)+abs(ny)<4)
{
if((parts[i].ctype==PT_NSCN||parts[i].ctype==PT_PTCT||(parts[i].ctype==PT_PSCN&&parts[r>>8].temp<373.0f))&&pavg != PT_INSL)
{
@@ -1645,7 +1688,7 @@ void update_particles_i(pixel *vid, int start, int inc)
}
}
if(t==PT_SPRK && rt==PT_INWR && parts[r>>8].life==0 &&
- (parts[i].life<3 || ((r>>8)<i && parts[i].life<4)) && abs(nx)+abs(ny)<4)
+ (parts[i].life<3 || ((r>>8)<i && parts[i].life<4)) && abs(nx)+abs(ny)<4)
{
if((parts[i].ctype==PT_NSCN||parts[i].ctype==PT_INWR||parts[i].ctype==PT_PSCN)&&pavg != PT_INSL)
{
@@ -1655,14 +1698,14 @@ void update_particles_i(pixel *vid, int start, int inc)
}
}
if(t==PT_SPRK && rt==PT_WATR && parts[r>>8].life==0 &&
- (parts[i].life<2 || ((r>>8)<i && parts[i].life<3)) && abs(nx)+abs(ny)<4)
+ (parts[i].life<2 || ((r>>8)<i && parts[i].life<3)) && abs(nx)+abs(ny)<4)
{
parts[r>>8].type = PT_SPRK;
parts[r>>8].life = 6;
parts[r>>8].ctype = rt;
}
if(t==PT_SPRK && rt==PT_SLTW && parts[r>>8].life==0 &&
- (parts[i].life<2 || ((r>>8)<i && parts[i].life<3)) && abs(nx)+abs(ny)<4)
+ (parts[i].life<2 || ((r>>8)<i && parts[i].life<3)) && abs(nx)+abs(ny)<4)
{
parts[r>>8].type = PT_SPRK;
parts[r>>8].life = 5;
@@ -1696,7 +1739,7 @@ void update_particles_i(pixel *vid, int start, int inc)
}
}
}
-killed:
+ killed:
if(parts[i].type == PT_NONE)
continue;
}
@@ -1772,7 +1815,7 @@ killed:
if (((int)(player[0])&0x01) == 0x01 && pstates[pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF].state != ST_GAS)
{
if (pstates[pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF].state != ST_LIQUID
- && (pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF) != PT_LNTG)
+ && (pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF) != PT_LNTG)
{
if (pmap[(int)(player[8]-1)][(int)(player[7])])
{
@@ -1810,7 +1853,7 @@ killed:
if (((int)(player[0])&0x02) == 0x02 && pstates[pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF].state != ST_GAS)
{
if (pstates[pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF].state != ST_LIQUID
- && (pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF) != PT_LNTG)
+ && (pmap[(int)(parts[i].y+10)][(int)(parts[i].x)]&0xFF) != PT_LNTG)
{
if (pmap[(int)(player[8]-1)][(int)(player[7])])
{
@@ -2098,11 +2141,11 @@ killed:
for(nx=-1; nx<2; nx++)
for(ny=-1; ny<2; ny++)
if(x+nx>=0 && y+ny>0 &&
- x+nx<XRES && y+ny<YRES &&
- pmap[y+ny][x+nx] &&
- (pmap[y+ny][x+nx]&0xFF)!=PT_CLNE &&
- (pmap[y+ny][x+nx]&0xFF)!=PT_STKM &&
- (pmap[y+ny][x+nx]&0xFF)!=0xFF)
+ x+nx<XRES && y+ny<YRES &&
+ pmap[y+ny][x+nx] &&
+ (pmap[y+ny][x+nx]&0xFF)!=PT_CLNE &&
+ (pmap[y+ny][x+nx]&0xFF)!=PT_STKM &&
+ (pmap[y+ny][x+nx]&0xFF)!=0xFF)
parts[i].ctype = pmap[y+ny][x+nx]&0xFF;
}
else
@@ -2129,7 +2172,7 @@ killed:
ny = (int)(parts[i].y+0.5f);
if(nx<CELL || nx>=XRES-CELL ||
- ny<CELL || ny>=YRES-CELL)
+ ny<CELL || ny>=YRES-CELL)
{
parts[i].x = lx;
parts[i].y = ly;
@@ -2935,8 +2978,8 @@ int create_parts(int x, int y, int r, int c)
for(v=-1; v<2; v++)
for(u=-1; u<2; u++)
if(i+u>=0 && i+u<XRES/CELL &&
- j+v>=0 && j+v<YRES/CELL &&
- bmap[j+v][i+u] == 5)
+ j+v>=0 && j+v<YRES/CELL &&
+ bmap[j+v][i+u] == 5)
return 1;
bmap[j][i] = 5;
return 1;
diff --git a/powder.h b/powder.h
index ffe2dab..a23dbce 100755
--- a/powder.h
+++ b/powder.h
@@ -111,7 +111,8 @@
#define PT_FUSE 70
#define PT_FSEP 71
#define PT_AMTR 72
-#define PT_NUM 73
+#define PT_BCOL 73
+#define PT_NUM 74
#define R_TEMP 22
#define MAX_TEMP 9999
@@ -262,6 +263,7 @@ static const part_type ptypes[PT_NUM] =
{"FUSE", PIXPACK(0x0A5706), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.0f, 0.0f * CFDS, 0, 0, 0, 0, 20, 1, SC_SOLIDS, R_TEMP+0.0f +273.15f, 200, "Solid. Burns slowly. Ignites at somewhat high temperatures and electricity."},
{"FSEP", PIXPACK(0x63AD5F), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 30, 1, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Fuse Powder. See FUSE."},
{"AMTR", PIXPACK(0x808080), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.00f, 0.10f, 1.00f, 0.0000f * CFDS, 0, 0, 0, 0, 0, 1, SC_NUCLEAR, R_TEMP+0.0f +273.15f, 70, "Anti-Matter, Destroys a majority of particles"},
