summaryrefslogtreecommitdiff
path: root/src/Config.h
diff options
context:
space:
mode:
authorSimon Robertshaw <simon@hardwired.org.uk>2012-12-15 01:04:17 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-12-15 01:04:17 (GMT)
commitb4475ae96f29a0ae64263b010d66c04e9bc5d02d (patch)
tree00fb0313d5dde91a0182950c1bad3e03672420b5 /src/Config.h
parenta1af662b8fad2cc654fdcfda2aeedec24659c908 (diff)
downloadpowder-b4475ae96f29a0ae64263b010d66c04e9bc5d02d.zip
powder-b4475ae96f29a0ae64263b010d66c04e9bc5d02d.tar.gz
Very high quality image resampling code curtesy of imageresampler (http://code.google.com/p/imageresampler/), will replace current shitty linear interpolation for SSE2 and renderer builds.
Diffstat (limited to 'src/Config.h')
-rw-r--r--src/Config.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/Config.h b/src/Config.h
index 8ed2075..46a9599 100644
--- a/src/Config.h
+++ b/src/Config.h
@@ -44,6 +44,10 @@
//#define IGNORE_UPDATES //uncomment this for mods, to not get any update notifications
+#if defined(DEBUG) || defined(RENDERER) || defined(X86_SSE2)
+#define HIGH_QUALITY_RESAMPLE //High quality image resampling, slower but much higher quality than my terribad linear interpolation
+#endif
+
#if defined(SNAPSHOT)
#define IDENT_RELTYPE "S"
#elif defined(BETA)