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authorjacksonmj <mj-pt@jacksonmj.co.uk>2011-08-20 14:50:59 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2011-08-20 18:37:25 (GMT)
commit5f8fba12c8ce6740a0dfabc3b04a80893e7a041d (patch)
tree78861028fbcfaad345e9c77592e8620566dbe571 /includes
parent20aba663cdb52070e2c07f94d687885e45cf6fc0 (diff)
downloadpowder-5f8fba12c8ce6740a0dfabc3b04a80893e7a041d.zip
powder-5f8fba12c8ce6740a0dfabc3b04a80893e7a041d.tar.gz
Change portal so that randomness never causes a particle to exit the same side it came in
Diffstat (limited to 'includes')
-rw-r--r--includes/powder.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/includes/powder.h b/includes/powder.h
index 791988c..f6ce7ca 100644
--- a/includes/powder.h
+++ b/includes/powder.h
@@ -946,6 +946,8 @@ static wall_type wtypes[] =
particle portalp[CHANNELS][8][80];
const particle emptyparticle;
int wireless[CHANNELS][2];
+extern int portal_rx[8];
+extern int portal_ry[8];
extern int wire_placed;