diff options
| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-05-13 16:43:41 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-05-13 16:43:41 (GMT) |
| commit | 4032a0469b1f40f7197468f34986e365bd6e7314 (patch) | |
| tree | f324519139168068628f8d6e0fc8046001c9c0a1 /src/game/GameController.cpp | |
| parent | a2e91c247fab4a2cee8936d83979f4a72390f7e7 (diff) | |
| download | powder-4032a0469b1f40f7197468f34986e365bd6e7314.zip powder-4032a0469b1f40f7197468f34986e365bd6e7314.tar.gz | |
Click function for tools that aren't continuous. Debug helper for UI components (Ctrl+Shift D when DEBUG is defined), fix add sign window logic
Diffstat (limited to 'src/game/GameController.cpp')
| -rw-r--r-- | src/game/GameController.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/game/GameController.cpp b/src/game/GameController.cpp index 529137a..7f852a6 100644 --- a/src/game/GameController.cpp +++ b/src/game/GameController.cpp @@ -304,6 +304,16 @@ void GameController::DrawPoints(int toolSelection, queue<ui::Point*> & pointQueu } } +void GameController::ToolClick(int toolSelection, ui::Point point) +{ + Simulation * sim = gameModel->GetSimulation(); + Tool * activeTool = gameModel->GetActiveTool(toolSelection); + Brush * cBrush = gameModel->GetBrush(); + if(!activeTool || !cBrush) + return; + activeTool->Click(sim, cBrush, PointTranslate(point)); +} + void GameController::StampRegion(ui::Point point1, ui::Point point2) { int saveSize; |
