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| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-11-17 19:43:59 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-11-17 19:43:59 (GMT) |
| commit | e3594aba9e05c6865d396418c028049cda92c2f3 (patch) | |
| tree | 4b825dc642cb6eb9a060e54bf8d69288fbee4904 /Makefile | |
| parent | fb43f7d23e99765ae093fc45608901cb5907d1d8 (diff) | |
| download | powder-e3594aba9e05c6865d396418c028049cda92c2f3.zip powder-e3594aba9e05c6865d396418c028049cda92c2f3.tar.gz | |
Remove old code
Diffstat (limited to 'Makefile')
| -rw-r--r-- | Makefile | 172 |
1 files changed, 0 insertions, 172 deletions
diff --git a/Makefile b/Makefile deleted file mode 100644 index b2d4570..0000000 --- a/Makefile +++ /dev/null @@ -1,172 +0,0 @@ -SOURCES := $(wildcard src/*.c src/elements/*.c) -HEADERS := $(wildcard includes/*.h) -OBJS := $(patsubst src/%.c,build/obj/%.o,$(SOURCES)) - -CFLAGS := -w -std=c99 -D_POSIX_C_SOURCE=200112L -DLUACONSOLE -DGRAVFFT -Iincludes/ -D_GNU_SOURCE -OFLAGS := -O3 -ffast-math -ftree-vectorize -funsafe-math-optimizations -LFLAGS := -lpthread -lSDL -lfftw3f -lm -lbz2 -lX11 -llua5.1 -lrt -LFLAGS_X := -lm -lbz2 -lSDLmain -LFLAGS_WIN := -lmingw32 -lgnurx -lws2_32 -lSDLmain -lpthread -lSDL -lfftw3f -lm -lbz2 -llua5.1 -MFLAGS_SSE3 := -march=native -DX86 -DX86_SSE3 -msse3 -MFLAGS_SSE2 := -march=native -DX86 -DX86_SSE2 -msse2 -MFLAGS_SSE := -march=native -DX86 -DX86_SSE -FLAGS_DBUG := -Wall -pg -g -COMPILER := gcc -LINUX_TARG := powder-64-sse2 powder-sse powder-sse2 -WIN32_TARG := powder-sse.exe powder-sse2.exe - -CC := gcc -CC_WIN := i686-w64-mingw32-gcc -WIN_RES := i686-w64-mingw32-windres - -powder: build/powder -powder-debug: build/powder-debug -powder-sse3: build/powder-sse3 -powder-sse2: build/powder-sse2 -powder-sse: build/powder-sse -powder-sse3-opengl: build/powder-sse3-opengl -powder-64-sse3: build/powder-64-sse3 -powder-64-sse2: build/powder-64-sse2 -powder-debug-64: build/powder-debug-64 -powder-64-sse3-opengl: build/powder-64-sse3-opengl -powder-sse3.exe: build/powder-sse3.exe -powder-sse2.exe: build/powder-sse2.exe -powder-sse.exe: build/powder-sse.exe - -# general compiler flags -build/powder: CFLAGS += -DINTERNAL -DLIN64 $(OFLAGS) -build/powder-debug: CFLAGS += -m32 -DLIN32 $(FLAGS_DBUG) -build/powder-sse3 build/powder-sse2 build/powder-sse build/powder-sse3-opengl: CFLAGS += -m32 -DLIN32 $(OFLAGS) -build/powder-64-sse3 build/powder-64-sse2 build/powder-64-sse3-opengl: CFLAGS += -m64 -DLIN64 $(OFLAGS) -build/powder-debug-64: CFLAGS += -m64 -DLIN64 $(FLAGS_DBUG) -build/powder-sse3.exe build/powder-sse2.exe build/powder-sse.exe: CFLAGS += -mwindows -DWIN32 $(OFLAGS) -build/powder-64-sse3-opengl build/powder-sse3-opengl: CFLAGS += -DOGLR -DPIX32OGL -DPIXALPHA - -# SSE flags: -build/powder build/powder-sse3 build/powder-sse3-opengl build/powder-64-sse3 build/powder-64-sse3-opengl build/powder-debug build/powder-debug-64 build/powder-sse3.exe: CFLAGS += -march=native -DX86 -DX86_SSE3 -msse3 -build/powder-sse2 build/powder-64-sse2 build/powder-sse2.exe: CFLAGS += -march=native -DX86 -DX86_SSE2 -msse2 -build/powder-sse build/powder-sse.exe: CFLAGS += -march=native -DX86 -DX86_SSE - -# libs: -build/powder build/powder-debug build/powder-sse3 build/powder-sse2 build/powder-sse build/powder-sse3-opengl build/powder-debug-64 build/powder-64-sse3 build/powder-64-sse2 build/powder-64-sse3-opengl: LIBS += $(LFLAGS) -build/powder-sse3.exe build/powder-sse2.exe build/powder-sse.exe: LIBS += $(LFLAGS_WIN) -build/powder-64-sse3-opengl build/powder-sse3-opengl: LIBS += -lGL - -# extra windows stuff -build/powder-sse3.exe build/powder-sse2.exe build/powder-sse.exe: EXTRA_OBJS += build/obj/powder-res.o -build/powder-sse3.exe build/powder-sse2.exe build/powder-sse.exe: CC := $(CC_WIN) -build/powder-sse3.exe build/powder-sse2.exe build/powder-sse.exe: build/obj/powder-res.o - -build/powder: $(patsubst build/obj/%.o,build/obj/%.powder.o,$(OBJS)) - $(CC) $(CFLAGS) $(LDFLAGS) $(EXTRA_OBJS) $(patsubst build/obj/%.o,build/obj/%.powder.o,$(OBJS)) $(LIBS) -o $@ -build/obj/%.powder.o: src/%.c $(HEADERS) - $(CC) -c $(CFLAGS) -o $@ $< - -build/powder-debug: $(patsubst build/obj/%.o,build/obj/%.powder-debug.o,$(OBJS)) - $(CC) $(CFLAGS) $(LDFLAGS) $(EXTRA_OBJS) $(patsubst build/obj/%.o,build/obj/%.powder-debug.o,$(OBJS)) $(LIBS) -o $@ -build/obj/%.powder-debug.o: src/%.c $(HEADERS) - $(CC) -c $(CFLAGS) -o $@ $< - -build/powder-sse3: $(patsubst build/obj/%.o,build/obj/%.powder-sse3.o,$(OBJS)) - $(CC) $(CFLAGS) $(LDFLAGS) $(EXTRA_OBJS) $(patsubst build/obj/%.o,build/obj/%.powder-sse3.o,$(OBJS)) $(LIBS) -o $@ - strip $@ -build/obj/%.powder-sse3.o: src/%.c $(HEADERS) - $(CC) -c $(CFLAGS) -o $@ $< - -build/powder-sse2: $(patsubst build/obj/%.o,build/obj/%.powder-sse2.o,$(OBJS)) - $(CC) $(CFLAGS) $(LDFLAGS) $(EXTRA_OBJS) $(patsubst build/obj/%.o,build/obj/%.powder-sse2.o,$(OBJS)) $(LIBS) -o $@ - strip $@ -build/obj/%.powder-sse2.o: src/%.c $(HEADERS) - $(CC) -c $(CFLAGS) -o $@ $< - -build/powder-sse: $(patsubst build/obj/%.o,build/obj/%.powder-sse.o,$(OBJS)) - $(CC) $(CFLAGS) $(LDFLAGS) $(EXTRA_OBJS) $(patsubst build/obj/%.o,build/obj/%.powder-sse.o,$(OBJS)) $(LIBS) -o $@ - strip $@ -build/obj/%.powder-sse.o: src/%.c $(HEADERS) - $(CC) -c $(CFLAGS) -o $@ $< - -build/powder-sse3-opengl: $(patsubst build/obj/%.o,build/obj/%.powder-sse3-opengl.o,$(OBJS)) - $(CC) $(CFLAGS) $(LDFLAGS) $(EXTRA_OBJS) $(patsubst build/obj/%.o,build/obj/%.powder-sse3-opengl.o,$(OBJS)) $(LIBS) -o $@ - strip $@ -build/obj/%.powder-sse3-opengl.o: src/%.c $(HEADERS) - $(CC) -c $(CFLAGS) -o $@ $< - - -build/powder-64-sse3: $(patsubst build/obj/%.o,build/obj/%.powder-64-sse3.o,$(OBJS)) - $(CC) $(CFLAGS) $(LDFLAGS) $(EXTRA_OBJS) $(patsubst build/obj/%.o,build/obj/%.powder-64-sse3.o,$(OBJS)) $(LIBS) -o $@ - strip $@ -build/obj/%.powder-64-sse3.o: src/%.c $(HEADERS) - $(CC) -c $(CFLAGS) -o $@ $< - -build/powder-64-sse2: $(patsubst build/obj/%.o,build/obj/%.powder-64-sse2.o,$(OBJS)) - $(CC) $(CFLAGS) $(LDFLAGS) $(EXTRA_OBJS) $(patsubst build/obj/%.o,build/obj/%.powder-64-sse2.o,$(OBJS)) $(LIBS) -o $@ - strip $@ -build/obj/%.powder-64-sse2.o: src/%.c $(HEADERS) - $(CC) -c $(CFLAGS) -o $@ $< - -build/powder-debug-64: $(patsubst build/obj/%.o,build/obj/%.powder-debug-64.o,$(OBJS)) - $(CC) $(CFLAGS) $(LDFLAGS) $(EXTRA_OBJS) $(patsubst build/obj/%.o,build/obj/%.powder-debug-64.o,$(OBJS)) $(LIBS) -o $@ -build/obj/%.powder-debug-64.o: src/%.c $(HEADERS) - $(CC) -c $(CFLAGS) -o $@ $< - -build/powder-64-sse3-opengl: $(patsubst build/obj/%.o,build/obj/%.powder-64-sse3-opengl.o,$(OBJS)) - $(CC) $(CFLAGS) $(LDFLAGS) $(EXTRA_OBJS) $(patsubst build/obj/%.o,build/obj/%.powder-64-sse3-opengl.o,$(OBJS)) $(LIBS) -o $@ - strip $@ -build/obj/%.powder-64-sse3-opengl.o: src/%.c $(HEADERS) - $(CC) -c $(CFLAGS) -o $@ $< - -build/powder-sse3.exe: $(patsubst build/obj/%.o,build/obj/%.powder-sse3.exe.o,$(OBJS)) - $(CC) $(CFLAGS) $(LDFLAGS) $(EXTRA_OBJS) $(patsubst build/obj/%.o,build/obj/%.powder-sse3.exe.o,$(OBJS)) $(LIBS) -o $@ - strip $@ - chmod 0644 $@ -build/obj/%.powder-sse3.exe.o: src/%.c $(HEADERS) - $(CC) -c $(CFLAGS) -o $@ $< -# Extra compiler flag to fix stack alignment -# When Windows creates the gravity calculation thread, it has 4 byte stack alignment -# But we need 16 byte alignment so that SSE instructions in FFTW work without crashing -build/obj/gravity.powder-sse3.exe.o: src/gravity.c $(HEADERS) - $(CC) -c $(CFLAGS) -mincoming-stack-boundary=2 -o $@ $< - -build/powder-sse2.exe: $(patsubst build/obj/%.o,build/obj/%.powder-sse2.exe.o,$(OBJS)) - $(CC) $(CFLAGS) $(LDFLAGS) $(EXTRA_OBJS) $(patsubst build/obj/%.o,build/obj/%.powder-sse2.exe.o,$(OBJS)) $(LIBS) -o $@ - strip $@ - chmod 0644 $@ -build/obj/%.powder-sse2.exe.o: src/%.c $(HEADERS) - $(CC) -c $(CFLAGS) -o $@ $< -build/obj/gravity.powder-sse2.exe.o: src/gravity.c $(HEADERS) - $(CC) -c $(CFLAGS) -mincoming-stack-boundary=2 -o $@ $< - -build/powder-sse.exe: $(patsubst build/obj/%.o,build/obj/%.powder-sse.exe.o,$(OBJS)) - $(CC) $(CFLAGS) $(LDFLAGS) $(EXTRA_OBJS) $(patsubst build/obj/%.o,build/obj/%.powder-sse.exe.o,$(OBJS)) $(LIBS) -o $@ - strip $@ - chmod 0644 $@ -build/obj/%.powder-sse.exe.o: src/%.c $(HEADERS) - $(CC) -c $(CFLAGS) -o $@ $< -build/obj/gravity.powder-sse.exe.o: src/gravity.c $(HEADERS) - $(CC) -c $(CFLAGS) -mincoming-stack-boundary=2 -o $@ $< - - - -.PHONY: clean - -clean: - rm -f build/obj/*.o - rm -f build/obj/elements/*.o - - - -powder-icc: $(SOURCES) - /opt/intel/Compiler/11.1/073/bin/intel64/icc -m64 -o$@ -Iincludes/ -O2 -march=core2 -msse3 -mfpmath=sse -lSDL -lbz2 -lm -xW $(SOURCES) -std=c99 -D_POSIX_C_SOURCE=200112L - -build/obj/powder-res.o: src/Resources/powder-res.rc src/Resources/powder.ico src/Resources/document.ico - cd src/Resources && $(WIN_RES) powder-res.rc powder-res.o - mv src/Resources/powder-res.o build/obj/powder-res.o - -powder-x: $(SOURCES) - gcc -o $@ $(CFLAGS) $(OFLAGS) $(LFLAGS_X) $(MFLAGS) $(SOURCES) -DMACOSX -DPIX32BGRA -arch x86_64 -framework Cocoa -framework SDL - strip $@ - mv $@ build -powder-x-ogl: $(SOURCES) - gcc -o $@ $(CFLAGS) $(OFLAGS) $(LFLAGS_X) $(MFLAGS) $(SOURCES) -DOpenGL -DMACOSX -DPIX32BGRA -arch x86_64 -framework Cocoa -framework SDL -framework OpenGL - strip $@ - mv $@ build |
