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| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-02-02 12:09:11 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-02-02 12:09:11 (GMT) |
| commit | 8024caec55ff1b93eefe50663d4ddf63934f8d63 (patch) | |
| tree | bd9b2ade18eea618f2955d15e2e37bd4c77c09aa /src/game/GameController.cpp | |
| parent | 6641f1d54196a2193b258d3e76e2cca6ad3258b1 (diff) | |
| download | powder-8024caec55ff1b93eefe50663d4ddf63934f8d63.zip powder-8024caec55ff1b93eefe50663d4ddf63934f8d63.tar.gz | |
Flood fill
Diffstat (limited to 'src/game/GameController.cpp')
| -rw-r--r-- | src/game/GameController.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/game/GameController.cpp b/src/game/GameController.cpp index 5c8ed6f..7df654f 100644 --- a/src/game/GameController.cpp +++ b/src/game/GameController.cpp @@ -173,7 +173,12 @@ void GameController::DrawLine(int toolSelection, ui::Point point1, ui::Point poi void GameController::DrawFill(int toolSelection, ui::Point point) { - + Simulation * sim = gameModel->GetSimulation(); + Tool * activeTool = gameModel->GetActiveTool(toolSelection); + Brush * cBrush = gameModel->GetBrush(); + if(!activeTool || !cBrush) + return; + activeTool->DrawFill(sim, cBrush, point); } void GameController::DrawPoints(int toolSelection, queue<ui::Point*> & pointQueue) |