+ {"BCOL", PIXPACK(0x333333), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 2, 1, SC_POWDERS, R_TEMP+0.0f +273.15f, 150, "Broken Coal. Heavy particles. See COAL"},
//Name Colour Advec Airdrag Airloss Loss Collid Grav Diffus Hotair Fal Burn Exp Mel Hrd M Section H Ins(real world, by triclops200) Description
};
@@ -340,96 +342,98 @@ static part_state pstates[PT_NUM] =
/* FIRW */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE,0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* FUSE */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
/* FSEP */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
- /* AMtr */ {ST_NONE, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
+ /* AMtr */ {ST_NONE, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
+ /* BCOL */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f},
};
static unsigned char can_move[PT_NUM][PT_NUM] =
{
- /* A B */
- /* A 0 1 | B ligher than A */
- /* B 1 0 | A heavier than B */
-
- /* N D W O F S L G N C G P D I M S S W N P P A V W C D S S D B B P U W M P N L I B W R L H S G C B T P E N N B L S S S D C L O I Y D T G B H F F F A */
- /* o u a i i t a u i l a l f c e p n o e l l c o t n s a l m m r h r a W S S N N H H b R S a l s G h l t i B t C T W M e o O 2 N E Y H L R F I U S M */
- /* n s t l r n v n t n s e r e t r o o u u n i i r c t l t n t m o a x a c c 2 S o o d b C n a c l d s r c L r r K C K s a X W S S R O C L R S E T */
- /* e t r l e e a p r e s x m i l k w d t t t d d v t w t w d l t t n x n n U l l m d N d s n a r m d e E y y M H E l l R T T M W K M W E P R */
- /* NONE */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* None */
- /* DUST */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0}, /* Dust */
- /* WATR */ {0,0,0,1,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0}, /* Watr */
- /* OILL */ {0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Oill */
- /* FIRE */ {0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Fire */
- /* STNE */ {0,1,1,1,0,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,1,0,1,0,0,0,0,1,0}, /* Stne */
- /* LAVA */ {0,1,1,1,1,0,0,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0,0,1,1,0,1,0,1,0,0,0,0}, /* Lava */
- /* GUNP */ {0,0,1,1,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0}, /* Gunp */
- /* NITR */ {0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Nitr */
- /* CLNE */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0}, /* Clne */
- /* GASS */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Gass */
- /* PLEX */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0}, /* Plex */
- /* DFRM */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0}, /* Dfrm */
- /* ICEI */ {0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0}, /* Icei */
- /* METL */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0}, /* Metl */
- /* SPRK */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Sprk */
- /* SNOW */ {0,0,1,1,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0}, /* Snow */
- /* WOOD */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Wood */
- /* NEUT */ {0,1,1,1,1,0,0,1,1,0,1,1,1,1,0,0,1,1,1,1,1,1,0,1,0,1,1,1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,1,1,0,0,0,0,1,1,0,1,0,1,0,0,1,0}, /* Neut */
- /* PLUT */ {0,1,1,1,0,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,1,0,1,0,0,0,0,1,0}, /* Plut */
- /* PLNT */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0}, /* Plnt */
- /* ACID */ {0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0}, /* Acid */
- /* VOID */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Void */
- /* WTRV */ {0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0}, /* Wtrv */
- /* CNCT */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0,0,0,0,1,1,0,1,0,0,0,0}, /* Cnct */
- /* DSTW */ {0,0,0,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0}, /* Dstw */
- /* SALT */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0,0,0,0,0,1,0,1,0,0,1,0}, /* Salt */
- /* SLTW */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0}, /* Sltw */
- /* DMND */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Dmnd */
