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| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-02-12 12:53:11 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-02-12 12:53:11 (GMT) |
| commit | ec6d1012b263049241984dfc96fae37f4280e7eb (patch) | |
| tree | ccd5196e7cb207dba032838dfb783dc438030f4c /src/game/GameController.cpp | |
| parent | d604fac18f611685f90c724ee84a7bc6c63da309 (diff) | |
| download | powder-ec6d1012b263049241984dfc96fae37f4280e7eb.zip powder-ec6d1012b263049241984dfc96fae37f4280e7eb.tar.gz | |
Somewhat working lua console, no element function overrides, no keyboard, mouse or tick events
Diffstat (limited to 'src/game/GameController.cpp')
| -rw-r--r-- | src/game/GameController.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/GameController.cpp b/src/game/GameController.cpp index c652298..7f6addd 100644 --- a/src/game/GameController.cpp +++ b/src/game/GameController.cpp @@ -79,8 +79,8 @@ GameController::GameController(): gameView->AttachController(this); gameModel->AddObserver(gameView); - commandInterface = new TPTScriptInterface(); - commandInterface->AttachGameModel(gameModel); + commandInterface = new LuaScriptInterface(gameModel);//new TPTScriptInterface(); + //commandInterface->AttachGameModel(gameModel); //sim = new Simulation(); } |
