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authorjacksonmj <mj-pt@jacksonmj.co.uk>2012-06-20 21:40:08 (GMT)
committer jacksonmj <mj-pt@jacksonmj.co.uk>2012-06-20 21:40:08 (GMT)
commit79614a97197803c0b8bf9cc9cb5b92047c142f6c (patch)
treefd4b855dc89e83dcc69519fd996fc641ef443aab /src/elements/O2.c
parentfed8b7b2ccce037ccb5c5f098d6ffd2c58c8d523 (diff)
downloadpowder-79614a97197803c0b8bf9cc9cb5b92047c142f6c.zip
powder-79614a97197803c0b8bf9cc9cb5b92047c142f6c.tar.gz
Use eval_move(PT_FIGH, ...) when fighters are checking for obstacles
Also stop fighters being included in the stacking check
Diffstat (limited to 'src/elements/O2.c')
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