diff options
| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-06-23 13:59:07 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-06-23 13:59:07 (GMT) |
| commit | f5547f267b9e73be3d8153df3dd36d7e3b69a2d9 (patch) | |
| tree | d34603fa1776beac9009c42f77126db434891546 /src/Renderer.cpp | |
| parent | 4cf42e786bd0e2871a5bc580bed14f4d2c742788 (diff) | |
| download | powder-f5547f267b9e73be3d8153df3dd36d7e3b69a2d9.zip powder-f5547f267b9e73be3d8153df3dd36d7e3b69a2d9.tar.gz | |
Option to use OpenGL JUST for the interface
Diffstat (limited to 'src/Renderer.cpp')
| -rw-r--r-- | src/Renderer.cpp | 276 |
1 files changed, 148 insertions, 128 deletions
diff --git a/src/Renderer.cpp b/src/Renderer.cpp index b16602a..cb66911 100644 --- a/src/Renderer.cpp +++ b/src/Renderer.cpp @@ -23,6 +23,13 @@ extern "C" #endif } +#ifndef OGLI +#define VIDXRES VIDXRES +#define VIDYRES YRES+MENUSIZE +#else +#define VIDXRES XRES +#define VIDYRES YRES +#endif void Renderer::clearScreen(float alpha) { @@ -228,6 +235,8 @@ void Renderer::FinaliseParts() } glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glDisable( GL_TEXTURE_2D ); +#else + g->draw_image(vid, 0, 0, VIDXRES, VIDYRES, 255); #endif } @@ -324,29 +333,29 @@ void Renderer::RenderZoom() #else int x, y, i, j; pixel pix; - pixel * img = g->vid; - g->drawrect(zoomWindowPosition.X-2, zoomWindowPosition.Y-2, zoomScopeSize*ZFACTOR+2, zoomScopeSize*ZFACTOR+2, 192, 192, 192, 255); - g->drawrect(zoomWindowPosition.X-1, zoomWindowPosition.Y-1, zoomScopeSize*ZFACTOR, zoomScopeSize*ZFACTOR, 0, 0, 0, 255); - g->clearrect(zoomWindowPosition.X, zoomWindowPosition.Y, zoomScopeSize*ZFACTOR, zoomScopeSize*ZFACTOR); + pixel * img = vid; + drawrect(zoomWindowPosition.X-2, zoomWindowPosition.Y-2, zoomScopeSize*ZFACTOR+2, zoomScopeSize*ZFACTOR+2, 192, 192, 192, 255); + drawrect(zoomWindowPosition.X-1, zoomWindowPosition.Y-1, zoomScopeSize*ZFACTOR, zoomScopeSize*ZFACTOR, 0, 0, 0, 255); + clearrect(zoomWindowPosition.X, zoomWindowPosition.Y, zoomScopeSize*ZFACTOR, zoomScopeSize*ZFACTOR); for (j=0; j<zoomScopeSize; j++) for (i=0; i<zoomScopeSize; i++) { - pix = img[(j+zoomScopePosition.Y)*(XRES+BARSIZE)+(i+zoomScopePosition.X)]; + pix = img[(j+zoomScopePosition.Y)*(VIDXRES)+(i+zoomScopePosition.X)]; for (y=0; y<ZFACTOR-1; y++) for (x=0; x<ZFACTOR-1; x++) - img[(j*ZFACTOR+y+zoomWindowPosition.Y)*(XRES+BARSIZE)+(i*ZFACTOR+x+zoomWindowPosition.X)] = pix; + img[(j*ZFACTOR+y+zoomWindowPosition.Y)*(VIDXRES)+(i*ZFACTOR+x+zoomWindowPosition.X)] = pix; } if (zoomEnabled) { for (j=-1; j<=zoomScopeSize; j++) { - g->xor_pixel(zoomScopePosition.X+j, zoomScopePosition.Y-1); - g->xor_pixel(zoomScopePosition.X+j, zoomScopePosition.Y+zoomScopeSize); + xor_pixel(zoomScopePosition.X+j, zoomScopePosition.Y-1); + xor_pixel(zoomScopePosition.X+j, zoomScopePosition.Y+zoomScopeSize); } for (j=0; j<zoomScopeSize; j++) { - g->xor_pixel(zoomScopePosition.X-1, zoomScopePosition.Y+j); - g->xor_pixel(zoomScopePosition.X+zoomScopeSize, zoomScopePosition.Y+j); + xor_pixel(zoomScopePosition.X-1, zoomScopePosition.Y+j); + xor_pixel(zoomScopePosition.X+zoomScopeSize, zoomScopePosition.Y+j); } } #endif @@ -362,8 +371,6 @@ void Renderer::DrawWalls() unsigned char (*bmap)[XRES/CELL] = sim->bmap; unsigned char (*emap)[XRES/CELL] = sim->emap; wall_type *wtypes = sim->wtypes; - pixel * vid = g->vid; - for (y=0; y<YRES/CELL; y++) for (x=0; x<XRES/CELL; x++) if (bmap[y][x]) @@ -379,30 +386,30 @@ void Renderer::DrawWalls() { for (j=0; j<CELL; j+=2) for (i=(j>>1)&1; i<CELL; i+=2) - vid[(y*CELL+j)*(XRES+BARSIZE)+(x*CELL+i)] = pc; + vid[(y*CELL+j)*(VIDXRES)+(x*CELL+i)] = pc; } else if (wtypes[wt].drawstyle==2) { for (j=0; j<CELL; j+=2) for (i=0; i<CELL; i+=2) - vid[(y*CELL+j)*(XRES+BARSIZE)+(x*CELL+i)] = pc; + vid[(y*CELL+j)*(VIDXRES)+(x*CELL+i)] = pc; } else if (wtypes[wt].drawstyle==3) { for (j=0; j<CELL; j++) for (i=0; i<CELL; i++) - vid[(y*CELL+j)*(XRES+BARSIZE)+(x*CELL+i)] = pc; + vid[(y*CELL+j)*(VIDXRES)+(x*CELL+i)] = pc; } else if (wtypes[wt].drawstyle==4) { for (j=0; j<CELL; j++) for (i=0; i<CELL; i++) if(i == j) - vid[(y*CELL+j)*(XRES+BARSIZE)+(x*CELL+i)] = pc; + vid[(y*CELL+j)*(VIDXRES)+(x*CELL+i)] = pc; else if (i == j+1 || (i == 0 && j == CELL-1)) - vid[(y*CELL+j)*(XRES+BARSIZE)+(x*CELL+i)] = gc; + vid[(y*CELL+j)*(VIDXRES)+(x*CELL+i)] = gc; else - vid[(y*CELL+j)*(XRES+BARSIZE)+(x*CELL+i)] = PIXPACK(0x202020); + vid[(y*CELL+j)*(VIDXRES)+(x*CELL+i)] = PIXPACK(0x202020); } // special rendering for some walls @@ -413,14 +420,14 @@ void Renderer::DrawWalls() for (j=0; j<CELL; j++) for (i=0; i<CELL; i++) if (i&j&1) - vid[(y*CELL+j)*(XRES+BARSIZE)+(x*CELL+i)] = pc; + vid[(y*CELL+j)*(VIDXRES)+(x*CELL+i)] = pc; } else { for (j=0; j<CELL; j++) for (i=0; i<CELL; i++) if (!(i&j&1)) - vid[(y*CELL+j)*(XRES+BARSIZE)+(x*CELL+i)] = pc; + vid[(y*CELL+j)*(VIDXRES)+(x*CELL+i)] = pc; } } else if (wt==WL_WALLELEC) @@ -429,9 +436,9 @@ void Renderer::DrawWalls() for (i=0; i<CELL; i++) { if (!((y*CELL+j)%2) && !((x*CELL+i)%2)) - vid[(y*CELL+j)*(XRES+BARSIZE)+(x*CELL+i)] = pc; + vid[(y*CELL+j)*(VIDXRES)+(x*CELL+i)] = pc; else - vid[(y*CELL+j)*(XRES+BARSIZE)+(x*CELL+i)] = PIXPACK(0x808080); + vid[(y*CELL+j)*(VIDXRES)+(x*CELL+i)] = PIXPACK(0x808080); } } else if (wt==WL_EHOLE) @@ -440,16 +447,16 @@ void Renderer::DrawWalls() { for (j=0; j<CELL; j++) for (i=0; i<CELL; i++) - vid[(y*CELL+j)*(XRES+BARSIZE)+(x*CELL+i)] = PIXPACK(0x242424); + vid[(y*CELL+j)*(VIDXRES)+(x*CELL+i)] = PIXPACK(0x242424); for (j=0; j<CELL; j+=2) for (i=0; i<CELL; i+=2) - vid[(y*CELL+j)*(XRES+BARSIZE)+(x*CELL+i)] = PIXPACK(0x000000); + vid[(y*CELL+j)*(VIDXRES)+(x*CELL+i)] = PIXPACK(0x000000); } else { for (j=0; j<CELL; j+=2) for (i=0; i<CELL; i+=2) - vid[(y*CELL+j)*(XRES+BARSIZE)+(x*CELL+i)] = PIXPACK(0x242424); + vid[(y*CELL+j)*(VIDXRES)+(x*CELL+i)] = PIXPACK(0x242424); } } if (wtypes[wt].eglow && emap[y][x]) @@ -522,8 +529,8 @@ void Renderer::DrawSigns() { char buff[256]; //Buffer get_sign_pos(i, &x, &y, &w, &h); - g->clearrect(x, y, w, h); - g->drawrect(x, y, w, h, 192, 192, 192, 255); + clearrect(x, y, w, h); + drawrect(x, y, w, h, 192, 192, 192, 255); //Displaying special information if (signs[i].text == "{p}") @@ -532,7 +539,7 @@ void Renderer::DrawSigns() if (signs[i].x>=0 && signs[i].x<XRES && signs[i].y>=0 && signs[i].y<YRES) pressure = sim->pv[signs[i].y/CELL][signs[i].x/CELL]; sprintf(buff, "Pressure: %3.2f", pressure); //...pressure - g->drawtext(x+3, y+3, buff, 255, 255, 255, 255); + drawtext(x+3, y+3, buff, 255, 255, 255, 255); } else if (signs[i].text == "{t}") { @@ -540,7 +547,7 @@ void Renderer::DrawSigns() sprintf(buff, "Temp: %4.2f", sim->parts[sim->pmap[signs[i].y][signs[i].x]>>8].temp-273.15); //...temperature else sprintf(buff, "Temp: 0.00"); //...temperature - g->drawtext(x+3, y+3, buff, 255, 255, 255, 255); + drawtext(x+3, y+3, buff, 255, 255, 255, 255); } else if (sregexp(signs[i].text.c_str(), "^{c:[0-9]*|.*}$")==0) { @@ -554,11 +561,11 @@ void Renderer::DrawSigns() buff[sldr - startm] = signs[i].text[sldr]; sldr++; } - g->drawtext(x+3, y+3, buff, 0, 191, 255, 255); + drawtext(x+3, y+3, buff, 0, 191, 255, 255); } else { - g->drawtext(x+3, y+3, signs[i].text, 255, 255, 255, 255); + drawtext(x+3, y+3, signs[i].text, 255, 255, 255, 255); } x = signs[i].x; @@ -574,7 +581,7 @@ void Renderer::DrawSigns() #else for (j=0; j<4; j++) { - g->blendpixel(x, y, 192, 192, 192, 255); + blendpixel(x, y, 192, 192, 192, 255); x+=dx; y+=dy; } @@ -601,8 +608,8 @@ void Renderer::render_gravlensing() int nx, ny, rx, ry, gx, gy, bx, by, co; int r, g, b; pixel t; - pixel *src = this->g->vid; - pixel *dst = this->g->vid; + pixel *src = vid; + pixel *dst = vid; for(nx = 0; nx < XRES; nx++) { for(ny = 0; ny < YRES; ny++) @@ -616,17 +623,17 @@ void Renderer::render_gravlensing() by = (int)(ny-sim->gravy[co]+0.5f); if(rx > 0 && rx < XRES && ry > 0 && ry < YRES && gx > 0 && gx < XRES && gy > 0 && gy < YRES && bx > 0 && bx < XRES && by > 0 && by < YRES) { - t = dst[ny*(XRES+BARSIZE)+nx]; - r = PIXR(src[ry*(XRES+BARSIZE)+rx]) + PIXR(t); - g = PIXG(src[gy*(XRES+BARSIZE)+gx]) + PIXG(t); - b = PIXB(src[by*(XRES+BARSIZE)+bx]) + PIXB(t); + t = dst[ny*(VIDXRES)+nx]; + r = PIXR(src[ry*(VIDXRES)+rx]) + PIXR(t); + g = PIXG(src[gy*(VIDXRES)+gx]) + PIXG(t); + b = PIXB(src[by*(VIDXRES)+bx]) + PIXB(t); if (r>255) r = 255; if (g>255) g = 255; if (b>255) b = 