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authorSimon Robertshaw <simon@hardwired.org.uk>2012-01-29 17:12:35 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-01-29 17:12:35 (GMT)
commit80aa7219a2d47632efa5d72b79bbb4fc65721631 (patch)
tree257086419a3380872195415ffffb47ec52fff972 /src/PowderToy.cpp
parent680a36549adaed0c3ce7e8906fadbdf190b0b3b0 (diff)
downloadpowder-80aa7219a2d47632efa5d72b79bbb4fc65721631.zip
powder-80aa7219a2d47632efa5d72b79bbb4fc65721631.tar.gz
Vote view in save preview, better handling of controller destruction
Diffstat (limited to 'src/PowderToy.cpp')
-rw-r--r--src/PowderToy.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/PowderToy.cpp b/src/PowderToy.cpp
index 9174ed0..80eddb2 100644
--- a/src/PowderToy.cpp
+++ b/src/PowderToy.cpp
@@ -75,7 +75,7 @@ int main(int argc, char * argv[])
GameController * gameController = new GameController();
engine->ShowWindow(gameController->GetView());
- new ErrorMessage("Error", "This is a test error message");
+ //new ErrorMessage("Error", "This is a test error message");
SDL_Event event;
while(engine->Running())