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authorjacob1 <jfu614@gmail.com>2013-05-03 19:09:35 (GMT)
committer jacob1 <jfu614@gmail.com>2013-05-03 19:09:35 (GMT)
commite95e8e26bf0d11e33ef5f723abcd64348c0847fc (patch)
treeebf58c4831fe4c7b434bea6cdb9d8541e9ecf9ae /src/cat/LuaScriptInterface.cpp
parent2eaed9c9d478292f18d8a6aea9d2c9c869b26911 (diff)
parent4cd12e8561b71ce32598d791ddedf5f1aef9203c (diff)
downloadpowder-e95e8e26bf0d11e33ef5f723abcd64348c0847fc.zip
powder-e95e8e26bf0d11e33ef5f723abcd64348c0847fc.tar.gz
Merge pull request #132 from mniip/lua2
Some lua fixes
Diffstat (limited to 'src/cat/LuaScriptInterface.cpp')
-rw-r--r--src/cat/LuaScriptInterface.cpp48
1 files changed, 45 insertions, 3 deletions
diff --git a/src/cat/LuaScriptInterface.cpp b/src/cat/LuaScriptInterface.cpp
index 74757e5..587be8c 100644
--- a/src/cat/LuaScriptInterface.cpp
+++ b/src/cat/LuaScriptInterface.cpp
@@ -57,6 +57,7 @@ Renderer * luacon_ren;
bool *luacon_currentCommand;
std::string *luacon_lastError;
+std::string lastCode;
int *lua_el_func, *lua_el_mode, *lua_gr_func;
@@ -178,6 +179,8 @@ LuaScriptInterface::LuaScriptInterface(GameController * c, GameModel * m):
luacon_currentCommand = &currentCommand;
luacon_lastError = &lastError;
+ lastCode = "";
+
//Replace print function with our screen logging thingy
lua_pushcfunction(l, luatpt_log);
lua_setglobal(l, "print");
@@ -2119,14 +2122,53 @@ int LuaScriptInterface::Command(std::string command)
}
else
{
- int ret;
+ int level = lua_gettop(l), ret;
+ std::string text = "";
lastError = "";
currentCommand = true;
+ if(lastCode.length())
+ lastCode += "\n";
+ lastCode += command;
+ std::string tmp = "return " + lastCode;
ui::Engine::Ref().LastTick(clock());
- if((ret = luaL_dostring(l, command.c_str())))
+ luaL_loadbuffer(l, tmp.c_str(), tmp.length(), "@console");
+ if(lua_type(l, -1) != LUA_TFUNCTION)
+ {
+ lua_pop(l, 1);
+ luaL_loadbuffer(l, lastCode.c_str(), lastCode.length(), "@console");
+ }
+ if(lua_type(l, -1) != LUA_TFUNCTION)
{
lastError = luacon_geterror();
- //Log(LogError, lastError);
+ if(std::string(lastError).find("near '<eof>'")!=-1) //the idea stolen from lua-5.1.5/lua.c
+ lastError = ">";
+ else
+ lastCode = "";
+ }
+ else
+ {
+ lastCode = "";
+ ret = lua_pcall(l, 0, LUA_MULTRET, 0);
+ if(ret)
+ lastError = luacon_geterror();
+ else
+ {
+ for(level++;level<=lua_gettop(l);level++)
+ {
+ luaL_tostring(l, level);
+ if(text.length())
+ text += ", " + std::string(luaL_optstring(l, -1, ""));
+ else
+ text = std::string(luaL_optstring(l, -1, ""));
+ lua_pop(l, 1);
+ }
+ if(text.length())
+ if(lastError.length())
+ lastError += "; " + text;
+ else
+ lastError = text;
+
+ }
}
currentCommand = false;
return ret;