- /* BMTL */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Bmlt */
- /* BRMT */ {0,1,1,1,1,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0,0,1,1,0,1,0,1,0,0,1,0}, /* Brml */
- /* PHOT */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Phot */
- /* URAN */ {0,1,1,1,0,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,1,0,1,0,0,0,0,1,0}, /* Uran */
- /* WAX */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Wax */
- /* MWAX */ {0,1,0,1,1,0,0,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,1,0,0,0,0}, /* MWax */
- /* PSCN */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Pscn */
- /* NSCN */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Nscn */
- /* LNTG */ {0,0,0,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* LN2 */
- /* INSU */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Insu */
- /* BHOL */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* BHol */
- /* WHOL */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Whol */
- /* RBDM */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Rbdm */
- /* LRBD */ {0,1,1,1,1,0,0,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,1,1,0,1,0,1,0,0,0,0}, /* LRbd */
- /* HSCN */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* HSCN */
- /* SAND */ {0,1,1,1,0,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,1,0,1,0,0,0,0,1,0}, /* Sand */
- /* GLAS */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Glas */
- /* CSCN */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Cscn */
- /* BGLA */ {0,1,1,1,0,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,1,0,1,0,0,0,0,1,0}, /* BGla */
- /* THDR */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Thdr */
- /* PLSM */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Plsm */
- /* ETRD */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Etrd */
- /* NICE */ {0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0}, /* NIce */
- /* NBLE */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Nble */
- /* BTRY */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Btry */
- /* LCRY */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* LCry */
- /* STKM */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0}, /* StkM */
- /* SWCH */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Swch */
- /* SMKE */ {0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Smke */
- /* DESL */ {0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Desl */
- /* COAL */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Coal */
- /* LO2 */ {0,0,0,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,0,0,0,0,0,0,1,0,0,0,0}, /* LO2 */
- /* O2 */ {0,0,0,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,0,0,0,0,0,0,0,1,0,0,0,0}, /* O2 */
- /* INWR */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* INWR */
- /* YEST */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0,0,0,0,0,1,0,1,0,0.0,0}, /* YEST */
- /* DYST */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0,0,0,0,0,1,0,1,0,0,0,0}, /* DYST */
- /* THRM */ {0,1,1,1,1,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0,0,1,1,0,1,0,1,0,0,0,0}, /* THRM */
- /* GLOW */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,0,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0}, /* GLOW */
- /* BRCK */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* BRCK */
- /* HFLM */ {0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* HFlm */
- /* FIRW */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* FIRW */
- /* FUSE */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* FUSE */
- /* FSEP */ {0,1,1,1,1,0,1,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,1,1,0,0,1,0,0,0,0,1,1,0,1,1,0,0,0,0,0,0,1,0,0,0,0}, /* FSEP */
- /* AMTR */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* AMTR */
- /* N D W O F S L G N C G P D I M S S W N P P A V W C D S S D B B P U W M P N L I B W R L H S G C B T P E N N B L S S S D C L O I Y D T G B H F F F A */
- /* o u a i i t a u i l a l f c e p n o e l l c o t n s a l m m r h r a W S S N N H H b R S a l s G h l t i B t C T W M e o O 2 N E Y H L R F I U S M */
