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authorPhilip <philip@philip-linuxlaptop.(none)>2010-11-07 22:55:25 (GMT)
committer Philip <philip@philip-linuxlaptop.(none)>2010-11-07 22:55:25 (GMT)
commit3de06dea86b09ae382f6eda411c69db5acf2c111 (patch)
tree59576c05ea5964fd2f9fd6e844de46e796f2553c /includes
parentcbe3ed49c4604864ef41e6d8e629b25259eb491e (diff)
downloadpowder-3de06dea86b09ae382f6eda411c69db5acf2c111.zip
powder-3de06dea86b09ae382f6eda411c69db5acf2c111.tar.gz
Increased efficiency a lot, GoL only runs when there is a GoL particle, and other small checks to make it faster. Blank screen fps went from 44 to 60, with a few particles, 44 to 55.
Diffstat (limited to 'includes')
-rw-r--r--includes/defines.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/includes/defines.h b/includes/defines.h
index 717bc4d..2eb1075 100644
--- a/includes/defines.h
+++ b/includes/defines.h
@@ -18,7 +18,7 @@
#define THUMB_CACHE_SIZE 256
-#define NGOL 11
+#define NGOL 10
#define IMGCONNS 3
#define TIMEOUT 100
@@ -107,6 +107,7 @@ typedef struct stamp stamp;
int MSIGN;
int CGOL;
+int ISGOL;
int GSPEED;
int gol[XRES][YRES];
int gol2[XRES][YRES][NGOL];