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authorjacob1 <jfu614@gmail.com>2012-09-20 23:33:16 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-09-25 19:09:24 (GMT)
commit187a5189d597786e51a89221b16393e4ccc37256 (patch)
treeccd7af7fb8b6c3928364a5b361d037f1a00c2573 /src/cat/LuaCheckbox.cpp
parent5ee1c7ff801b475b4447c5ee6db4a77d0f75f532 (diff)
downloadpowder-187a5189d597786e51a89221b16393e4ccc37256.zip
powder-187a5189d597786e51a89221b16393e4ccc37256.tar.gz
some improvements to the render options interface and checkboxes (icons and tooltips coming next)
Diffstat (limited to 'src/cat/LuaCheckbox.cpp')
-rw-r--r--src/cat/LuaCheckbox.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cat/LuaCheckbox.cpp b/src/cat/LuaCheckbox.cpp
index 1ddc0c2..844573e 100644
--- a/src/cat/LuaCheckbox.cpp
+++ b/src/cat/LuaCheckbox.cpp
@@ -33,7 +33,7 @@ LuaCheckbox::LuaCheckbox(lua_State * l) :
int sizeY = luaL_optinteger(l, 4, 10);
std::string text = luaL_optstring(l, 5, "");
- checkbox = new ui::Checkbox(ui::Point(posX, posY), ui::Point(sizeX, sizeY), text);
+ checkbox = new ui::Checkbox(ui::Point(posX, posY), ui::Point(sizeX, sizeY), text, "");
component = checkbox;
class ClickAction : public ui::CheckboxAction
{