255; - dst[ny*(XRES+BARSIZE)+nx] = PIXRGB(r,g,b); + dst[ny*(VIDXRES)+nx] = PIXRGB(r,g,b); } } } @@ -646,7 +653,7 @@ void Renderer::render_fire() if (r || g || b) for (y=-CELL; y<2*CELL; y++) for (x=-CELL; x<2*CELL; x++) - this->g->addpixel(i*CELL+x, j*CELL+y, r, g, b, fire_alpha[y+CELL][x+CELL]); + addpixel(i*CELL+x, j*CELL+y, r, g, b, fire_alpha[y+CELL][x+CELL]); r *= 8; g *= 8; b *= 8; @@ -805,6 +812,8 @@ void Renderer::render_parts() if((sim->photons[ny][nx]&0xFF) && !(sim->elements[t].Properties & TYPE_ENERGY) && t!=PT_STKM && t!=PT_STKM2 && t!=PT_FIGH) continue; + if(nx >= XRES || nx < 0 || ny >= YRES || ny < 0) + continue; //Defaults pixel_mode = 0 | PMODE_FLAT; @@ -984,7 +993,7 @@ void Renderer::render_parts() /* if (mousex>(nx-3) && mousex<(nx+3) && mousey<(ny+3) && mousey>(ny-3)) //If mous is in the head { sprintf(buff, "%3d", sim->parts[i].life); //Show HP - g->drawtext(mousex-8-2*(sim->parts[i].life<100)-2*(sim->parts[i].life<10), mousey-12, buff, 255, 255, 255, 255); + drawtext(mousex-8-2*(sim->parts[i].life<100)-2*(sim->parts[i].life<10), mousey-12, buff, 255, 255, 255, 255); }*/ if (colour_mode!=COLOUR_HEAT) @@ -1045,7 +1054,7 @@ void Renderer::render_parts() glVertex2f(cplayer->legs[12], cplayer->legs[13]); glEnd(); #else - s = XRES+BARSIZE; + s = VIDXRES; if (t==PT_STKM2) { @@ -1070,23 +1079,23 @@ void Renderer::render_parts() //head if(t==PT_FIGH) { - g->draw_line(nx, ny+2, nx+2, ny, colr, colg, colb, s); - g->draw_line(nx+2, ny, nx, ny-2, colr, colg, colb, s); - g->draw_line(nx, ny-2, nx-2, ny, colr, colg, colb, s); - g->draw_line(nx-2, ny, nx, ny+2, colr, colg, colb, s); + draw_line(nx, ny+2, nx+2, ny, colr, colg, colb, s); + draw_line(nx+2, ny, nx, ny-2, colr, colg, colb, s); + draw_line(nx, ny-2, nx-2, ny, colr, colg, colb, s); + draw_line(nx-2, ny, nx, ny+2, colr, colg, colb, s); } else { - g->draw_line(nx-2, ny+2, nx+2, ny+2, colr, colg, colb, s); - g->draw_line(nx-2, ny-2, nx+2, ny-2, colr, colg, colb, s); - g->draw_line(nx-2, ny-2, nx-2, ny+2, colr, colg, colb, s); - g->draw_line(nx+2, ny-2, nx+2, ny+2, colr, colg, colb, s); + draw_line(nx-2, ny+2, nx+2, ny+2, colr, colg, colb, s); + draw_line(nx-2, ny-2, nx+2, ny-2, colr, colg, colb, s); + draw_line(nx-2, ny-2, nx-2, ny+2, colr, colg, colb, s); + draw_line(nx+2, ny-2, nx+2, ny+2, colr, colg, colb, s); } //legs - g->draw_line(nx, ny+3, cplayer->legs[0], cplayer->legs[1], legr, legg, legb, s); - g->draw_line(cplayer->legs[0], cplayer->legs[1], cplayer->legs[4], cplayer->legs[5], legr, legg, legb, s); - g->draw_line(nx, ny+3, cplayer->legs[8], cplayer->legs[9], legr, legg, legb, s); - g->draw_line(cplayer->legs[8], cplayer->legs[9], cplayer->legs[12], cplayer->legs[13], legr, legg, legb, s); + draw_line(nx, ny+3, cplayer->legs[0], cplayer->legs[1], legr, legg, legb, s); + draw_line(cplayer->legs[0], cplayer->legs[1], cplayer->legs[4], cplayer->legs[5], legr, legg, legb, s); + draw_line(nx, ny+3, cplayer->legs[8], cplayer->legs[9], legr, legg, legb, s); + draw_line(cplayer->legs[8], cplayer->legs[9], cplayer->legs[12], cplayer->legs[13], legr, legg, legb, s); #endif } if(pixel_mode & PMODE_FLAT) @@ -1100,7 +1109,7 @@ void Renderer::render_parts() flatC[cflatC++] = 1.0f; cflat++; #else - g->vid[ny*(XRES+BARSIZE)+nx] = PIXRGB(colr,colg,colb); + vid[ny*(VIDXRES)+nx] = PIXRGB(colr,colg,colb); #endif } if(pixel_mode & PMODE_BLEND) @@ -1114,7 +1123,7 @@ void Renderer::render_parts() flatC[cflatC++] = ((float)cola)/255.0f; cflat++; #else - g->blendpixel(nx, ny, colr, colg, colb, cola); + blendpixel(nx, ny, colr, colg, colb, cola); #endif } if(pixel_mode & PMODE_ADD) @@ -1128,7 +1137,7 @@ void Renderer::render_parts() addC[caddC++] = ((float)cola)/255.0f; cadd++; #else - g->addpixel(nx, ny, colr, colg, colb, cola); + addpixel(nx, ny, colr, colg, colb, cola); #endif } if(pixel_mode & PMODE_BLOB) @@ -1142,17 +1151,17 @@ void Renderer::render_parts() blobC[cblobC++] = 1.0f; cblob++; #else - g->vid[ny*(XRES+BARSIZE)+nx] = PIXRGB(colr,colg,colb); + vid[ny*(VIDXRES)+nx] = PIXRGB(colr,colg,colb); - g->blendpixel(nx+1, ny, colr, colg, colb, 223); - g->blendpixel(nx-1, ny, colr, colg, colb, 223); - g->blendpixel(nx, ny+1, colr, colg, colb, 223); - g->blendpixel(nx, ny-1, colr, colg, colb, 223); + blendpixel(nx+1, ny, colr, colg, colb, 223); + blendpixel(nx-1, ny, colr, colg, colb, 223); + blendpixel(nx, ny+1, colr, colg, colb, 223); + blendpixel(nx, ny-1, colr, colg, colb, 223); - g->blendpixel(nx+1, ny-1, colr, colg, colb, 112); - g->blendpixel(nx-1, ny-1, colr, colg, colb, 112); - g->blendpixel(nx+1, ny+1, colr, colg, colb, 112); - g->blendpixel(nx-1, ny+1, colr, colg, colb, 112); + blendpixel(nx+1, ny-1, colr, colg, colb, 112); + blendpixel(nx-1, ny-1, colr, colg, colb, 112); + blendpixel(nx+1, ny+1, colr, colg, colb, 112); + blendpixel(nx-1, ny+1, colr, colg, colb, 112); #endif } if(pixel_mode & PMODE_GLOW) @@ -1167,24 +1176,24 @@ void Renderer::render_parts() glowC[cglowC++] = 1.0f; cglow++; #else - g->addpixel(nx, ny, colr, colg, colb, (192*cola)/255); - g->addpixel(nx+1, ny, colr, colg, colb, (96*cola)/255); - g->addpixel(nx-1, ny, colr, colg, colb, (96*cola)/255); - g->addpixel(nx, ny+1, colr, colg, colb, (96*cola)/255); - g->addpixel(nx, ny-1, colr, colg, colb, (96*cola)/255); + addpixel(nx, ny, colr, colg, colb, (192*cola)/255); + addpixel(nx+1, ny, colr, colg, colb, (96*cola)/255); + addpixel(nx-1, ny, colr, colg, colb, (96*cola)/255); + addpixel(nx, ny+1, colr, colg, colb, (96*cola)/255); + addpixel(nx, ny-1, colr, colg, colb, (96*cola)/255); for (x = 1; x < 