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authorjacob1 <jfu614@gmail.com>2012-09-04 00:09:53 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-09-06 23:52:56 (GMT)
commitf8f70a3f770b6cbc1e9c182572317c0968af718b (patch)
tree03e94654817ce2c944bcc75f484313331e2daf9d /src/PowderToySDL.cpp
parent58fa3dd539ad0ee7ebb44ec68515bdc22956c095 (diff)
downloadpowder-f8f70a3f770b6cbc1e9c182572317c0968af718b.zip
powder-f8f70a3f770b6cbc1e9c182572317c0968af718b.tar.gz
Visual studio compatibility
This removes some inlines when using visual studio to compile, uisng TPT_NO_INLINE. It also fixes many other problems visual studio has with the code
Diffstat (limited to 'src/PowderToySDL.cpp')
-rw-r--r--src/PowderToySDL.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/PowderToySDL.cpp b/src/PowderToySDL.cpp
index 75c1861..9e79248 100644
--- a/src/PowderToySDL.cpp
+++ b/src/PowderToySDL.cpp
@@ -3,9 +3,9 @@
#include <map>
#include <string>
#include <time.h>
-#include "SDL.h"
+#include "SDL/SDL.h"
#ifdef WIN
-#include "SDL_syswm.h"
+#include "SDL/SDL_syswm.h"
#include <direct.h>
#endif
#include <iostream>