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| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-10-29 10:38:04 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-10-29 10:38:04 (GMT) |
| commit | 057ec914cff75e3139ae5addf862544b827c9e5e (patch) | |
| tree | 322d51a0396c70de69f9b9039d8d9655143f93cd /src/game/GameController.cpp | |
| parent | 68e6fe250203ec9459ec297b232ed62c84a8ac86 (diff) | |
| download | powder-057ec914cff75e3139ae5addf862544b827c9e5e.zip powder-057ec914cff75e3139ae5addf862544b827c9e5e.tar.gz | |
Don't use SDL defines in platform independant code
Diffstat (limited to 'src/game/GameController.cpp')
| -rw-r--r-- | src/game/GameController.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GameController.cpp b/src/game/GameController.cpp index 07ccfe9..0f3d92e 100644 --- a/src/game/GameController.cpp +++ b/src/game/GameController.cpp @@ -664,7 +664,7 @@ bool GameController::KeyRelease(int key, Uint16 character, bool shift, bool ctrl { sim->player2.comm = (int)(sim->player2.comm)&11; } - if (key == SDLK_s) + if (key == KEY_s) { sim->player2.comm = (int)(sim->player2.comm)&7; } |