6; x++) { - g->addpixel(nx, ny-x, colr, colg, colb, cola1); - g->addpixel(nx, ny+x, colr, colg, colb, cola1); - g->addpixel(nx-x, ny, colr, colg, colb, cola1); - g->addpixel(nx+x, ny, colr, colg, colb, cola1); + addpixel(nx, ny-x, colr, colg, colb, cola1); + addpixel(nx, ny+x, colr, colg, colb, cola1); + addpixel(nx-x, ny, colr, colg, colb, cola1); + addpixel(nx+x, ny, colr, colg, colb, cola1); for (y = 1; y < 6; y++) { if(x + y > 7) continue; - g->addpixel(nx+x, ny-y, colr, colg, colb, cola1); - g->addpixel(nx-x, ny+y, colr, colg, colb, cola1); - g->addpixel(nx+x, ny+y, colr, colg, colb, cola1); - g->addpixel(nx-x, ny-y, colr, colg, colb, cola1); + addpixel(nx+x, ny-y, colr, colg, colb, cola1); + addpixel(nx-x, ny+y, colr, colg, colb, cola1); + addpixel(nx+x, ny+y, colr, colg, colb, cola1); + addpixel(nx-x, ny-y, colr, colg, colb, cola1); } } #endif @@ -1205,11 +1214,11 @@ void Renderer::render_parts() for (y=-3; y<4; y++) { if (abs(x)+abs(y) <2 && !(abs(x)==2||abs(y)==2)) - g->blendpixel(x+nx, y+ny, colr, colg, colb, 30); + blendpixel(x+nx, y+ny, colr, colg, colb, 30); if (abs(x)+abs(y) <=3 && abs(x)+abs(y)) - g->blendpixel(x+nx, y+ny, colr, colg, colb, 20); + blendpixel(x+nx, y+ny, colr, colg, colb, 20); if (abs(x)+abs(y) == 2) - g->blendpixel(x+nx, y+ny, colr, colg, colb, 10); + blendpixel(x+nx, y+ny, colr, colg, colb, 10); } } #endif @@ -1269,11 +1278,11 @@ void Renderer::render_parts() #else gradv = 4*sim->parts[i].life + flicker; for (x = 0; gradv>0.5; x++) { - g->addpixel(nx+x, ny, colr, colg, colb, gradv); - g->addpixel(nx-x, ny, colr, colg, colb, gradv); + addpixel(nx+x, ny, colr, colg, colb, gradv); + addpixel(nx-x, ny, colr, colg, colb, gradv); - g->addpixel(nx, ny+x, colr, colg, colb, gradv); - g->addpixel(nx, ny-x, colr, colg, colb, gradv); + addpixel(nx, ny+x, colr, colg, colb, gradv); + addpixel(nx, ny-x, colr, colg, colb, gradv); gradv = gradv/1.5f; } #endif @@ -1332,21 +1341,21 @@ void Renderer::render_parts() cline++; #else gradv = flicker + fabs(parts[i].vx)*17 + fabs(sim->parts[i].vy)*17; - g->blendpixel(nx, ny, colr, colg, colb, (gradv*4)>255?255:(gradv*4) ); - g->blendpixel(nx+1, ny, colr, colg, colb, (gradv*2)>255?255:(gradv*2) ); - g->blendpixel(nx-1, ny, colr, colg, colb, (gradv*2)>255?255:(gradv*2) ); - g->blendpixel(nx, ny+1, colr, colg, colb, (gradv*2)>255?255:(gradv*2) ); - g->blendpixel(nx, ny-1, colr, colg, colb, (gradv*2)>255?255:(gradv*2) ); + blendpixel(nx, ny, colr, colg, colb, (gradv*4)>255?255:(gradv*4) ); + blendpixel(nx+1, ny, colr, colg, colb, (gradv*2)>255?255:(gradv*2) ); + blendpixel(nx-1, ny, colr, colg, colb, (gradv*2)>255?255:(gradv*2) ); + blendpixel(nx, ny+1, colr, colg, colb, (gradv*2)>255?255:(gradv*2) ); + blendpixel(nx, ny-1, colr, colg, colb, (gradv*2)>255?255:(gradv*2) ); if (gradv>255) gradv=255; - g->blendpixel(nx+1, ny-1, colr, colg, colb, gradv); - g->blendpixel(nx-1, ny-1, colr, colg, colb, gradv); - g->blendpixel(nx+1, ny+1, colr, colg, colb, gradv); - g->blendpixel(nx-1, ny+1, colr, colg, colb, gradv); + blendpixel(nx+1, ny-1, colr, colg, colb, gradv); + blendpixel(nx-1, ny-1, colr, colg, colb, gradv); + blendpixel(nx+1, ny+1, colr, colg, colb, gradv); + blendpixel(nx-1, ny+1, colr, colg, colb, gradv); for (x = 1; gradv>0.5; x++) { - g->addpixel(nx+x, ny, colr, colg, colb, gradv); - g->addpixel(nx-x, ny, colr, colg, colb, gradv); - g->addpixel(nx, ny+x, colr, colg, colb, gradv); - g->addpixel(nx, ny-x, colr, colg, colb, gradv); + addpixel(nx+x, ny, colr, colg, colb, gradv); + addpixel(nx-x, ny, colr, colg, colb, gradv); + addpixel(nx, ny+x, colr, colg, colb, gradv); + addpixel(nx, ny-x, colr, colg, colb, gradv); gradv = gradv/1.2f; } #endif @@ -1405,21 +1414,21 @@ void Renderer::render_parts() cline++; #else gradv = flicker + fabs(parts[i].vx)*17 + fabs(parts[i].vy)*17; - g->blendpixel(nx, ny, colr, colg, colb, (gradv*4)>255?255:(gradv*4) ); - g->blendpixel(nx+1, ny, colr, colg, colb, (gradv*2)>255?255:(gradv*2) ); - g->blendpixel(nx-1, ny, colr, colg, colb, (gradv*2)>255?255:(gradv*2) ); - g->blendpixel(nx, ny+1, colr, colg, colb, (gradv*2)>255?255:(gradv*2) ); - g->blendpixel(nx, ny-1, colr, colg, colb, (gradv*2)>255?255:(gradv*2) ); + blendpixel(nx, ny, colr, colg, colb, (gradv*4)>255?255:(gradv*4) ); + blendpixel(nx+1, ny, colr, colg, colb, (gradv*2)>255?255:(gradv*2) ); + blendpixel(nx-1, ny, colr, colg, colb, (gradv*2)>255?255:(gradv*2) ); + blendpixel(nx, ny+1, colr, colg, colb, (gradv*2)>255?255:(gradv*2) ); + blendpixel(nx, ny-1, colr, colg, colb, (gradv*2)>255?255:(gradv*2) ); if (gradv>255) gradv=255; - g->blendpixel(nx+1, ny-1, colr, colg, colb, gradv); - g->blendpixel(nx-1, ny-1, colr, colg, colb, gradv); - g->blendpixel(nx+1, ny+1, colr, colg, colb, gradv); - g->blendpixel(nx-1, ny+1, colr, colg, colb, gradv); + blendpixel(nx+1, ny-1, colr, colg, colb, gradv); + blendpixel(nx-1, ny-1, colr, colg, colb, gradv); + blendpixel(nx+1, ny+1, colr, colg, colb, gradv); + blendpixel(nx-1, ny+1, colr, colg, colb, gradv); for (x = 1; gradv>0.5; x++) { - g->addpixel(nx+x, ny, colr, colg, colb, gradv); - g->addpixel(nx-x, ny, colr, colg, colb, gradv); - g->addpixel(nx, ny+x, colr, colg, colb, gradv); - g->addpixel(nx, ny-x, colr, colg, colb, gradv); + addpixel(nx+x, ny, colr, colg, colb, gradv); + addpixel(nx-x, ny, colr, colg, colb, gradv); + addpixel(nx, ny+x, colr, colg, colb, gradv); + addpixel(nx, ny-x, colr, colg, colb, gradv); gradv = gradv/1.01f; } #endif @@ -1439,7 +1448,7 @@ void Renderer::render_parts() nxo = ddist*cos(drad); nyo = ddist*sin(drad); if (ny+nyo>0 && ny+nyo<YRES && nx+nxo>0 && nx+nxo<XRES) - g->addpixel(nx+nxo, ny+nyo, colr, colg, colb, 