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authorSimon <simon@hardwired.org.uk>2010-11-03 15:51:02 (GMT)
committer Simon <simon@hardwired.org.uk>2010-11-03 15:51:02 (GMT)
commit9a40e4924e99af80a50b2c5f409d8463f993c4da (patch)
tree1aa4f3982d1af6c2cbe523d2631e7d47df2e9fb6 /includes
parentd1ce8e55dfd07faa3eb8029ea47a1db6a30f6988 (diff)
downloadpowder-9a40e4924e99af80a50b2c5f409d8463f993c4da.zip
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Major improvements to text wrapping, acceptible but still character based
Diffstat (limited to 'includes')
-rw-r--r--includes/graphics.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/includes/graphics.h b/includes/graphics.h
index ec0d597..7019351 100644
--- a/includes/graphics.h
+++ b/includes/graphics.h
@@ -93,10 +93,12 @@ int drawtextmax(pixel *vid, int x, int y, int w, char *s, int r, int g, int b, i
int textnwidth(char *s, int n);
-int textnheight(char *s, int n, int w);
+void textnpos(char *s, int n, int w, int *cx, int *cy);
int textwidthx(char *s, int w);
+int textposxy(char *s, int width, int w, int h);
+
#ifdef WIN32
_inline void blendpixel(pixel *vid, int x, int y, int r, int g, int b, int a);
#else