- /* n s t l r n v n t n s e r e t r o o u u n i i r c t l t n t m o a x a c c 2 S o o d b C n a c l d s r c L r r K C K s a X W S S R O C L R S E T */
- /* e t r l e e a p r e s x m i l k w d t t t d d v t w t w d l t t n x n n U l l m d N d s n a r m d e E y y M H E l l R T T M W K M W E P R */
+ /* Water | Oil */
+ /* Water 0 | 1 | Water displaces oil */
+ /* Oil 0 | 0 | Oil doesn't displace water */
+
+ /* N D W O F S L G N C G P D I M S S W N P P A V W C D S S D B B P U W M P N L I B W R L H S G C B T P E N N B L S S S D C L O I Y D T G B H F F F A B */
+ /* o u a i i t a u i l a l f c e p n o e l l c o t n s a l m m r h r a W S S N N H H b R S a l s G h l t i B t C T W M e o O 2 N E Y H L R F I U S M C */
+ /* n s t l r n v n t n s e r e t r o o u u n i i r c t l t n t m o a x a c c 2 S o o d b C n a c l d s r c L r r K C K s a X W S S R O C L R S E T O */
+ /* e t r l e e a p r e s x m i l k w d t t t d d v t w t w d l t t n x n n U l l m d N d s n a r m d e E y y M H E l l R T T M W K M W E P R L */
+ /* NONE */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* None */
+ /* DUST */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0}, /* Dust */
+ /* WATR */ {0,0,0,1,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0}, /* Watr */
+ /* OILL */ {0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Oill */
+ /* FIRE */ {0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Fire */
+ /* STNE */ {0,1,1,1,0,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,1,0,1,0,0,0,0,1,0,0}, /* Stne */
+ /* LAVA */ {0,1,1,1,1,0,0,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0,0,1,1,0,1,0,1,0,0,0,0,0}, /* Lava */
+ /* GUNP */ {0,0,1,1,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0}, /* Gunp */
+ /* NITR */ {0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Nitr */
+ /* CLNE */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0}, /* Clne */
+ /* GASS */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Gass */
+ /* PLEX */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0}, /* Plex */
+ /* DFRM */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0}, /* Dfrm */
+ /* ICEI */ {0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0}, /* Icei */
+ /* METL */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0}, /* Metl */
+ /* SPRK */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Sprk */
+ /* SNOW */ {0,0,1,1,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0}, /* Snow */
+ /* WOOD */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Wood */
+ /* NEUT */ {0,1,1,1,1,0,0,1,1,0,1,1,1,1,0,0,1,1,1,1,1,1,0,1,0,1,1,1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,1,1,0,0,0,0,1,1,0,1,0,1,0,0,1,0,0}, /* Neut */
+ /* PLUT */ {0,1,1,1,0,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,1,0,1,0,0,0,0,1,0,1}, /* Plut */
+ /* PLNT */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0}, /* Plnt */
+ /* ACID */ {0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0}, /* Acid */
+ /* VOID */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Void */
+ /* WTRV */ {0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0}, /* Wtrv */
+ /* CNCT */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0,0,0,0,1,1,0,1,0,0,1,0,0}, /* Cnct */
+ /* DSTW */ {0,0,0,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0}, /* Dstw */
+ /* SALT */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0,0,0,0,0,1,0,1,0,0,1,0,0}, /* Salt */
+ /* SLTW */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0}, /* Sltw */
+ /* DMND */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Dmnd */
+ /* BMTL */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Bmlt */
+ /* BRMT */ {0,1,1,1,1,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0,0,1,1,0,1,0,1,0,0,1,0,0}, /* Brml */
+ /* PHOT */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Phot */
+ /* URAN */ {0,1,1,1,0,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,1,0,1,0,0,0,0,1,0,1}, /* Uran */
+ /* WAX */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Wax */
+ /* MWAX */ {0,1,0,1,1,0,0,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,1,0,0,0,0,0}, /* MWax */