255-orbd[r]); + addpixel(nx+nxo, ny+nyo, colr, colg, colb, 255-orbd[r]); } } if (pixel_mode & EFFECT_GRAVOUT) @@ -1457,7 +1466,7 @@ void Renderer::render_parts() nxo = ddist*cos(drad); nyo = ddist*sin(drad); if (ny+nyo>0 && ny+nyo<YRES && nx+nxo>0 && nx+nxo<XRES) - g->addpixel(nx+nxo, ny+nyo, colr, colg, colb, 255-orbd[r]); + addpixel(nx+nxo, ny+nyo, colr, colg, colb, 255-orbd[r]); } } //Fire effects @@ -1730,7 +1739,7 @@ void Renderer::draw_other() // EMP effect for (j=0; j<YRES; j++) for (i=0; i<XRES; i++) { - this->g->blendpixel(i, j, r, g, b, a); + blendpixel(i, j, r, g, b, a); } #endif } @@ -1755,7 +1764,7 @@ void Renderer::draw_grav() { nx -= sim->gravx[ca]*0.5f; ny -= sim->gravy[ca]*0.5f; - g->addpixel((int)(nx+0.5f), (int)(ny+0.5f), 255, 255, 255, (int)(dist*20.0f)); + addpixel((int)(nx+0.5f), (int)(ny+0.5f), 255, 255, 255, (int)(dist*20.0f)); } } } @@ -1831,7 +1840,7 @@ void Renderer::draw_air() } for (j=0; j<CELL; j++)//draws the colors for (i=0; i<CELL; i++) - g->vid[(x*CELL+i) + (y*CELL+j)*(XRES+BARSIZE)] = c; + vid[(x*CELL+i) + (y*CELL+j)*(VIDXRES)] = c; } #else int sdl_scale = 1; @@ -1905,9 +1914,9 @@ void Renderer::draw_grav_zones() for (j=0; j<CELL; j++)//draws the colors for (i=0; i<CELL; i++) if(i == j) - g->blendpixel(x*CELL+i, y*CELL+j, 255, 200, 0, 120); + blendpixel(x*CELL+i, y*CELL+j, 255, 200, 0, 120); else - g->blendpixel(x*CELL+i, y*CELL+j, 32, 32, 32, 120); + blendpixel(x*CELL+i, y*CELL+j, 32, 32, 32, 120); } } } @@ -1915,15 +1924,15 @@ void Renderer::draw_grav_zones() void Renderer::drawblob(int x, int y, unsigned char cr, unsigned char cg, unsigned char cb) { - g->blendpixel(x+1, y, cr, cg, cb, 112); - g->blendpixel(x-1, y, cr, cg, cb, 112); - g->blendpixel(x, y+1, cr, cg, cb, 112); - g->blendpixel(x, y-1, cr, cg, cb, 112); - - g->blendpixel(x+1, y-1, cr, cg, cb, 64); - g->blendpixel(x-1, y-1, cr, cg, cb, 64); - g->blendpixel(x+1, y+1, cr, cg, cb, 64); - g->blendpixel(x-1, y+1, cr, cg, cb, 64); + blendpixel(x+1, y, cr, cg, cb, 112); + blendpixel(x-1, y, cr, cg, cb, 112); + blendpixel(x, y+1, cr, cg, cb, 112); + blendpixel(x, y-1, cr, cg, cb, 112); + + blendpixel(x+1, y-1, cr, cg, cb, 64); + blendpixel(x-1, y-1, cr, cg, cb, 64); + blendpixel(x+1, y+1, cr, cg, cb, 64); + blendpixel(x-1, y+1, cr, cg, cb, 64); } Renderer::Renderer(Graphics * g, Simulation * sim): @@ -1938,6 +1947,13 @@ Renderer::Renderer(Graphics * g, Simulation * sim): { this->g = g; this->sim = sim; +#if !defined(OGLR) +#if defined(OGLI) + vid = new pixel[VIDXRES*VIDYRES]; +#else + vid = vid; +#endif +#endif memset(fire_r, 0, sizeof(fire_r)); memset(fire_g, 0, sizeof(fire_g)); @@ -2201,3 +2217,7 @@ Renderer::~Renderer() free(plasma_data); } +#define PIXELMETHODS_CLASS Renderer +#include "PixelMethods.inc" +#undef PIXELMETHODS_CLASS + |
