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| author | jacob1 <jfu614@gmail.com> | 2012-10-04 03:01:28 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-10-05 15:32:39 (GMT) |
| commit | 72b00ca5e142569d6911c1c009e3cce4d89c2627 (patch) | |
| tree | 4d4a193694958f0706e14a86b82d6f1c5596dc07 /src/game/GameController.cpp | |
| parent | e600c20ba95c072631a4320f8be3810e7a6f631d (diff) | |
| download | powder-72b00ca5e142569d6911c1c009e3cce4d89c2627.zip powder-72b00ca5e142569d6911c1c009e3cce4d89c2627.tar.gz | |
info tip on deco/ngrav/aheat changed
Diffstat (limited to 'src/game/GameController.cpp')
| -rw-r--r-- | src/game/GameController.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/GameController.cpp b/src/game/GameController.cpp index 1fd813c..1928a0b 100644 --- a/src/game/GameController.cpp +++ b/src/game/GameController.cpp @@ -753,8 +753,7 @@ void GameController::SwitchAir() void GameController::ToggleAHeat() { - gameModel->GetSimulation()->aheat_enable = !gameModel->GetSimulation()->aheat_enable; - gameModel->UpdateQuickOptions(); + gameModel->SetAHeatEnable(!gameModel->GetAHeatEnable()); } |
