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authorSimon Robertshaw <simon@hardwired.org.uk>2012-06-24 18:22:58 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-06-24 18:22:58 (GMT)
commitba802b3243c3e1721a84126e2bed6c3b24532b27 (patch)
tree858767f6f853c798809b5c595cd813e493cd75b8 /src/elementsearch/ElementSearchActivity.h
parentf5547f267b9e73be3d8153df3dd36d7e3b69a2d9 (diff)
downloadpowder-ba802b3243c3e1721a84126e2bed6c3b24532b27.zip
powder-ba802b3243c3e1721a84126e2bed6c3b24532b27.tar.gz
Element search
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-rw-r--r--src/elementsearch/ElementSearchActivity.h39
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diff --git a/src/elementsearch/ElementSearchActivity.h b/src/elementsearch/ElementSearchActivity.h
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+/*
+ * ElementSearchActivity.h
+ *
+ * Created on: Jun 24, 2012
+ * Author: Simon
+ */
+
+#ifndef ELEMENTSEARCHACTIVITY_H_
+#define ELEMENTSEARCHACTIVITY_H_
+
+#include <vector>
+#include <string>
+#include "interface/Window.h"
+#include "interface/Textbox.h"
+#include "game/ToolButton.h"
+
+class Tool;
+
+class GameModel;
+
+class ElementSearchActivity: public ui::Window {
+ Tool * firstResult;
+ GameModel * gameModel;
+ std::vector<Tool*> tools;
+ ui::Textbox * searchField;
+ std::vector<ToolButton*> toolButtons;
+ void searchTools(std::string query);
+public:
+ class ToolAction;
+ Tool * GetFirstResult() { return firstResult; }
+ ElementSearchActivity(GameModel * gameModel, std::vector<Tool*> tools);
+ void Exit();
+ void SetActiveTool(int selectionState, Tool * tool);
+ virtual ~ElementSearchActivity();
+ virtual void OnDraw();
+ virtual void OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool alt);
+};
+
+#endif /* ELEMENTSEARCHACTIVITY_H_ */