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authorjacksonmj <mj-pt@jacksonmj.co.uk>2011-08-19 15:13:36 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2011-08-19 19:30:32 (GMT)
commit2bbfdc72fbb6def95bbe79ece64c849e43d0c001 (patch)
tree6444f1d0ea59eb2ce1f8e2abe0b32fbfbde079fd /includes
parentac4ffb8d5dbb2e3fe10a979e0cdc6c34a2a8a31f (diff)
downloadpowder-2bbfdc72fbb6def95bbe79ece64c849e43d0c001.zip
powder-2bbfdc72fbb6def95bbe79ece64c849e43d0c001.tar.gz
Fix DEBUG_DRAWTOOL to work with line snapping
Diffstat (limited to 'includes')
-rw-r--r--includes/graphics.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/includes/graphics.h b/includes/graphics.h
index 8cd2e55..c5a261d 100644
--- a/includes/graphics.h
+++ b/includes/graphics.h
@@ -164,7 +164,7 @@ void render_cursor(pixel *vid, int x, int y, int t, int rx, int ry);
int sdl_open(void);
-int draw_debug_info(pixel* vid, int lm, int lx, int ly, int cx, int cy);
+int draw_debug_info(pixel* vid, int lm, int lx, int ly, int cx, int cy, int line_x, int line_y);
#ifdef OpenGL
void Enable2D ();