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authorSimon Robertshaw <simon@hardwired.org.uk>2012-07-24 12:03:28 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-07-24 12:03:28 (GMT)
commite65e222f2ccbf60a4c224bbe29884ebb1001cfd7 (patch)
treef987b4cf48934bb8c4c2049324df34ba5d934c06 /src/game/DecorationTool.h
parent64ebd1117b2adfb117c3974ee73ddbe3df0b6c02 (diff)
downloadpowder-e65e222f2ccbf60a4c224bbe29884ebb1001cfd7.zip
powder-e65e222f2ccbf60a4c224bbe29884ebb1001cfd7.tar.gz
Integer values for prefs, Default decoration colour, clear decoration
Diffstat (limited to 'src/game/DecorationTool.h')
-rw-r--r--src/game/DecorationTool.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/DecorationTool.h b/src/game/DecorationTool.h
index be79e6b..e2e4758 100644
--- a/src/game/DecorationTool.h
+++ b/src/game/DecorationTool.h
@@ -7,7 +7,7 @@
class DecorationTool: public Tool
{
public:
- enum ToolType { BlendAdd = DECO_ADD, BlendRemove = DECO_SUBTRACT, BlendMultiply = DECO_MULTIPLY, BlendDivide = DECO_DIVIDE, BlendSet = DECO_DRAW, BlendSmudge = DECO_SMUDGE };
+ enum ToolType { BlendAdd = DECO_ADD, BlendRemove = DECO_SUBTRACT, BlendMultiply = DECO_MULTIPLY, BlendDivide = DECO_DIVIDE, BlendSet = DECO_DRAW, BlendSmudge = DECO_SMUDGE, Remove = DECO_CLEAR };
ToolType decoMode;
@@ -27,10 +27,10 @@ public:
}
virtual ~DecorationTool() {}
virtual void Draw(Simulation * sim, Brush * brush, ui::Point position){
- sim->ApplyDecorationPoint(position.X, position.Y, 1, 1, Red, Green, Blue, Alpha, decoMode, brush);
+ sim->ApplyDecorationPoint(position.X, position.Y, Red, Green, Blue, Alpha, decoMode, brush);
}
virtual void DrawLine(Simulation * sim, Brush * brush, ui::Point position1, ui::Point position2) {
- sim->ApplyDecorationLine(position1.X, position1.Y, position2.X, position2.Y, 1, 1, Red, Green, Blue, Alpha, decoMode, brush);
+ sim->ApplyDecorationLine(position1.X, position1.Y, position2.X, position2.Y, Red, Green, Blue, Alpha, decoMode, brush);
}
virtual void DrawRect(Simulation * sim, Brush * brush, ui::Point position1, ui::Point position2) {
sim->ApplyDecorationBox(position1.X, position1.Y, position2.X, position2.Y, Red, Green, Blue, Alpha, decoMode);