+ /* PSCN */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Pscn */
+ /* NSCN */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Nscn */
+ /* LNTG */ {0,0,0,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* LN2 */
+ /* INSU */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Insu */
+ /* BHOL */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* BHol */
+ /* WHOL */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Whol */
+ /* RBDM */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Rbdm */
+ /* LRBD */ {0,1,1,1,1,0,0,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,1,1,0,1,0,1,0,0,0,0,0}, /* LRbd */
+ /* HSCN */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* HSCN */
+ /* SAND */ {0,1,1,1,0,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,1,0,1,0,0,0,0,1,0,0}, /* Sand */
+ /* GLAS */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Glas */
+ /* CSCN */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Cscn */
+ /* BGLA */ {0,1,1,1,0,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,1,0,1,0,0,0,0,1,0,0}, /* BGla */
+ /* THDR */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Thdr */
+ /* PLSM */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Plsm */
+ /* ETRD */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Etrd */
+ /* NICE */ {0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0}, /* NIce */
+ /* NBLE */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Nble */
+ /* BTRY */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Btry */
+ /* LCRY */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* LCry */
+ /* STKM */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0}, /* StkM */
+ /* SWCH */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Swch */
+ /* SMKE */ {0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Smke */
+ /* DESL */ {0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Desl */
+ /* COAL */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* Coal */
+ /* LO2 */ {0,0,0,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0}, /* LO2 */
+ /* O2 */ {0,0,0,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0}, /* O2 */
+ /* INWR */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* INWR */
+ /* YEST */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0,0,0,0,0,1,0,1,0,0.0,0,0}, /* YEST */
+ /* DYST */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0}, /* DYST */
+ /* THRM */ {0,1,1,1,1,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0,0,1,1,0,1,0,1,0,0,0,0,0}, /* THRM */
+ /* GLOW */ {0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,0,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0}, /* GLOW */
+ /* BRCK */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* BRCK */
+ /* HFLM */ {0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* HFlm */
+ /* FIRW */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* FIRW */
+ /* FUSE */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* FUSE */
+ /* FSEP */ {0,1,1,1,1,0,1,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,1,1,0,0,1,0,0,0,0,1,1,0,1,1,0,0,0,0,1,0,1,0,0,0,0,0}, /* FSEP */
+ /* AMTR */ {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, /* AMTR */
+ /* BCOL */ {0,1,1,1,1,0,1,1,1,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,1,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0,0,1,1,0,0,1,0,0,0,0,0,1,0,1,1,0,1,1,0,1,0,1,0,0,1,0,0}, /* BCOL */
+ /* N D W O F S L G N C G P D I M S S W N P P A V W C D S S D B B P U W M P N L I B W R L H S G C B T P E N N B L S S S D C L O I Y D T G B H F F F A B */
+ /* o u a i i t a u i l a l f c e p n o e l l c o t n s a l m m r h r a W S S N N H H b R S a l s G h l t i B t C T W M e o O 2 N E Y H L R F I U S M C */
+ /* n s t l r n v n t n s e r e t r o o u u n i i r c t l t n t m o a x a c c 2 S o o d b C n a c l d s r c L r r K C K s a X W S S R O C L R S E T O */
+ /* e t r l e e a p r e s x m i l k w d t t t d d v t w t w d l t t n x n n U l l m d N d s n a r m d e E y y M H E l l R T T M W K M W E P R L */
};
extern int isplayer;