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| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-12-15 01:04:17 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-12-15 01:04:17 (GMT) |
| commit | b4475ae96f29a0ae64263b010d66c04e9bc5d02d (patch) | |
| tree | 00fb0313d5dde91a0182950c1bad3e03672420b5 /src/Config.h | |
| parent | a1af662b8fad2cc654fdcfda2aeedec24659c908 (diff) | |
| download | powder-b4475ae96f29a0ae64263b010d66c04e9bc5d02d.zip powder-b4475ae96f29a0ae64263b010d66c04e9bc5d02d.tar.gz | |
Very high quality image resampling code curtesy of imageresampler (http://code.google.com/p/imageresampler/), will replace current shitty linear interpolation for SSE2 and renderer builds.
Diffstat (limited to 'src/Config.h')
| -rw-r--r-- | src/Config.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/Config.h b/src/Config.h index 8ed2075..46a9599 100644 --- a/src/Config.h +++ b/src/Config.h @@ -44,6 +44,10 @@ //#define IGNORE_UPDATES //uncomment this for mods, to not get any update notifications +#if defined(DEBUG) || defined(RENDERER) || defined(X86_SSE2) +#define HIGH_QUALITY_RESAMPLE //High quality image resampling, slower but much higher quality than my terribad linear interpolation +#endif + #if defined(SNAPSHOT) #define IDENT_RELTYPE "S" #elif defined(BETA) |
