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authorSimon Robertshaw <simon@hardwired.org.uk>2012-11-12 10:22:16 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-11-12 10:22:16 (GMT)
commit29189693b381ce7b31095fb2ae2ffb01bd8a221e (patch)
tree7448f71a551365459d68dcaec60ba9ffbb9bfa46 /src/client/GameSave.h
parent4192a5714661dfc9c04552957f3dd36e5c902f37 (diff)
downloadpowder-29189693b381ce7b31095fb2ae2ffb01bd8a221e.zip
powder-29189693b381ce7b31095fb2ae2ffb01bd8a221e.tar.gz
Element palette for automatic element ID/mod mapping
Diffstat (limited to 'src/client/GameSave.h')
-rw-r--r--src/client/GameSave.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/client/GameSave.h b/src/client/GameSave.h
index 62adc17..8ac1fce 100644
--- a/src/client/GameSave.h
+++ b/src/client/GameSave.h
@@ -55,6 +55,10 @@ public:
//Signs
std::vector<sign> signs;
+
+ //Element palette
+ typedef std::pair<std::string, int> PaletteItem;
+ std::vector<PaletteItem> palette;
GameSave();
GameSave(GameSave & save);