diff options
| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-04-07 23:11:21 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-04-07 23:11:21 (GMT) |
| commit | c88079d084f2f3b7ec891da22f8c497cd2652853 (patch) | |
| tree | ba24b70fb653b24a23e51c18a1d8d876233f71a5 /src/game/GameController.cpp | |
| parent | bbfbb81086897d50b67bf1494ac150eb607add72 (diff) | |
| download | powder-c88079d084f2f3b7ec891da22f8c497cd2652853.zip powder-c88079d084f2f3b7ec891da22f8c497cd2652853.tar.gz | |
Element sampling HUD thingy (No very good with MVC)
Diffstat (limited to 'src/game/GameController.cpp')
| -rw-r--r-- | src/game/GameController.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/game/GameController.cpp b/src/game/GameController.cpp index dfdc12d..40d7501 100644 --- a/src/game/GameController.cpp +++ b/src/game/GameController.cpp @@ -348,6 +348,12 @@ void GameController::Tick() void GameController::Update() { + ui::Point pos = gameView->GetMousePosition(); + if(pos.X >= 0 && pos.Y >= 0 && pos.X < XRES && pos.Y < YRES) + { + gameView->SetSample(gameModel->GetSimulation()->Get(pos.X, pos.Y)); + } + gameModel->GetSimulation()->update_particles(); if(renderOptions && renderOptions->HasExited) { @@ -558,4 +564,8 @@ void GameController::ReloadSim() gameModel->GetSimulation()->Load(gameModel->GetSave()->GetData(), gameModel->GetSave()->GetDataLength()); } +std::string GameController::ElementResolve(int type) +{ + return std::string(gameModel->GetSimulation()->ptypes[type].name); +} |
