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authorSimon Robertshaw <simon@hardwired.org.uk>2012-08-16 11:15:29 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-08-16 11:15:29 (GMT)
commitf19c7f62c77f6a3e8f5728e015166b0c625f5f67 (patch)
treedc4c5067c6a4d6b7108e33da0cc3a18549eb2066 /src/game/GameController.cpp
parentca30e9f091376e81b61a0f72bc444a4f59fc4ae7 (diff)
downloadpowder-f19c7f62c77f6a3e8f5728e015166b0c625f5f67.zip
powder-f19c7f62c77f6a3e8f5728e015166b0c625f5f67.tar.gz
Air invert and grid mode switching
Diffstat (limited to 'src/game/GameController.cpp')
-rw-r--r--src/game/GameController.cpp14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/game/GameController.cpp b/src/game/GameController.cpp
index 9831c78..5237af7 100644
--- a/src/game/GameController.cpp
+++ b/src/game/GameController.cpp
@@ -231,6 +231,20 @@ void GameController::Install()
#endif
}
+void GameController::AdjustGridSize(int direction)
+{
+ if(direction > 0)
+ gameModel->GetRenderer()->SetGridSize((gameModel->GetRenderer()->GetGridSize()+1)%10);
+ else
+ gameModel->GetRenderer()->SetGridSize((gameModel->GetRenderer()->GetGridSize()+9)%10);
+}
+
+void GameController::InvertAirSim()
+{
+ gameModel->GetSimulation()->air->Invert();
+}
+
+
void GameController::AdjustBrushSize(int direction, bool logarithmic, bool xAxis, bool yAxis)
{
if(xAxis && yAxis)